Hopeless 2 (beta stage) updates
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Hopeless 2 (beta stage) updates
All the "NFplayers" are invited:
http://www.infdat.com/hopeless2.html" onclick="window.open(this.href);return false;
note 1: the new characters need more work, so you'll use the old ones.
note 2: RPG-7 and Dragunov are available for testing purposes only.
note 3: the access is restricted to these players: http://www.infdat.com/hopeless2/HMC.php?op=top" onclick="window.open(this.href);return false;
have fun
http://www.infdat.com/hopeless2.html" onclick="window.open(this.href);return false;
note 1: the new characters need more work, so you'll use the old ones.
note 2: RPG-7 and Dragunov are available for testing purposes only.
note 3: the access is restricted to these players: http://www.infdat.com/hopeless2/HMC.php?op=top" onclick="window.open(this.href);return false;
have fun
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Two corrections for the starting v0.9 beta:
- better damage for pistol and shotgun
- real sound for Colt-45
Two new links:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
- better damage for pistol and shotgun
- real sound for Colt-45
Two new links:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.91
- another round of geometry corrections (curved surfaces)
- falling damage fixed (different trigger)
- no more Radar when you enter the camp
- now G-3 (the machine gun) is the default weapon
- two more G-3 ammo packs
Note: you still have the Dragunov (12 rounds) and RPG-7 (6 rockets) just for fun.
- another round of geometry corrections (curved surfaces)
- falling damage fixed (different trigger)
- no more Radar when you enter the camp
- now G-3 (the machine gun) is the default weapon
- two more G-3 ammo packs
Note: you still have the Dragunov (12 rounds) and RPG-7 (6 rockets) just for fun.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
:) Thankyou so much!Remus wrote:beta 0.91
- another round of geometry corrections (curved surfaces)
- falling damage fixed (different trigger)
- no more Radar when you enter the camp
- now G-3 (the machine gun) is the default weapon
- two more G-3 ammo packs
Note: you still have the Dragunov (12 rounds) and RPG-7 (6 rockets) just for fun.
:
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Early Beta
I think the extra ammo packs have balanced the map and players are using all of the area in camp now.
Nice one
Nice one
Scrap
Officially Retired!
Officially Retired!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.95
A lite version of the SMC map has been included in Hopeless 2.
The entire set of 5 weapons is available.
More action and better frame rate for all.
A lite version of the SMC map has been included in Hopeless 2.
The entire set of 5 weapons is available.
More action and better frame rate for all.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
I love this, its so cool, thank you!!!!!!!!!!!!!!Remus wrote:beta 0.95
A lite version of the SMC map has been included in Hopeless 2.
The entire set of 5 weapons is available.
More action and better frame rate for all.
But I think this is gift for Kiren, bcz today is her birthday
P.S. I hope u will have good gift for my birthday... :ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Glad to hear.Milan wrote:I love this, its so cool, thank you!!!!!!!!!!!!!!
But I think this is gift for Kiren, bcz today is her birthday
P.S. I hope u will have good gift for my birthday... :ugeek:
I sent Kiren a PM (with this gift).
But this is a "legacy" level.
The upcoming 3rd one is really amazing!
This year for sure!
-
- Posts: 16
- Joined: 10 Oct 2009, 15:20
Re: Early Beta
this may or may not have already been asked but I have heard a lot of things and what are happening to our old frags?
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Jacob,Jacob wrote:this may or may not have already been asked but I have heard a lot of things and what are happening to our old frags?
As I said many times before, after the beta stage is done, the databases will be merged.
Don't worry, you won't lose any frag.
Glad to hear mucaht.mucaht wrote:Hi remus new game Mercanary Camp map 2 very good
beta 0.96 came with a few bug fixes plus POSITIVE frags for the rocket launcher (RPG-7)!
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
My friend,
as I said, new maps are great but I noticed that something is missing, and that is another weapon, something like MG3 or M16, to be strong, have a strong sound, when i gone mad to raise the adrenaline ...
I do not know what are your opportunities to that kind of weapons be in the game ...
:ugeek:
as I said, new maps are great but I noticed that something is missing, and that is another weapon, something like MG3 or M16, to be strong, have a strong sound, when i gone mad to raise the adrenaline ...
I do not know what are your opportunities to that kind of weapons be in the game ...
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Early Beta
I think Milan wants something like this for his birthday.
The XM214 Automatic Gun (aka the Minigun)
With one of these you could get as many frags as Kurt.
You might impress Carla enough to win her heart as well.
The XM214 Automatic Gun (aka the Minigun)
With one of these you could get as many frags as Kurt.
You might impress Carla enough to win her heart as well.
You do not have the required permissions to view the files attached to this post.
Scrap
Officially Retired!
Officially Retired!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
OMG ... Milan, what's wrong with you?Milan wrote:My friend,
as I said, new maps are great but I noticed that something is missing, and that is another weapon, something like MG3 or M16, to be strong, have a strong sound, when i gone mad to raise the adrenaline ...
I do not know what are your opportunities to that kind of weapons be in the game ...
How many times do i have to repeat myself?
Initially I said 4 weapons (pistol, shotgun, machine gun and sniper) in the 1st weapons set.
Now you have the 5th weapon (RPG-7) in the first set.
After the first official release, MORE weapons are coming.
One of them is M-249: It has the same old MG-3 sound ...
I have a set of over 80 realistic weapons already optimized and ready to be used.
But these days I have to do many other much more important things ...
cheers
You do not have the required permissions to view the files attached to this post.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
Ok...Remus wrote:OMG ... Milan, what's wrong with you?Milan wrote:My friend,
as I said, new maps are great but I noticed that something is missing, and that is another weapon, something like MG3 or M16, to be strong, have a strong sound, when i gone mad to raise the adrenaline ...
I do not know what are your opportunities to that kind of weapons be in the game ...
How many times do i have to repeat myself?
Initially I said 4 weapons (pistol, shotgun, machine gun and sniper) in the 1st weapons set.
Now you have the 5th weapon (RPG-7) in the first set.
After the first official release, MORE weapons are coming.
One of them is M-249: It has the same old MG-3 sound ...
I have a set of over 80 realistic weapons already optimized and ready to be used.
But these days I have to do many other much more important things ...
cheers
Sorry...
Don't be mad...
I didn't knew it, I do not spend all time on the forum to read all topics to know these things ... My mistake... And I know that u have much more important things to do...
Cheers
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
I think that my charm is enough to win her heart...Scrappitt wrote: With one of these you could get as many frags as Kurt.
You might impress Carla enough to win her heart as well.
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
Josh, I have no idea what are you talking about... :)Timberwolf wrote:Your charm might be enough to get you killed more often than she's ever killed anyone before on any game in history.
You should talk to your team before trying to make inter-team moves. One bad push at Carla might bring the entire wrath of COD down on HB in a hail of hot lead that leaves the lesser team--hint: it's not COD--retreating into retirement.
Scrap and I have an internal "joke" at the expense of me and Carla...
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.97
The SMC map:
- two more buildings
- several corrections
- better gameplay
Global:
- max players per camp (SMC: 8 , TLT: 4)
- in Free Teams mode the score is automatically saved in case of 2_vs_2 or above
- in Team Deathmatch mode the score is automatically saved in any condition
have fun
The SMC map:
- two more buildings
- several corrections
- better gameplay
Global:
- max players per camp (SMC: 8 , TLT: 4)
- in Free Teams mode the score is automatically saved in case of 2_vs_2 or above
- in Team Deathmatch mode the score is automatically saved in any condition
have fun
- Amanda
- Posts: 4
- Joined: 17 Oct 2009, 19:32
Re: Early Beta
Excellent gameplay for the new smc map.
Well done!
Well done!
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
why its saying that a new version of game is available for download.. not allowing me to enter in the game when i click play
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Come on Kiren, I just logged in (and killed Scrappitt).supreme wrote:why its saying that a new version of game is available for download.. not allowing me to enter in the game when i click play
Clear your browser cache and try again.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
thankyouRemus wrote:Come on Kiren, I just logged in (and killed Scrappitt).supreme wrote:why its saying that a new version of game is available for download.. not allowing me to enter in the game when i click play
Clear your browser cache and try again.
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.98
- two new big boxes in the TLT map
- several corrections in the SMC map
- BACK button in the "Multiplayer Modes / Camps Selection" frame (page).
- two new big boxes in the TLT map
- several corrections in the SMC map
- BACK button in the "Multiplayer Modes / Camps Selection" frame (page).
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 0.99
The 6th weapon (and the 2nd machine gun): M-249
Warning: if you play with someone using the older version, you may expect browser crashes.
Reason: a new weapon is broadcasted and the older version does not understand what's going on.
It's expecting a sword, javelin or a bow.
The 6th weapon (and the 2nd machine gun): M-249
Warning: if you play with someone using the older version, you may expect browser crashes.
Reason: a new weapon is broadcasted and the older version does not understand what's going on.
It's expecting a sword, javelin or a bow.
-
- Posts: 315
- Joined: 10 Oct 2009, 15:10
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Starting with beta 1.00: Names and Colors in Free Teams
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
More corrections in beta 1.01:
1) Names and Colors in Team Deatmatch
Your team members are listed with (light) blue, the opponents are listed with (light) red.
2) In Free Teams and Team Deathmatch you start with the following amount of ammo:
- pistol: 100
- shotgun: 100
- G-3 machine gun: 200
- sniper: 60
- RPG-7 rockets: 36
- M-249 machine gun: 200
3) Free Teams can be accessed by registered players only.
Reason: the score is automatically saved (at 50 frags) and no one wants to see "player" on the table.
Of course, all the beta-testers are registered players.
1) Names and Colors in Team Deatmatch
Your team members are listed with (light) blue, the opponents are listed with (light) red.
2) In Free Teams and Team Deathmatch you start with the following amount of ammo:
- pistol: 100
- shotgun: 100
- G-3 machine gun: 200
- sniper: 60
- RPG-7 rockets: 36
- M-249 machine gun: 200
3) Free Teams can be accessed by registered players only.
Reason: the score is automatically saved (at 50 frags) and no one wants to see "player" on the table.
Of course, all the beta-testers are registered players.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.02
You can redefine and save (!) the weapon keys.
The interval is 1...9
You can redefine and save (!) the weapon keys.
The interval is 1...9
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.03
Visit the Warehouse!
If you don't like it, press the key "M" (toggle on/off).
Visit the Warehouse!
If you don't like it, press the key "M" (toggle on/off).
-
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- Location: Turkey
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
I like it so much music Idea can you put the any music player in W H while user waiting for any reason Player can Enjoy there and keep some sound or songs
keep Track change Button please
i hope people like so much
keep Track change Button please
i hope people like so much
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Yes Tanweer,
The current one is a highly optimized infinite loop soundtrack (250KB only) composed by ...
the undead creature.
More soundtracks (and a music selector) in the future updates.
In fact, this is a part of the game sound engine (it's not a simple melody).
We can have different soundtracks for various objectives on the map (warehouse, castle, high scores table, etc)
The current one is a highly optimized infinite loop soundtrack (250KB only) composed by ...
the undead creature.
More soundtracks (and a music selector) in the future updates.
In fact, this is a part of the game sound engine (it's not a simple melody).
We can have different soundtracks for various objectives on the map (warehouse, castle, high scores table, etc)
-
- Posts: 32
- Joined: 03 Nov 2009, 13:14
Re: Early Beta
this is fun
Now we need some lightefects and some smoke!
What about a musicbox where the visitor can chosse the music by paying with points!
what is new in 1.04?
Now we need some lightefects and some smoke!
What about a musicbox where the visitor can chosse the music by paying with points!
what is new in 1.04?
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
I thought about that (in-game selector instead of main menu selector).Lollypop wrote:What about a musicbox where the visitor can chosse the music by paying with points!
Very cool.
In Hopeless 1 there is an in-game slot machine!
But I have to study the extra processing power required for that MusicBox.
The players don't want lower frame rate because of a MusicBox.
A few corrections plus the map name is saved with the final score.Lollypop wrote:what is new in 1.04?
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Timberwolf wrote:I don't know why, but that DiscoHouse song reminded me of Elvis Presley's "Rubberneckin'."
Now I've been singing it all damn day lol
Do you really like her current avatar?Timberwolf wrote:Somebody help me sneak into Pakistan so I can see Kiren!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.24
More corrections for the Team modes:
1) 100 frags limit for 4_vs_4 Free Teams, 50 frags limit for anything above 2_vs_2 Free Teams.
In case of Team Deatmatch, the frag limits are the same:
- 20 frags for 1_vs_1
- 30 frags for 2_vs_2
- 40 frags for the rest
2) after the match is done you don't have to leave the camp anymore.
The scoreboard is automatically reset after 5 seconds.
You can start a new match after 10 seconds.
More corrections for the Team modes:
1) 100 frags limit for 4_vs_4 Free Teams, 50 frags limit for anything above 2_vs_2 Free Teams.
In case of Team Deatmatch, the frag limits are the same:
- 20 frags for 1_vs_1
- 30 frags for 2_vs_2
- 40 frags for the rest
2) after the match is done you don't have to leave the camp anymore.
The scoreboard is automatically reset after 5 seconds.
You can start a new match after 10 seconds.
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Early Beta
Thanks Admin
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.25
As I promissed: the VOTE mechanism!
Now you can kick out the players with bad attitude or horrible connection.
He must be voted 3 times by 3 different players.
Example:
supreme, Timberwolf and Scrappitt want to punish Terminator.
They must send this command line:
> Terminator out
After that, Terminator is kicked out of the camp.
As I promissed: the VOTE mechanism!
Now you can kick out the players with bad attitude or horrible connection.
He must be voted 3 times by 3 different players.
Example:
supreme, Timberwolf and Scrappitt want to punish Terminator.
They must send this command line:
> Terminator out
After that, Terminator is kicked out of the camp.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
Maybe stupid question, but does it need to have this right arrow ">" before text?Remus wrote: They must send this command line:
> Terminator out
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
yes :)Milan wrote:Maybe stupid question, but does it need to have this right arrow ">" before text?Remus wrote: They must send this command line:
> Terminator out
> milan out
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
Come on Milan ... an intelligent folk like you to ask such stupid question.Milan wrote:Maybe stupid question, but does it need to have this right arrow ">" before text?
There is a HUGE difference between an ordinary text line and a command line.
An ordinary text line does not mean anything.
A command line launches the words processor.
Because the same chat environment is used for both of them, you must inform the word processor
that you'll send a command.
Milan out does not mean anything.
> Milan out means "I send a command: username=Milan action=out"
That's why we love Kiren.supreme wrote:yes
> milan out
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Early Beta
I am glad you asked that Milan cos I didn't want to look dumb
Ha ha
Ha ha
Scrap
Officially Retired!
Officially Retired!
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Early Beta
That's why we love Kiren.supreme wrote:yes
> milan out
[/quote]
because of scrap pic server was down.. This server cant bear this awesome pic of Scrap
:
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Early Beta
My friend, as I said before, I'm not a genius for computers, this game is my first online game, I have never before played something like this, I have never had a chat inside the game, thanks to Kiren and other I have learned lot of things, like bcz = because, v = very, u = you, r = are... thanks to you now i know what "good pc" has to have (what kind of graphic card, procesor...)..... but guided by the logic, I assumed that right arrow has to be there, but for each case to ask...Remus wrote: Come on Milan ... an intelligent folk like you to ask such stupid question.
There is a HUGE difference between an ordinary text line and a command line.
An ordinary text line does not mean anything.
A command line launches the words processor.
Because the same chat environment is used for both of them, you must inform the word processor
that you'll send a command.
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
> Milan excellent playerMilan wrote:My friend, as I said before, I'm not a genius for computers, this game is my first online game, I have never before played something like this, I have never had a chat inside the game, thanks to Kiren and other I have learned lot of things, like bcz = because, v = very, u = you, r = are... thanks to you now i know what "good pc" has to have (what kind of graphic card, procesor...)..... but guided by the logic, I assumed that right arrow has to be there, but for each case to ask...
> Necromanthus happy
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.26
Starting with this version, the session owner (the 1st listed player) can lock/unlock the camp.
Requirements:
- he needs more than 500 frags
- 1v1, 2v2 and 3v3 in Team Deathmatch, 2v2 and 3v3 in Free Teams
Command syntax:
To lock the camp: > camp lock
To unlock the camp: > camp unlock
Additional notes:
- if the session owner leaves the camp (ESC or lost connection), the camp becomes UNlocked.
- the session owner can unlock the camp in any condition
- if a new player wants to join a locked camp, he will get the message:
Access Denied (the camp is locked)!
- if the session owner has bad attitude, 3 other players can kick him out with: > username out
Starting with this version, the session owner (the 1st listed player) can lock/unlock the camp.
Requirements:
- he needs more than 500 frags
- 1v1, 2v2 and 3v3 in Team Deathmatch, 2v2 and 3v3 in Free Teams
Command syntax:
To lock the camp: > camp lock
To unlock the camp: > camp unlock
Additional notes:
- if the session owner leaves the camp (ESC or lost connection), the camp becomes UNlocked.
- the session owner can unlock the camp in any condition
- if a new player wants to join a locked camp, he will get the message:
Access Denied (the camp is locked)!
- if the session owner has bad attitude, 3 other players can kick him out with: > username out
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Early Beta
beta 1.29
1) a new command: > break time
You can take a break, but no more than 3 minutes and only once (per camp).
Requirements:
- more than 500 frags
- 100 life units (or more)
The players in "pause mode" are listed in gray.
2) Day/Night modes for all the maps.
3) Now, from Heaven or Hell you can chat.
1) a new command: > break time
You can take a break, but no more than 3 minutes and only once (per camp).
Requirements:
- more than 500 frags
- 100 life units (or more)
The players in "pause mode" are listed in gray.
2) Day/Night modes for all the maps.
3) Now, from Heaven or Hell you can chat.