Hopeless 2 (beta stage) updates
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.99
The 6th weapon (and the 2nd machine gun): M-249
Warning: if you play with someone using the older version, you may expect browser crashes.
Reason: a new weapon is broadcasted and the older version does not understand what's going on.
It's expecting a sword, javelin or a bow.
The 6th weapon (and the 2nd machine gun): M-249
Warning: if you play with someone using the older version, you may expect browser crashes.
Reason: a new weapon is broadcasted and the older version does not understand what's going on.
It's expecting a sword, javelin or a bow.
-
- Posts: 315
- Joined: 10 Oct 2009, 15:10
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Starting with beta 1.00: Names and Colors in Free Teams
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
More corrections in beta 1.01:
1) Names and Colors in Team Deatmatch
Your team members are listed with (light) blue, the opponents are listed with (light) red.
2) In Free Teams and Team Deathmatch you start with the following amount of ammo:
- pistol: 100
- shotgun: 100
- G-3 machine gun: 200
- sniper: 60
- RPG-7 rockets: 36
- M-249 machine gun: 200
3) Free Teams can be accessed by registered players only.
Reason: the score is automatically saved (at 50 frags) and no one wants to see "player" on the table.
Of course, all the beta-testers are registered players.
1) Names and Colors in Team Deatmatch
Your team members are listed with (light) blue, the opponents are listed with (light) red.
2) In Free Teams and Team Deathmatch you start with the following amount of ammo:
- pistol: 100
- shotgun: 100
- G-3 machine gun: 200
- sniper: 60
- RPG-7 rockets: 36
- M-249 machine gun: 200
3) Free Teams can be accessed by registered players only.
Reason: the score is automatically saved (at 50 frags) and no one wants to see "player" on the table.
Of course, all the beta-testers are registered players.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.02
You can redefine and save (!) the weapon keys.
The interval is 1...9
You can redefine and save (!) the weapon keys.
The interval is 1...9
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.03
Visit the Warehouse!
If you don't like it, press the key "M" (toggle on/off).
Visit the Warehouse!
If you don't like it, press the key "M" (toggle on/off).
-
- Posts: 315
- Joined: 10 Oct 2009, 15:10
- Location: Turkey
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
I like it so much music Idea can you put the any music player in W H while user waiting for any reason Player can Enjoy there and keep some sound or songs
keep Track change Button please
i hope people like so much
keep Track change Button please
i hope people like so much
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Yes Tanweer,
The current one is a highly optimized infinite loop soundtrack (250KB only) composed by ...
the undead creature.
More soundtracks (and a music selector) in the future updates.
In fact, this is a part of the game sound engine (it's not a simple melody).
We can have different soundtracks for various objectives on the map (warehouse, castle, high scores table, etc)
The current one is a highly optimized infinite loop soundtrack (250KB only) composed by ...
the undead creature.
More soundtracks (and a music selector) in the future updates.
In fact, this is a part of the game sound engine (it's not a simple melody).
We can have different soundtracks for various objectives on the map (warehouse, castle, high scores table, etc)
-
- Posts: 32
- Joined: 03 Nov 2009, 13:14
Re: Early Beta
this is fun
Now we need some lightefects and some smoke!
What about a musicbox where the visitor can chosse the music by paying with points!
what is new in 1.04?
Now we need some lightefects and some smoke!
What about a musicbox where the visitor can chosse the music by paying with points!
what is new in 1.04?
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
I thought about that (in-game selector instead of main menu selector).Lollypop wrote:What about a musicbox where the visitor can chosse the music by paying with points!
Very cool.
In Hopeless 1 there is an in-game slot machine!
But I have to study the extra processing power required for that MusicBox.
The players don't want lower frame rate because of a MusicBox.
A few corrections plus the map name is saved with the final score.Lollypop wrote:what is new in 1.04?
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Timberwolf wrote:I don't know why, but that DiscoHouse song reminded me of Elvis Presley's "Rubberneckin'."
Now I've been singing it all damn day lol
Do you really like her current avatar?Timberwolf wrote:Somebody help me sneak into Pakistan so I can see Kiren!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.24
More corrections for the Team modes:
1) 100 frags limit for 4_vs_4 Free Teams, 50 frags limit for anything above 2_vs_2 Free Teams.
In case of Team Deatmatch, the frag limits are the same:
- 20 frags for 1_vs_1
- 30 frags for 2_vs_2
- 40 frags for the rest
2) after the match is done you don't have to leave the camp anymore.
The scoreboard is automatically reset after 5 seconds.
You can start a new match after 10 seconds.
More corrections for the Team modes:
1) 100 frags limit for 4_vs_4 Free Teams, 50 frags limit for anything above 2_vs_2 Free Teams.
In case of Team Deatmatch, the frag limits are the same:
- 20 frags for 1_vs_1
- 30 frags for 2_vs_2
- 40 frags for the rest
2) after the match is done you don't have to leave the camp anymore.
The scoreboard is automatically reset after 5 seconds.
You can start a new match after 10 seconds.
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
Thanks Admin
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.25
As I promissed: the VOTE mechanism!
Now you can kick out the players with bad attitude or horrible connection.
He must be voted 3 times by 3 different players.
Example:
supreme, Timberwolf and Scrappitt want to punish Terminator.
They must send this command line:
> Terminator out
After that, Terminator is kicked out of the camp.
As I promissed: the VOTE mechanism!
Now you can kick out the players with bad attitude or horrible connection.
He must be voted 3 times by 3 different players.
Example:
supreme, Timberwolf and Scrappitt want to punish Terminator.
They must send this command line:
> Terminator out
After that, Terminator is kicked out of the camp.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
Maybe stupid question, but does it need to have this right arrow ">" before text?Remus wrote: They must send this command line:
> Terminator out
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
yes :)Milan wrote:Maybe stupid question, but does it need to have this right arrow ">" before text?Remus wrote: They must send this command line:
> Terminator out
> milan out
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Come on Milan ... an intelligent folk like you to ask such stupid question.Milan wrote:Maybe stupid question, but does it need to have this right arrow ">" before text?
There is a HUGE difference between an ordinary text line and a command line.
An ordinary text line does not mean anything.
A command line launches the words processor.
Because the same chat environment is used for both of them, you must inform the word processor
that you'll send a command.
Milan out does not mean anything.
> Milan out means "I send a command: username=Milan action=out"
That's why we love Kiren.supreme wrote:yes
> milan out
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Early Beta
I am glad you asked that Milan cos I didn't want to look dumb
Ha ha
Ha ha
Scrap
Officially Retired!
Officially Retired!
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
That's why we love Kiren.supreme wrote:yes
> milan out
[/quote]
because of scrap pic server was down.. This server cant bear this awesome pic of Scrap
:
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
My friend, as I said before, I'm not a genius for computers, this game is my first online game, I have never before played something like this, I have never had a chat inside the game, thanks to Kiren and other I have learned lot of things, like bcz = because, v = very, u = you, r = are... thanks to you now i know what "good pc" has to have (what kind of graphic card, procesor...)..... but guided by the logic, I assumed that right arrow has to be there, but for each case to ask...Remus wrote: Come on Milan ... an intelligent folk like you to ask such stupid question.
There is a HUGE difference between an ordinary text line and a command line.
An ordinary text line does not mean anything.
A command line launches the words processor.
Because the same chat environment is used for both of them, you must inform the word processor
that you'll send a command.
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
> Milan excellent playerMilan wrote:My friend, as I said before, I'm not a genius for computers, this game is my first online game, I have never before played something like this, I have never had a chat inside the game, thanks to Kiren and other I have learned lot of things, like bcz = because, v = very, u = you, r = are... thanks to you now i know what "good pc" has to have (what kind of graphic card, procesor...)..... but guided by the logic, I assumed that right arrow has to be there, but for each case to ask...
> Necromanthus happy
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.26
Starting with this version, the session owner (the 1st listed player) can lock/unlock the camp.
Requirements:
- he needs more than 500 frags
- 1v1, 2v2 and 3v3 in Team Deathmatch, 2v2 and 3v3 in Free Teams
Command syntax:
To lock the camp: > camp lock
To unlock the camp: > camp unlock
Additional notes:
- if the session owner leaves the camp (ESC or lost connection), the camp becomes UNlocked.
- the session owner can unlock the camp in any condition
- if a new player wants to join a locked camp, he will get the message:
Access Denied (the camp is locked)!
- if the session owner has bad attitude, 3 other players can kick him out with: > username out
Starting with this version, the session owner (the 1st listed player) can lock/unlock the camp.
Requirements:
- he needs more than 500 frags
- 1v1, 2v2 and 3v3 in Team Deathmatch, 2v2 and 3v3 in Free Teams
Command syntax:
To lock the camp: > camp lock
To unlock the camp: > camp unlock
Additional notes:
- if the session owner leaves the camp (ESC or lost connection), the camp becomes UNlocked.
- the session owner can unlock the camp in any condition
- if a new player wants to join a locked camp, he will get the message:
Access Denied (the camp is locked)!
- if the session owner has bad attitude, 3 other players can kick him out with: > username out
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.29
1) a new command: > break time
You can take a break, but no more than 3 minutes and only once (per camp).
Requirements:
- more than 500 frags
- 100 life units (or more)
The players in "pause mode" are listed in gray.
2) Day/Night modes for all the maps.
3) Now, from Heaven or Hell you can chat.
1) a new command: > break time
You can take a break, but no more than 3 minutes and only once (per camp).
Requirements:
- more than 500 frags
- 100 life units (or more)
The players in "pause mode" are listed in gray.
2) Day/Night modes for all the maps.
3) Now, from Heaven or Hell you can chat.
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
Thanks Remus goood command (Break Time) I like it but where is the return command if someone want to come back and want play in camp he feel work is finish in 1 minute
so i think no need to wait long 3 minutes
so i think no need to wait long 3 minutes
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Ha ha hasimplysheikh wrote:Thanks Remus goood command (Break Time) I like it but where is the return command if someone want to come back and want play in camp he feel work is finish in 1 minute
so i think no need to wait long 3 minutes
> break time is a toggle (On/Off) command.
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
OH Thanks Thanks
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
For about 24 hours, necromanthus.com is under siege (over 350 new accounts).
I had to update beta 1.30 to use infdat.com as default game server.
To all those with previous beta 1.30: please select infdat.com as default game server.
cheers
I had to update beta 1.30 to use infdat.com as default game server.
To all those with previous beta 1.30: please select infdat.com as default game server.
cheers
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.31
A new command: > camp elite
All the players with <500 frags are kicked out of the camp.
Any new player with <500 frags cannot join the camp.
notes:
- only the session owner (the 1st listed player) can send this command.
- the command works in any multiplayer mode (Free For All, Free Teams, Team Deatmatch).
A new command: > camp elite
All the players with <500 frags are kicked out of the camp.
Any new player with <500 frags cannot join the camp.
notes:
- only the session owner (the 1st listed player) can send this command.
- the command works in any multiplayer mode (Free For All, Free Teams, Team Deatmatch).
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
I just tried to test that new command and all newbies were kicked out but only 1 left, kadolu 340 frags... by this he should be kicked out too... but he stay...Remus wrote:beta 1.31
A new command: > camp elite
All the players with <500 frags are kicked out of the camp.
Any new player with <500 frags cannot join the camp.
notes:
- only the session owner (the 1st listed player) can send this command.
- the command works in any multiplayer mode (Free For All, Free Teams, Team Deatmatch).
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
I didn't expect a silly question from Carla's boyfriend.Milan wrote:I just tried to test that new command and all newbies were kicked out but only 1 left, kadolu 340 frags... by this he should be kicked out too... but he stay...
Obviously that player (kadolu) has the previos version (1.30).
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
I'm not her boyfriend more, she hurt me a lot last night, she broke my heart
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Starting from today, to access Free Teams you need more than 100 frags.
That's because I got complaints about too many newbies in Free Teams.
They don't understand what's going on, they kill their team mates and they ruin the match.
p.s.
We had a HUGE Free Teams activity in the past week.
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
That's because I got complaints about too many newbies in Free Teams.
They don't understand what's going on, they kill their team mates and they ruin the match.
p.s.
We had a HUGE Free Teams activity in the past week.
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta stage) updates
beta 1.32
I'm still working on the next major update.
I had to change (again) the network protocol.
Improved watchdog, several fixes, plus another correction:
- if you kill yourself with a rocket in Free For All, you lose a frag (nothing changed).
- if you kill yourself with a rocket in any Team mode, you don't lose any frag.
But the opponent team will be credited with 1 frag.
note: thanks to the new network protocol, starting with the next update
the players with registered team will be able to see in the camps selector
the name of the players in each active camp.
important note: v1.32 is NOT compatible with the previous v1.31 !!!
In case of players with different version in the same camp, you may expect abnormal behaviours and possible browser crashes.
I'm still working on the next major update.
I had to change (again) the network protocol.
Improved watchdog, several fixes, plus another correction:
- if you kill yourself with a rocket in Free For All, you lose a frag (nothing changed).
- if you kill yourself with a rocket in any Team mode, you don't lose any frag.
But the opponent team will be credited with 1 frag.
note: thanks to the new network protocol, starting with the next update
the players with registered team will be able to see in the camps selector
the name of the players in each active camp.
important note: v1.32 is NOT compatible with the previous v1.31 !!!
In case of players with different version in the same camp, you may expect abnormal behaviours and possible browser crashes.
- Dicu
- Posts: 11
- Joined: 20 Oct 2009, 07:26
Re: Hopeless 2 (beta stage) updates
Hard that the names of those who are in camp.
Messenger of Death
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta stage) updates
beta 1.33
A gift to all the players with registered teams:
In the camps selector, after you list the active camps and you select a camp,
you can see the usernames of the players.
A gift to all the players with registered teams:
In the camps selector, after you list the active camps and you select a camp,
you can see the usernames of the players.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (beta stage) updates
hi :)Remus wrote:beta 1.33
A gift to all the players with registered teams:
In the camps selector, after you list the active camps and you select a camp,
you can see the usernames of the players.
i am loving this feature very much.. i am so happy to have this :)
thankoo thankoo so much :)
:
-
- Posts: 32
- Joined: 03 Nov 2009, 13:14
Re: Hopeless 2 (beta stage) updates
I would like this feature very much, but I am in no Team :(Remus wrote:beta 1.33
A gift to all the players with registered teams:
In the camps selector, after you list the active camps and you select a camp,
you can see the usernames of the players.
I think I do not have the time for beeing in a team because I just come in when I do have the time.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta stage) updates
supreme wrote:i am loving this feature very much.. i am so happy to have this :)
thankoo thankoo so much :)
You just got one: SFRJ_WarriorsLollypop wrote:I would like this feature very much, but I am in no Team :(
I think I do not have the time for beeing in a team because I just come in when I do have the time.
I had to remove "darko_83" (inactive for over 3 months).
Our funny friends bajca and bosko_buha will be happy.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta stage) updates
The new network protocol came with a bug (teams related).
Fixed in the current beta 1.34
Josh, thanks for report.
Fixed in the current beta 1.34
Josh, thanks for report.
-
- Posts: 32
- Joined: 03 Nov 2009, 13:14
Re: Hopeless 2 (beta stage) updates
Hope you are right. I do not really know these "funny friends".Remus wrote:Our funny friends bajca and bosko_buha will be happy.