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Re: Hopeless 2 (v2.60 - v2.63)

Posted: 31 Jan 2014, 22:09
by Remus
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 01 Feb 2014, 10:41
by profesorhr
Ok. Looks like profesorhr can look forward to being killed with the M-1C just so many times.... :mrgreen:
Talking to me :party: M-1C is in :beta: :mrgreen:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 01 Feb 2014, 10:42
by By_Enes
Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
The magnificent.
Now kill you for a reason. :lol:
So, as shown in the video will shoot fast?
If so, there is no chance. :shock:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 01 Feb 2014, 12:07
by slapshot
Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
:shock: :D Yeah! We could blow up all the cars in NCY?!?!?!?!

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 08:47
by Sootie
Not a fan of the p90 I have to say. Slap is right about sound and appearance of weapons influencing your attitude towards them. It may be effective but it looks like a childrens toy and sounds like a stapler to me.
Personally, I'd rather have an AK 47 or M16.

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 08:57
by Remus
Sootie wrote:Not a fan of the p90 I have to say. Slap is right about sound and appearance of weapons influencing your attitude towards them. It may be effective but it looks like a childrens toy and sounds like a stapler to me.
I agree with you.
http://en.wikipedia.org/wiki/FN_P90" onclick="window.open(this.href);return false;
P90 looks like a toy.
But there are many 12-15 years old players having fun with it.
:lol:
In any case, all the sounds are the original ones.
:cheers:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 09:19
by Sootie
That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 13:10
by Remus
Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 13:18
by slapshot
Remus wrote:
Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:
:think: Where is the city? I cannot see it... :mrgreen:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 02 Feb 2014, 14:50
by By_Enes
Remus wrote:
Sootie wrote:That said, I do have to congratulate you on the grey uniform update Remus. Excellent city camouflage. Nice job.
Sootie.jpg
:lol:
:biggthumbsup:
Favorite character in the game, though this need. :lol:

Re: Hopeless 2 (v2.60 - v2.63)

Posted: 03 Feb 2014, 11:22
by general48
Remus wrote:
Patron01 wrote: http://world.guns.ru/machine/usa/m60-e.html" onclick="window.open(this.href);return false;
http://m.youtube.com/watch?v=dhW2UDOpnxA" onclick="window.open(this.href);return false;
It would be terrific weapon in the game though
:agree:
M60 will be included in a future update.
:cheers:
I used to be the best weapon, xm before. :D

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 07 Feb 2014, 08:47
by Remus
v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 07 Feb 2014, 08:50
by By_Enes
Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
This will be very nice indeed.
:pompom:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 07 Feb 2014, 11:06
by sega
Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
really very good .
now everybody's happy :D

and in the meantime a gorgeous gun MG-3.
M-249 has the same sound power.
:cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 07 Feb 2014, 16:17
by hawk
Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
:D A very wonderful idea indeed that will suit everyone :cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 08 Feb 2014, 09:36
by hoakin1986
AK-47 sounds so...funny.This weapon deserve more respect. :cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 08 Feb 2014, 12:52
by Praveen
I like the new weapon P-90 (good fire rate).
:biggthumbsup:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 11 Feb 2014, 17:12
by Remus
Clear the browser cache and reload the game.
This one is for the M60 fans:
M-60.jpg
:cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 11 Feb 2014, 17:26
by general48
M60 really nice :D

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 11 Feb 2014, 19:33
by onomuno
verny nice been realistic :cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 12 Feb 2014, 03:44
by Jennifer
Thank you for the new weapons Remus I love em. :biggthumbsup: :agree:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 04 Mar 2014, 17:20
by Remus
Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 04 Mar 2014, 17:29
by general48
Remus wrote:Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:

So what are you going to the command '' > show kd ''

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 04 Mar 2014, 17:50
by juan507
Remus wrote:Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:
good update :biggthumbsup:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 04 Mar 2014, 17:54
by Remus
general48 wrote:So what are you going to the command '' > show kd ''
The current table shows "Kills - Suicides".
K/D ratio (the > show kd command) is something else.
:cheers:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 05 Mar 2014, 11:44
by Topz007
Remus wrote:Clear the browser cache and reload the game.
Because we want the beginners to feel more comfortable:
when you join a camp, you start with zero frags.
:mrgreen:

p.s.1
The penalty for suicide is the same: minus 2 frags.
However the table shows the "K - D" results, where a death counts as a single frag.

p.s.2
If you see dumbs with negative number of frags, just kick them out of camp.
:lol:

p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:lol:
really?
look this
http://www.infdat.com/forum/viewtopic.p ... start=2775" onclick="window.open(this.href);return false; :whatis:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 05 Mar 2014, 11:49
by Remus
Topz007 wrote: really?
look this
http://www.infdat.com/forum/viewtopic.p ... start=2775" onclick="window.open(this.href);return false; :whatis:
Really.
Read again (carefully this time) the above announcement.
Remus wrote:p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:mrgreen:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 05 Mar 2014, 11:52
by Topz007
Remus wrote:
Topz007 wrote: really?
look this
http://www.infdat.com/forum/viewtopic.p ... start=2775" onclick="window.open(this.href);return false; :whatis:
Really.
Read again (carefully this time) the above announcement.
Remus wrote:p.s.3
The update is 100% backward compatible.
So don't worry if you'll see players with huge number of frags in the next 24 hours.
They cannot mess up the camp.
Just tell them to clear the browser history and kick them out of camp.
:mrgreen:
it's was very few minutes ago :shock:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 05 Mar 2014, 11:55
by Remus
Topz007 wrote:it's was very few minutes ago :shock:
v2.64 is not available on apocalypsecity.net
:wink:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 08 Mar 2014, 15:00
by onomuno
Could you make arrangements in chat or speech ban direct Kick :?:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 12:13
by Remus
v2.65

The 17th map has been included: The Market (codenamed TMK).
Symmetrical map, perfect for CTF and Domination.
It has been highly optimized for best performances.
TMK.jpg
:cheers:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 13:29
by general48
It was a really nice camping ,good job boss :biggthumbsup:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 15:30
by slapshot
:shock: :D :biggthumbsup: Awesome layout! I cannot wait to team play in this camp!!!
As always, THANK YOU for all of your hard work and efforts!

:worship:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 15:53
by profesorhr
Have to try it first but I bet you did a good job as usual!

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 20:25
by supreme
Remus wrote:v2.65

The 17th map has been included: The Market (codenamed TMK).
Symmetrical map, perfect for CTF and Domination.
It has been highly optimized for best performances.
TMK.jpg
:cheers:
This is myyyy map. yayyyyyy :pompom:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 20 Mar 2014, 20:32
by freekarol
supreme wrote:
Remus wrote:v2.65

The 17th map has been included: The Market (codenamed TMK).
Symmetrical map, perfect for CTF and Domination.
It has been highly optimized for best performances.
TMK.jpg
:cheers:
This is myyyy map. yayyyyyy :pompom:
It can't be your map when you are not there. :twisted:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 22 Mar 2014, 08:24
by Topz007
Remus wrote:v2.64

Because I like to see only happy players:
starting with this version you can create your own weapons set.
46_weapons.jpg
More (high detailed) weapons will be included in the next updates.
:cheers:
In the practice, yours own set weapons is the same than others.
All the weapons than you to choose it will be the same than others players.
or....anyway, maybe the boss proven otherwise. :mrgreen:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 22 Mar 2014, 10:39
by manga
Goog Job Kotu Remus :biggthumbsup: :mrgreen:

Re: Hopeless 2 (v2.60 - v2.64)

Posted: 22 Mar 2014, 12:44
by Remus
Topz007 wrote:In the practice, yours own set weapons is the same than others.
All the weapons than you to choose it will be the same than others players.
or....anyway, maybe the boss proven otherwise.
The weapons set is available on your screen only.
As I said several times before, there are 15 simultaneous weapons.
:wink:
general48 : It was a really nice camping ,good job boss
slapshot : Awesome layout! I cannot wait to team play in this camp!!!
profesorhr : Have to try it first but I bet you did a good job as usual!
supreme : This is myyyy map. yayyyyyy
manga : Goog Job Kotu Remus
:pompom:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 22 Mar 2014, 16:31
by hawk
Remus wrote:v2.65

The 17th map has been included: The Market (codenamed TMK).
Symmetrical map, perfect for CTF and Domination.
It has been highly optimized for best performances.
TMK.jpg
:cheers:
:biggthumbsup: very nice map so many places to go in here,as well as get shot from with plenty of places to duck behind. :cheers:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 22 Mar 2014, 18:57
by freekarol
hawk wrote:
Remus wrote:v2.65

The 17th map has been included: The Market (codenamed TMK).
Symmetrical map, perfect for CTF and Domination.
It has been highly optimized for best performances.
TMK.jpg
:cheers:
:biggthumbsup: very nice map so many places to go in here,as well as get shot from with plenty of places to duck behind. :cheers:
For now, the map is usually full of not normally dying players...

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 25 Mar 2014, 09:42
by manga
the store is a beautiful campsite especially rats for :mrgreen:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 25 Mar 2014, 22:14
by Remus
What's so special about this screenshot?
Hopeless2_HD.jpg
:twisted:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 26 Mar 2014, 10:26
by Topz007
Remus wrote:What's so special about this screenshot?
Hopeless2_HD.jpg
:twisted:
500000 ?? points,, no scoreboard appears? :roll: :think:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 26 Mar 2014, 13:45
by Remus
Topz007 wrote:500000 ?? points,, no scoreboard appears? :roll: :think:
And I thought you are a shrewd guy ... :mrgreen:

That screenshot is taken from the Hopeless 2 HD version.
- High Definition 1366x768 (instead of 800x600)
- Wide Screen 16:9 (instead of 4:3)

The next update is for those with Full HD monitors (1920x1080).
:cheers:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 26 Mar 2014, 18:54
by Remus
http://www.infdat.com/hopeless2-HD.html" onclick="window.open(this.href);return false;

You need a Full HD monitor (TV).
The minimum required resolution is 1600x900.

:cheers:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 27 Mar 2014, 07:45
by Sootie
Hi Remus, with the recent update my log in screen is off center In H2 and H2 hd, so I can't enter the game and I have no idea how to adjust my settings to accomodate that. Can you help? Thanks.

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 27 Mar 2014, 08:33
by Remus
Sootie wrote:Hi Remus, with the recent update my log in screen is off center In H2 and H2 hd, so I can't enter the game and I have no idea how to adjust my settings to accomodate that. Can you help? Thanks.
What kind of browser do you have?
Did you try with Firefox and Internet Explorer?
:cheers:

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 27 Mar 2014, 08:38
by Sootie
I'm on Google chrome at the moment. I'll try the other browsers and report back.

Re: Hopeless 2 (v2.60 - v2.65)

Posted: 27 Mar 2014, 08:44
by Remus
Sootie wrote:I'm on Google chrome at the moment. I'll try the other browsers and report back.
Most of the plugins don't work properly on Google Chrome.