Hopeless 2 (v2.60 - v2.65)

News about Hopeless 2
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

freekarol wrote:
deamuel wrote:you are right boss same damage,accuracy,range but i try that m-249 in wlw map and i suck i cant kill player.boss even you get it back only in egt map

:lol:
I tried the gun and it seems that is has the same deadly force like aug.
If I'm not mistaken, each gun in that slot has the same fire power. Different mods only change the appearance and sound of it for the given user.
“Crunchy goodness in every box!”

User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

slapshot wrote:If I'm not mistaken, each gun in that slot has the same fire power.
Different mods only change the appearance and sound of it for the given user.
Remus wrote: http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
There are 15 slots.
The weapons for every slot are 100% compatible (it has to be in this way).
The same damage, range and accuracy.
The weapon set is available on your computer (screen) only.
Those 15 weapon slots are broadcasted.
Those 46 weapons are not.
:cheers:
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

Remus wrote:Clear the browser cache and reload the game.
M-249 is back.
But this time it's much more detailed.
M-249.jpg
You can find the previous weapon (AUG) in NCY (custom weapons).
http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
:cheers:
I like the new look. (M-249)
It looks wild. :twisted:
Good job Remus.
Gölge etme, başka ihsan istemez.
User avatar
hawk
Posts: 229
Joined: 13 Feb 2013, 08:43
Location: England

Re: Hopeless 2 (v2.60 - v2.63)

Post by hawk »

By_Enes wrote:
Remus wrote:Clear the browser cache and reload the game.
M-249 is back.
But this time it's much more detailed.
M-249.jpg
You can find the previous weapon (AUG) in NCY (custom weapons).
http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
:cheers:
I like the new look. (M-249)
It looks wild. :twisted:
Good job Remus.
:agree: It also sounds good and is equipped with a scope,nicely done.
Feel the fear and do it anyway
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

hawk wrote:
By_Enes wrote: I like the new look. (M-249)
It looks wild. :twisted:
Good job Remus.
:agree: It also sounds good and is equipped with a scope,nicely done.
It's the most detailed weapon so far.
Double resolution compared to all the other weapons.
I always liked M-249.

You'll get more high detailed weapons in the future updates.
Plus 2 unfinished maps ... :mrgreen:
:cheers:

p.s.
With HD + Bloom it looks close to the real one:
M249_HD.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

Been very realistic. (M-249)
We can say the same: http://i.imgur.com/iMt2L5t.jpg" onclick="window.open(this.href);return false;
But our game, our more advanced weapons.
Shooting with a nice pair of binoculars. :biggthumbsup:

This weapon can be beautiful if we active in the game: http://i.imgur.com/q4gd8oY.jpg" onclick="window.open(this.href);return false;
Since the high firepower and rapid fire weapons would be nice.
:agree:
Gölge etme, başka ihsan istemez.
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

By_Enes wrote:This weapon can be beautiful if we active in the game: http://i.imgur.com/q4gd8oY.jpg" onclick="window.open(this.href);return false;
Since the high firepower and rapid fire weapons would be nice.
:agree:
P90 will be included in a future update.
Here is the 3D model:
P90.jpg
:twisted:
You do not have the required permissions to view the files attached to this post.
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

Remus wrote:
By_Enes wrote:This weapon can be beautiful if we active in the game: http://i.imgur.com/q4gd8oY.jpg" onclick="window.open(this.href);return false;
Since the high firepower and rapid fire weapons would be nice.
:agree:
P90 will be included in a future update.
Here is the 3D model:
P90.jpg
:twisted:
I will enjoy killing separately. :mrgreen:
Gölge etme, başka ihsan istemez.
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.60 - v2.63)

Post by Topz007 »

Remus wrote:
hawk wrote:
By_Enes wrote: I like the new look. (M-249)
It looks wild. :twisted:
Good job Remus.
:agree: It also sounds good and is equipped with a scope,nicely done.
It's the most detailed weapon so far.
Double resolution compared to all the other weapons.
I always liked M-249.

You'll get more high detailed weapons in the future updates.
Plus 2 unfinished maps ...
:cheers:

p.s.
With HD + Bloom it looks close to the real one:
M249_HD.jpg
ok, you are the boss, but i'm still prefer the AUG :whatis:
Semper Parabellum
Topz007
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

Topz007 wrote:ok, you are the boss, but i'm still prefer the AUG
M-249 is the best looking weapon so far.
:wink:
But if you like AUG, just use its weapons set. :whatis:
:lol:
User avatar
deamuel
Posts: 332
Joined: 29 Feb 2012, 18:18

Re: Hopeless 2 (v2.60 - v2.63)

Post by deamuel »

ok, you are the boss, but i'm still prefer the AUG :whatis:[/quote]

nice one topz boss aug still the best
:lol:
philippine warrior
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

deamuel wrote:
Topz007 wrote:ok, you are the boss, but i'm still prefer the AUG
nice one topz boss aug still the best
:lol:
In your (humble) opinion only.
:lol:
In fact, they both share the same slot (so they use the same parameters).
On the top of that, M-249 looks much better than AUG.
But don't worry, more new weapons are on the way.
So you'll find your "best" weapons in Set X (aka "X-Files")
:lol:
User avatar
deamuel
Posts: 332
Joined: 29 Feb 2012, 18:18

Re: Hopeless 2 (v2.60 - v2.63)

Post by deamuel »

ok boss we are waiting for the new map and new weapon

:cheers:
philippine warrior
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

Clear the browser cache and reload the game.
P-90.jpg
http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
:twisted:
You do not have the required permissions to view the files attached to this post.
User avatar
profesorhr
Posts: 1116
Joined: 28 Jan 2011, 15:36

Re: Hopeless 2 (v2.60 - v2.63)

Post by profesorhr »

Good job Remus!
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

I look forward to using weapons. :agree:
Good job.
Gölge etme, başka ihsan istemez.
User avatar
deamuel
Posts: 332
Joined: 29 Feb 2012, 18:18

Re: Hopeless 2 (v2.60 - v2.63)

Post by deamuel »

p90 weapon is good same of aug weapon
:agree: :mrgreen:
philippine warrior
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Remus wrote:
slapshot wrote:If I'm not mistaken, each gun in that slot has the same fire power.
Different mods only change the appearance and sound of it for the given user.
Remus wrote: http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
There are 15 slots.
The weapons for every slot are 100% compatible (it has to be in this way).
The same damage, range and accuracy.
The weapon set is available on your computer (screen) only.
Those 15 weapon slots are broadcasted.
Those 46 weapons are not.
:cheers:
It is strange how your brain processes the sound and look of a weapon and can alter your perception of it's performance. The BAR for example, I've never liked the sound of it, so it seems to be a less powerful weapon. Yet I can use the Thompson or MG-3 and feel like it has more knockdown power. :think: But logically, I know that both weapons must have the same stats to be compatible in the slot.
Stoopid brain! :lol:
“Crunchy goodness in every box!”

User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

slapshot wrote:It is strange how your brain processes the sound and look of a weapon and can alter your perception of it's performance. The BAR for example, I've never liked the sound of it, so it seems to be a less powerful weapon. Yet I can use the Thompson or MG-3 and feel like it has more knockdown power. :think: But logically, I know that both weapons must have the same stats to be compatible in the slot.
Stoopid brain! :lol:
So in your opinion, the power stays in its sound.
So a petard (fire cracker) could be a cannon.
:lol:
:cheers:
User avatar
deamuel
Posts: 332
Joined: 29 Feb 2012, 18:18

Re: Hopeless 2 (v2.60 - v2.63)

Post by deamuel »

nice comment slap :agree: :biggthumbsup:
philippine warrior
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Remus wrote: So in your opinion, the power stays in its sound.
So a petard (fire cracker) could be a cannon.
:lol:
:cheers:
I my tiny brain? Yup! :wave: :party:
“Crunchy goodness in every box!”

User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Ok, now I'm dazed and confused. When using WW2 weapons and I enter WLW-B :oops: , I have Kar-98/M-1C. But I cannot seem to locate the M-1C in the camp for more ammo. :evil: Is this by design? :think:
“Crunchy goodness in every box!”

User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

slapshot wrote:Ok, now I'm dazed and confused. When using WW2 weapons and I enter WLW-B :oops: , I have Kar-98/M-1C. But I cannot seem to locate the M-1C in the camp for more ammo. :evil: Is this by design?
The 10th slot is for Pro weapons.
http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
The Pro weapons are in demo mode in the beginner camps.
:cheers:
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Remus wrote:
slapshot wrote:Ok, now I'm dazed and confused. When using WW2 weapons and I enter WLW-B :oops: , I have Kar-98/M-1C. But I cannot seem to locate the M-1C in the camp for more ammo. :evil: Is this by design?
The 10th slot is for Pro weapons.
http://www.infdat.com/utils/weapons.html" onclick="window.open(this.href);return false;
The Pro weapons are in demo mode in the beginner camps.
:cheers:

Ok. Looks like profesorhr can look forward to being killed with the M-1C just so many times.... :mrgreen:
“Crunchy goodness in every box!”

Patron01
Posts: 1
Joined: 26 Jan 2014, 19:33

Re: Hopeless 2 (v2.60 - v2.63)

Post by Patron01 »

http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
:sniper:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
User avatar
profesorhr
Posts: 1116
Joined: 28 Jan 2011, 15:36

Re: Hopeless 2 (v2.60 - v2.63)

Post by profesorhr »

Ok. Looks like profesorhr can look forward to being killed with the M-1C just so many times.... :mrgreen:
Talking to me :party: M-1C is in :beta: :mrgreen:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
The magnificent.
Now kill you for a reason. :lol:
So, as shown in the video will shoot fast?
If so, there is no chance. :shock:
Gölge etme, başka ihsan istemez.
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
:shock: :D Yeah! We could blow up all the cars in NCY?!?!?!?!
“Crunchy goodness in every box!”

User avatar
Sootie
Posts: 155
Joined: 07 Jun 2010, 21:11

Re: Hopeless 2 (v2.60 - v2.63)

Post by Sootie »

Not a fan of the p90 I have to say. Slap is right about sound and appearance of weapons influencing your attitude towards them. It may be effective but it looks like a childrens toy and sounds like a stapler to me.
Personally, I'd rather have an AK 47 or M16.
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

Sootie wrote:Not a fan of the p90 I have to say. Slap is right about sound and appearance of weapons influencing your attitude towards them. It may be effective but it looks like a childrens toy and sounds like a stapler to me.
I agree with you.
http://en.wikipedia.org/wiki/FN_P90" onclick="window.open(this.href);return false;
P90 looks like a toy.
But there are many 12-15 years old players having fun with it.
:lol:
In any case, all the sounds are the original ones.
:cheers:
User avatar
Sootie
Posts: 155
Joined: 07 Jun 2010, 21:11

Re: Hopeless 2 (v2.60 - v2.63)

Post by Sootie »

That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.63)

Post by Remus »

Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:
You do not have the required permissions to view the files attached to this post.
User avatar
slapshot
Posts: 3041
Joined: 11 Feb 2011, 16:01
Location: USA, Michigan
Contact:

Re: Hopeless 2 (v2.60 - v2.63)

Post by slapshot »

Remus wrote:
Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:
:think: Where is the city? I cannot see it... :mrgreen:
“Crunchy goodness in every box!”

User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.63)

Post by By_Enes »

Remus wrote:
Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:
Favorite character in the game, though this need. :lol:
Gölge etme, başka ihsan istemez.
User avatar
general48
Posts: 229
Joined: 01 Aug 2013, 16:22

Re: Hopeless 2 (v2.60 - v2.63)

Post by general48 »

Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
I used to be the best weapon, xm before. :D
Cümleler doğrudur sen doğru isen
Doğruluk bulunmaz sen eğri isen
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.64)

Post by Remus »

v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
You do not have the required permissions to view the files attached to this post.
User avatar
By_Enes
Posts: 782
Joined: 18 Aug 2011, 11:25

Re: Hopeless 2 (v2.60 - v2.64)

Post by By_Enes »

Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
This will be very nice indeed.
:pompom:
Gölge etme, başka ihsan istemez.
sega
Posts: 211
Joined: 12 Feb 2011, 11:18

Re: Hopeless 2 (v2.60 - v2.64)

Post by sega »

Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
really very good .
now everybody's happy :D

and in the meantime a gorgeous gun MG-3.
M-249 has the same sound power.
:cheers:
------SÜPER_GÜÇ------
User avatar
hawk
Posts: 229
Joined: 13 Feb 2013, 08:43
Location: England

Re: Hopeless 2 (v2.60 - v2.64)

Post by hawk »

Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
:D A very wonderful idea indeed that will suit everyone :cheers:
Feel the fear and do it anyway
hoakin1986
Posts: 103
Joined: 13 Nov 2012, 23:50

Re: Hopeless 2 (v2.60 - v2.64)

Post by hoakin1986 »

AK-47 sounds so...funny.This weapon deserve more respect. :cheers:
User avatar
Praveen
Posts: 874
Joined: 29 Oct 2010, 09:05
Location: C:\WINDOWS

Re: Hopeless 2 (v2.60 - v2.64)

Post by Praveen »

I like the new weapon P-90 (good fire rate).
:biggthumbsup:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.64)

Post by Remus »

Clear the browser cache and reload the game.
This one is for the M60 fans:
M-60.jpg
:cheers:
You do not have the required permissions to view the files attached to this post.
User avatar
general48
Posts: 229
Joined: 01 Aug 2013, 16:22

Re: Hopeless 2 (v2.60 - v2.64)

Post by general48 »

M60 really nice :D
Cümleler doğrudur sen doğru isen
Doğruluk bulunmaz sen eğri isen
onomuno
Posts: 196
Joined: 10 Jun 2011, 13:06

Re: Hopeless 2 (v2.60 - v2.64)

Post by onomuno »

verny nice been realistic :cheers:
"NE MUTLU TÜRKÜM DİYENE"
Jennifer
Posts: 296
Joined: 29 Jul 2011, 09:01

Re: Hopeless 2 (v2.60 - v2.64)

Post by Jennifer »

Thank you for the new weapons Remus I love em. :biggthumbsup: :agree:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.64)

Post by Remus »

Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:
User avatar
general48
Posts: 229
Joined: 01 Aug 2013, 16:22

Re: Hopeless 2 (v2.60 - v2.64)

Post by general48 »

Remus wrote:Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:

So what are you going to the command '' > show kd ''
Cümleler doğrudur sen doğru isen
Doğruluk bulunmaz sen eğri isen
User avatar
juan507
Posts: 165
Joined: 18 Dec 2010, 21:12
Location: War Zone

Re: Hopeless 2 (v2.60 - v2.64)

Post by juan507 »

Remus wrote:Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:
good update :biggthumbsup:
Fair Play ...... Not Cheat
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.60 - v2.64)

Post by Remus »

general48 wrote:So what are you going to the command '' > show kd ''
The current table shows "Kills - Suicides".
K/D ratio (the > show kd command) is something else.
:cheers:
Locked