Hopeless 2 (beta 1.50 - 1.58)

News about Hopeless 2
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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

ulubatli wrote:At last u Remus changed the new female character's voice...Now it's so desirebale so sexy Thanx
All the previous sounds are still there (they are very good and I don't want to change them).
But Scrappitt asked for the 2nd sexy female death sound.
I don't understand the meaning of a "sexy female death sound" (I prefer them alive),
but it doesn't matter as long as Simon and all the uncles are pleased now.
:twisted:
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Topz007
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Re: Hopeless 2 (beta 1.50)

Post by Topz007 »

Remus wrote:
ulubatli wrote:At last u Remus changed the new female character's voice...Now it's so desirebale so sexy Thanx
All the previous sounds are still there (they are very good and I don't want to change them).
But Scrappitt asked for the 2nd sexy female death sound.
I don't understand the meaning of a "sexy female death sound" (I prefer them alive),
but it doesn't matter as long as Simon and all the uncles are pleased now.
:twisted:
----------------------------------------------------

the sound of this hot chick, it seems like an orgasm,, hehehe
:lol:
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Topz007
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

i like the new man u can pick but why are they now holding ak47s but we cant use them i would like to know why i haven't been on in two months and updated alot already
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Milan
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Re: Hopeless 2 (beta 1.50)

Post by Milan »

Gearsboy311 wrote:i like the new man u can pick but why are they now holding ak47s but we cant use them i would like to know why i haven't been on in two months and updated alot already
You can use AK47, but only in "The Lost Temple" map :baby:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

thats is stupid and retarded its true no one likes lost templ so i wont get on ther and use ak
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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

Gearsboy311 wrote:thats is stupid and retarded its true no one likes lost templ so i wont get on ther and use ak
TLT v2 is on the way.
But it's very difficult to figure out the really stupid and retarded players.
The good part is that none of them is listed in Top 100.
:twisted:
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

yeah so u think im retarded because im not listed watever
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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

Gearsboy311 wrote:yeah so u think im retarded because im not listed watever
I think you talk too much.
The Top 100 players think & play more.
:wink:
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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

Next weekend I hope to replace TLT with a new map.
The map is still under development, but here is a screenshot:
AZT.jpg
:P

p.s.
The 5th map is coming next month.
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Scrappitt
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Re: Hopeless 2 (beta 1.50)

Post by Scrappitt »

The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:
Scrap


Officially Retired!
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

ok isn the forum for for talking about the game and other stuff oh and the other map looks good
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

will we be able to use ak47 on the replacement of the temple
supreme
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Re: Hopeless 2 (beta 1.50)

Post by supreme »

Remus wrote:Next weekend I hope to replace TLT with a new map.
The map is still under development, but here is a screenshot:
AZT.jpg
:P

p.s.
The 5th map is coming next month.
i like this new tlt map :) :biggthumbsup:
:
Gearsboy311
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Re: Hopeless 2 (beta 1.50)

Post by Gearsboy311 »

will we be able to use ak47 its te best gun ill tell u that
:mrgreen:
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Milan
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Re: Hopeless 2 (beta 1.50)

Post by Milan »

Gearsboy311 wrote:will we be able to use ak47 its te best gun ill tell u that
:mrgreen:
Do not be impatient, you will see :baby:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
kunaguero
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Re: Hopeless 2 (beta 1.50)

Post by kunaguero »

Scrappitt wrote:The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:
They are plants.................
johny
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Re: Hopeless 2 (beta 1.50)

Post by johny »

kunaguero wrote:
Scrappitt wrote:The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:
They are plants.................
LOL! :beta:

I also think they are plants and not spiders :mrgreen:
DoubleGuitar
johny
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Re: Hopeless 2 (beta 1.50)

Post by johny »

oh! and tha map seems to be very good! :biggthumbsup: Congrats again Remus! :photo:
DoubleGuitar
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Milan
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Re: Hopeless 2 (beta 1.50)

Post by Milan »

Well, it can be only two things:
1) Mutant spiders;
2) Remus illegally grown marijuana... :lol:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Scrappitt
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Re: Hopeless 2 (beta 1.50)

Post by Scrappitt »

The 5th map is known as "The Spider's Lair"
:mrgreen:

:shock:
Scrap


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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

Scrappitt wrote:The 5th map is known as "The Spider's Lair"
:mrgreen:
That's why the name of the attached screenshot is AZT.
:lol:

The optimization stage is complete.
A new screenshot with spiders for Simon:
AZT.jpg
:mrgreen:
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Scrappitt
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Re: Hopeless 2 (beta 1.50)

Post by Scrappitt »

Ok so 'The Spiders Lair' is probably gonna be known as

Arachnid Zapping Territory

or AZT for short :mrgreen:

:shock:
Scrap


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simplysheikh
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Re: Hopeless 2 (beta 1.50)

Post by simplysheikh »

its is looking Scary Map really Good work :biggthumbsup:
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Remus
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Re: Hopeless 2 (beta 1.50)

Post by Remus »

Timberwolf wrote:I'm seeing a difference, alright. Now my screen hangs if there are a couple of bad connection players in camp. My FPS stays the same unless there are a few really bad pings. Then it drops down to nothing. But even with 40+ FPS, if there are two pingy players in, my screen starts glitching and hanging - and they end up looking worse than ever.

LMAO!! I seriously and honestly give up. :worship:
Simple interpolation means jumpy movement (especially for the players with bad connections).
Double interpolation means smoother movement.
I get better results on ALL my test systems (entry-level, mid-range, top).
But if you cannot get a decent computer (we have this discussion for almost an year), I can include a "Interpolation On/Off" button in the main menu ...
:|
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

beta v1.55

The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
:pompom:
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Scrappitt
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Scrappitt »

Nice map but those spiders take some killing! :biggthumbsup:

:shock:
Scrap


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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

Scrappitt wrote:Nice map but those spiders take some killing! :biggthumbsup:
Try to do your best Simon.
Kill the spiders first and the other players after that.
Those spiders create confusion and you cannot see the real players.
:shock:
supreme
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by supreme »

:) Great Map! :agree:
:
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

supreme wrote::) Great Map! :agree:
I'm very glad to see a happy "legend".
:love:
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simplysheikh
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by simplysheikh »

Remus wrote:beta v1.55

The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
:pompom:
Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

simplysheikh wrote:Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:
Another happy "legend".
:biggthumbsup:
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ulubatli
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by ulubatli »

so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

ulubatli wrote:so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:
The police officer working for food is pleased.
:biggthumbsup:
kunaguero
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by kunaguero »

Do you need to delete a map for add other one? :?
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

kunaguero wrote:Do you need to delete a map for add other one? :?
This was a very "smart" question.
Of course not.
:lol:
LadyOfDeath
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by LadyOfDeath »

call me thick but where can i download the new version??????
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:
LadyOfDeath
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by LadyOfDeath »

Remus wrote:
LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:
Lol :biggthumbsup: , oh yeah duh

Thickness of Darkness
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:
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Gearsboy311
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Gearsboy311 »

the new map looks like a five star map
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

Gearsboy311 wrote:the new map looks like a five star map
:biggthumbsup:
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Topz007
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Topz007 »

Remus wrote:A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:
Looking at this map, I see that scenario seems like the evening.
size similar to the mercenary camp, but a little more detailed, it offers many features to the characters that like to camouflage themselves, (or is it?).
Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:beta:
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Topz007
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mucaht
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by mucaht »

AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )
There's a bullet for you
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anikilador
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by anikilador »

Muy bueno el camp
pero mis fps son de 5-16/50 :( :sad:
y prácticamente no me puedo mover, solo puedo
matar :sniper: a mis contrincantes con las bombas
hasta un novato me podría matar fácilmente
:help:
xD
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Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Remus »

Topz007 wrote:Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:pompom:

mucaht wrote:AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )
:biggthumbsup:

anikilador wrote:Muy bueno el camp
pero mis fps son de 5-16/50
Noe,
You need a decent computer, that's all.
Here is a 3 years old mid-range computer: Core 2 Duo E6400, 2GB DDR2-800, GeForce 8600GT.
49 FPS in full camp (8 players)!
:wink:
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anikilador
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by anikilador »

que bien :biggthumbsup:
funcionan las alienware??
y cual pc es la mejor en el mundo?
(solo por curiosidad)
xD
Gearsboy311
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Gearsboy311 »

when is the fifth map gonna be ready to play on
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Scrappitt
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Re: Hopeless 2 (beta 1.50 - 1.55)

Post by Scrappitt »

Gearsboy311 wrote:when is the fifth map gonna be ready to play on
Yeah, and I want the 6th and 7th map finished too. :twisted:

:shock:
Scrap


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Remus
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Re: Hopeless 2 (beta 1.50 - 1.57)

Post by Remus »

beta 1.57

Many corrections:
- increased damage for pistol, shotgun & sniper rifle
- less ammo for the default machine gun (G-3 or AK-47).
- M-249 has better damage & range compared to the default machine gun
- more optimizations for the AZT map.
- better & extended panels (to list properly the players with over 100,000 frags :mrgreen: )
:biggthumbsup:
gcool101
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Re: Hopeless 2 (beta 1.50 - 1.57)

Post by gcool101 »

I know i am late ...but remus nice work ...new map AZT is very good....liked it :biggthumbsup:

:cheers:
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