3rd Person

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Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: 3rd Person

Post by Scrappitt »

Barely visible does not help people like me with poor graphics.
I rely on the cross hairs to show me wehere people are if over a medium/long distance. Do you think that I am alone?

If so then keep it as it is. :biggthumbsdown:

It is ridiculous :evil:

:shock:

:cry:
Scrap


Officially Retired!
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Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: 3rd Person

Post by Lenny »

I agree 3rd person players should be able to be seen when they can shoot at you, but putting them on a constant radar is not the fix I think

Anyway it's easier now to find a 3rd rat with the red disco scanner, that is ever was to find 1st rat with no disco scan

I like the way the game is ATM
But Remus could do better :lol: :joker:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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profesorhr
Posts: 1116
Joined: 28 Jan 2011, 15:36

Re: 3rd Person

Post by profesorhr »

Lenny wrote:I agree 3rd person players should be able to be seen when they can shoot at you, but putting them on a constant radar is not the fix I think

Anyway it's easier now to find a 3rd rat with the red disco scanner, that is ever was to find 1st rat with no disco scan

I like the way the game is ATM
But Remus could do better :lol: :joker:
Yes the big Boss could do better. Some more fine tunning is needed. Maybe the 3rd rat must have aureola on top of his head :whatis: or lower amount of ammo so he /she can reveal himself from time to time!
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
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