Hopeless 2 (v2.50 - v2.59)
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.50 - v2.58)
boys boys boys
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.58)
MP-5, M-4, RPG-7 and M-14 in double resolution (very realistic).
http://www.infdat.com/hopeless2-ultra.html" onclick="window.open(this.href);return false;
http://www.infdat.com/hopeless2-ultra.html" onclick="window.open(this.href);return false;
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- slapshot
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Re: Hopeless 2 (v2.50 - v2.58)
Wow! Details! Look at the scratches on the wooden stock of the RPG7!!!profesorhr wrote:boys boys boys
“Crunchy goodness in every box!”
- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (v2.50 - v2.58)
Hmmm! They all looks nice.... But my guys(u knew them) ask about HD resolution of the party girl that she is ready or not with her lingeries ....Remus wrote:MP-5, M-4, RPG-7 and M-14 in double resolution (very realistic).
http://www.infdat.com/hopeless2-ultra.html" onclick="window.open(this.href);return false;
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.58)
I will "upgrade" that girl as soon as I can.ulubatli wrote:Hmmm! They all looks nice.... But my guys (u knew them) ask about HD resolution of the party girl that she is ready or not with her lingeries ....
But I will do it for you.
Not for those guys ...
- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (v2.50 - v2.58)
Oh! My guys are so happy to hear this from u. They say u " thank u,thank u"Remus wrote:I will "upgrade" that girl as soon as I can.ulubatli wrote:Hmmm! They all looks nice.... But my guys (u knew them) ask about HD resolution of the party girl that she is ready or not with her lingeries ....
But I will do it for you.
Not for those guys ...
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- slapshot
- Posts: 3041
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- Location: USA, Michigan
- Contact:
Re: Hopeless 2 (v2.50 - v2.58)
ulubatli wrote:Oh! My guys are so happy to hear this from u. They say u " thank u,thank u"Remus wrote:I will "upgrade" that girl as soon as I can.ulubatli wrote:Hmmm! They all looks nice.... But my guys (u knew them) ask about HD resolution of the party girl that she is ready or not with her lingeries ....
But I will do it for you.
Not for those guys ...
hmmmmm...thanks, I think.
“Crunchy goodness in every box!”
- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (v2.50 - v2.58)
I will "upgrade" that girl as soon as I can.
But I will do it for you.
Not for those guys ...
[/quote]
Oh! My guys are so happy to hear this from u. They say u " thank u,thank u" [/quote]
hmmmmm...thanks, I think. [/quote]
The new party girl looks fine but her age is ....?
But I will do it for you.
Not for those guys ...
[/quote]
Oh! My guys are so happy to hear this from u. They say u " thank u,thank u" [/quote]
hmmmmm...thanks, I think. [/quote]
The new party girl looks fine but her age is ....?
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.58)
21ulubatli wrote:The new party girl looks fine but her age is ....?
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.50 - v2.58)
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
v2.59
The 4th outfit (red) for all the characters.
The 4th outfit (red) for all the characters.
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- slapshot
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Re: Hopeless 2 (v2.50 - v2.59)
Remus wrote:v2.59
The 4th outfit (red) for all the characters.
Hmmmm. When I go hunting, I wear blaze orange...so I don't get shot!
“Crunchy goodness in every box!”
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.50 - v2.59)
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (v2.50 - v2.59)
Lady in red ha! I think u are in blues time while u creating this character...Remus wrote:v2.59
The 4th outfit (red) for all the characters.
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Clear the browser cache and reload the game.
All the players with entry-level computers (slow processor and/or graphics card) get screen freezes in case of explosions.
So I had to change the explosions protocol.
Now I'm using the Ghost Protocol (from Mission Impossible).
Now even if it blows your face off, you won't get any freeze.
All the players with entry-level computers (slow processor and/or graphics card) get screen freezes in case of explosions.
So I had to change the explosions protocol.
Now I'm using the Ghost Protocol (from Mission Impossible).
Now even if it blows your face off, you won't get any freeze.
- freekarol
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Re: Hopeless 2 (v2.50 - v2.59)
Great news for immortals. They can kill more players without rebooting this game or a pc.
Mentally strong people don't put others down..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
On contrary: great news for all the players, bad news for "immortals".freekarol wrote:Great news for immortals. They can kill more players without rebooting this game or a pc.
In case of screen freeze, the computer cannot process almost any incoming message.
So the "frozen player" does not get damage.
- slapshot
- Posts: 3041
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Re: Hopeless 2 (v2.50 - v2.59)
Oh I see what you did there!Remus wrote:On contrary: great news for all the players, bad news for "immortals".freekarol wrote:Great news for immortals. They can kill more players without rebooting this game or a pc.
In case of screen freeze, the computer cannot process almost any incoming message.
So the "frozen player" does not get damage.
“Crunchy goodness in every box!”
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Red outfits, red explosions, only red in front of your eyes.slapshot wrote:Oh I see what you did there!
The current explosions look better and they are also processor friendly (better performances).
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.50 - v2.59)
Setting such a moron with a full rpg, nothing happens. A shot rpg right in the middle of the cheater, should be worth a frag.
Semper Parabellum
Topz007
Topz007
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
HD outfits for the 3rd male, female & monster.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Changed Ranks and Bonuses policy.
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
More bonuses for the active players.
Better game dynamics.
At the beginning of every month, all the players start almost from ZERO.
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
More bonuses for the active players.
Better game dynamics.
At the beginning of every month, all the players start almost from ZERO.
- hawk
- Posts: 229
- Joined: 13 Feb 2013, 08:43
- Location: England
Re: Hopeless 2 (v2.50 - v2.59)
I like itRemus wrote:Changed Ranks and Bonuses policy.
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
More bonuses for the active players.
Better game dynamics.
At the beginning of every month, all the players start almost from ZERO.
Feel the fear and do it anyway
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.50 - v2.59)
supreme wrote:Does this mean that all hard work frags gone? RIP to frags. hehe.
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.50 - v2.59)
Most addicts were covered again.profesorhr wrote:supreme wrote:Does this mean that all hard work frags gone? RIP to frags. hehe.
Unfortunately, my job does not allow me to play all the time here.
I wish good luck to all junkies.
Semper Parabellum
Topz007
Topz007
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Those "junkies" keep the game alive.Topz007 wrote:Most addicts were covered again.
Unfortunately, my job does not allow me to play all the time here.
I wish good luck to all junkies.
On the top of that, the current approach is better from any point of view:
1) better game dynamics
2) more balanced gameplay
3) a new challenge for veterans
4) all the ACTIVE players with a few thousand frags have a chance for better bonuses
Take a look here:
http://www.infdat.com/hopeless2/HMC.php?op=top&ord=alt" onclick="window.open(this.href);return false;
Do you think Kinho40, Zoldyck, Milan, ahmet, mucaht, ... help this game?
Do you think they deserve a bonus?
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.50 - v2.59)
I do not know their private lives. There may be several reasons they are no longer as active as they were before.Remus wrote:Those "junkies" keep the game alive.Topz007 wrote:Most addicts were covered again.
Unfortunately, my job does not allow me to play all the time here.
I wish good luck to all junkies.
On the top of that, the current approach is better from any point of view:
1) better game dynamics
2) more balanced gameplay
3) a new challenge for veterans
4) all the ACTIVE players with a few thousand frags have a chance for better bonuses
Take a look here:
http://www.infdat.com/hopeless2/HMC.php?op=top&ord=alt" onclick="window.open(this.href);return false;
Do you think Kinho40, Zoldyck, Milan, ahmet, mucaht, ... help this game?
Do you think they deserve a bonus?
I like to play with good players, preferably freematches matches and, occasionally, some beginners watch, to see if they are cheating in the game. I believe that some veterans do too. I simply can not stand certain changes that penalize something that conquered during the earliest years of playing this game. I think this takes a great disincentive for other veterans who spent time getting their bonus and suddenly, to no avail all the effort that succeeded in winning.
This is just a humble opinion.
Semper Parabellum
Topz007
Topz007
- slapshot
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Re: Hopeless 2 (v2.50 - v2.59)
I certainly see and understand both sides of this.
“Crunchy goodness in every box!”
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Sorry Aldinho, but you're wrong here.Topz007 wrote:I simply can not stand certain changes that penalize something that conquered during the earliest years of playing this game. I think this takes a great disincentive for other veterans who spent time getting their bonus and suddenly, to no avail all the effort that succeeded in winning.
This is just a humble opinion.
You are a legend with 249578 frags and nobody will change that.
But any game is alive thanks to the active players.
So all the active players need to be rewarded somehow.
On the other hand, a very experienced player does not need 200 life and +90% accuracy to kill a beginner with 100 life and no accuracy boost.
On contrary.
A REAL veteran should be pleased with the current approach:
more dynamics and more balanced gameplay.
Every month all the players start with zero boosts.
And do not forget: all the "legends" have +20% Life all the time.
In my opinion, that's more than enough.
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: Hopeless 2 (v2.50 - v2.59)
Hmm, I have mixed feelings about this.
I can certainly understand Aldinho's concerns, but I can fully understand Remus's reasons for the changes.
Two questions.
Firstly, do the bonus players keep their bonuses.
Secondly, basing the monthly bonuses on how many frag you have that month.
Well, I'm just concerned about how much time veterans will spend in beginners camps.
A kill in beginners = 1 frag + 5 points
A kill in FFA = 1 frag + 20 points (if you kill a veteran)
In my opinion basing the monthly bonuses on points & not on frags would be a better approach, but this could stop players using armor & landmines, and Remus likes players spending their points in the warehouse. And I can understand why.
but as a player I would prefer less landmines & armor, and more players in FFA.
I can certainly understand Aldinho's concerns, but I can fully understand Remus's reasons for the changes.
Two questions.
Firstly, do the bonus players keep their bonuses.
Secondly, basing the monthly bonuses on how many frag you have that month.
Well, I'm just concerned about how much time veterans will spend in beginners camps.
A kill in beginners = 1 frag + 5 points
A kill in FFA = 1 frag + 20 points (if you kill a veteran)
In my opinion basing the monthly bonuses on points & not on frags would be a better approach, but this could stop players using armor & landmines, and Remus likes players spending their points in the warehouse. And I can understand why.
but as a player I would prefer less landmines & armor, and more players in FFA.
“Always be a first rate version of yourself and not a second rate version of someone else.”
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.50 - v2.59)
Lenny wrote:Hmm, I have mixed feelings about this.
I can certainly understand Aldinho's concerns, but I can fully understand Remus's reasons for the changes.
Two questions.
Firstly, do the bonus players keep their bonuses.
Secondly, basing the monthly bonuses on how many frag you have that month.
Well, I'm just concerned about how much time veterans will spend in beginners camps.
A kill in beginners = 1 frag + 5 points
A kill in FFA = 1 frag + 20 points (if you kill a veteran)
In my opinion basing the monthly bonuses on points & not on frags would be a better approach, but this could stop players using armor & landmines, and Remus likes players spending their points in the warehouse. And I can understand why.
but as a player I would prefer less landmines & armor, and more players in FFA.
More details about the current approach:
Every month all the players start without any Regeneration, Ammo & Accuracy boost.
Depending on their monthly activity, they start to get bonuses:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
But if they play in the Beginner camps, all these bonuses are ignored.
On the top of that, in the Begineer camps they cannot use the Pro weapons.
To conclude: these bonuses (based on the monthly activity) are available in FFA and team matches only!
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: Hopeless 2 (v2.50 - v2.59)
let's give this a month or two, and then give better opinions.
“Always be a first rate version of yourself and not a second rate version of someone else.”
- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
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Re: Hopeless 2 (v2.50 - v2.59)
Ok, NOW you're on to something! My concerns were the same. Getting blasted by a vet who just spent 26 days in noob camps so he could come back to the normal camps and annihilate the rest of us for the remaining 5 - 6 days. I agree, let's give it a chance. THe bottom line is that it should promote more activity. This is something none can argue with.Remus wrote: More details about the current approach:
Every month all the players start without any Regeneration, Ammo & Accuracy boost.
Depending on their monthly activity, they start to get bonuses:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
But if they play in the Beginner camps, all these bonuses are ignored.
On the top of that, in the Begineer camps they cannot use the Pro weapons.
To conclude: these bonuses (based on the monthly activity) are available in FFA and team matches only!
“Crunchy goodness in every box!”
-
- Posts: 92
- Joined: 29 Aug 2010, 18:26
Re: Hopeless 2 (v2.50 - v2.59)
Think you could put Milla Jovovich from Resident Evil in here??? ;)
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.50 - v2.59)
Sorry boss, the question is not what is right or what is wrong. The question is to discuss different opinions.Remus wrote:Sorry Aldinho, but you're wrong here.Topz007 wrote:I simply can not stand certain changes that penalize something that conquered during the earliest years of playing this game. I think this takes a great disincentive for other veterans who spent time getting their bonus and suddenly, to no avail all the effort that succeeded in winning.
This is just a humble opinion.
You are a legend with 249578 frags and nobody will change that.
But any game is alive thanks to the active players.
So all the active players need to be rewarded somehow.
On the other hand, a very experienced player does not need 200 life and +90% accuracy to kill a beginner with 100 life and no accuracy boost.
On contrary.
A REAL veteran should be pleased with the current approach:
more dynamics and more balanced gameplay.
Every month all the players start with zero boosts.
And do not forget: all the "legends" have +20% Life all the time.
In my opinion, that's more than enough.
I hope the real veterans active, are not penalized by sudden changes without speech.
I like to play with good players, not beginners fields, just going there to see if someone is cheating.
We are discussing improvements to the game, without discouraging those who come to play and have fun.
Semper Parabellum
Topz007
Topz007