Hmm thanks good Moderator Slapshot !slapshot wrote:No. remus will advise in http://www.infdat.com/forum/viewforum.php?f=2" onclick="window.open(this.href);return false;Topcu wrote:Is the new command output? Slapshot,Remus,Supreme
When is is revised.
In-camp commands
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Re: In-camp commands
Swedish House Mafia
-Don't you worry child
-Don't you worry child
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Re: In-camp commands
http://www.infdat.com/hopeless2-retro.html" onclick="window.open(this.href);return false;
[/quote]
is there anyother ones with the different guns
[/quote]
is there anyother ones with the different guns
- slapshot
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Re: In-camp commands
is there anyother ones with the different guns[/quote]troy1 wrote:http://www.infdat.com/hopeless2-retro.html
No, just the two for now. A WW2 version is being worked on by our glorious leader now. Due out soon.
“Crunchy goodness in every box!”
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Re: In-camp commands
No, just the two for now. A WW2 version is being worked on by our glorious leader now. Due out soon.slapshot wrote:is there anyother ones with the different gunstroy1 wrote:http://www.infdat.com/hopeless2-retro.html
[/quote]
I look forward to what's new.
Swedish House Mafia
-Don't you worry child
-Don't you worry child
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Re: In-camp commands
Remus, could you please allow all camps to have 12 players.. camp owner can limit players to 8,6,10
see i cant join them :(
see i cant join them :(
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- freekarol
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Re: In-camp commands
When somebody annoyes players then we can mute him or kick him out. But the player can return many times. To prevent it we can set max players... If we canceled this option then... You can imagine what could happen.supreme wrote:Remus, could you please allow all camps to have 12 players.. camp owner can limit players to 8,6,10
see i cant join them :(
Mentally strong people don't put others down..
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Re: In-camp commands
I asked about mars n u told about pluto.freekarol wrote:When somebody annoyes players then we can mute him or kick him out. But the player can return many times. To prevent it we can set max players... If we canceled this option then... You can imagine what could happen.supreme wrote:Remus, could you please allow all camps to have 12 players.. camp owner can limit players to 8,6,10
see i cant join them :(
:
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Re: In-camp commands
CAN you guys pick me up from Jupiter??supreme wrote:I asked about mars n u told about pluto.freekarol wrote:When somebody annoyes players then we can mute him or kick him out. But the player can return many times. To prevent it we can set max players... If we canceled this option then... You can imagine what could happen.supreme wrote:Remus, could you please allow all camps to have 12 players.. camp owner can limit players to 8,6,10
see i cant join them :(
- freekarol
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Re: In-camp commands
True. Too much beer haha. But I still dont know how it will help you to increase a number of players that can be in camp.supreme wrote:I asked about mars n u told about pluto.freekarol wrote:When somebody annoyes players then we can mute him or kick him out. But the player can return many times. To prevent it we can set max players... If we canceled this option then... You can imagine what could happen.supreme wrote:Remus, could you please allow all camps to have 12 players.. camp owner can limit players to 8,6,10
see i cant join them :(
Mentally strong people don't put others down..
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Re: In-camp commands
I asked to increase the number of players camp limit to maximum. IT means that do not limit some map with 6/8/10 players per camp. As 12 is the maximum players limit we have per camp.freekarol wrote: True. Too much beer haha. But I still dont know how it will help you to increase a number of players that can be in camp.
So all maps can have 12 players as maximum and then camp owner can decide if he wants to set maximum limit to 6,4,7,8,10 etc.
In same way beginners, free for all and Elite can be covered.
camp owner can make a camp FFA or ELITE in beginner mode. So that can be listed as Beg1, Elite1, FFA1 instead of camp1, camp 2 under 3 different categories. As these features are less used as compare to beginner camp.
Anyway this might be confusing for all or may b no joy for all. So i take my idea / request back :)
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- Remus
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Re: In-camp commands
Why 12 players in all the maps?supreme wrote:I asked to increase the number of players camp limit to maximum. IT means that do not limit some map with 6/8/10 players per camp. As 12 is the maximum players limit we have per camp.
So all maps can have 12 players as maximum and then camp owner can decide if he wants to set maximum limit to 6,4,7,8,10 etc.
In same way beginners, free for all and Elite can be covered.
camp owner can make a camp FFA or ELITE in beginner mode. So that can be listed as Beg1, Elite1, FFA1 instead of camp1, camp 2 under 3 different categories. As these features are less used as compare to beginner camp.
Anyway this might be confusing for all or may b no joy for all. So i take my idea / request back :)
In a small / medium size map, more than 8 players turns the gameplay into chaos.
It might be funny for a few minutes, but is getting annoying.
On the other hand, for above 8 players/camp a good computer and good connection are required.
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Re: In-camp commands
because i didn't want to miss the boat of all GOOD players and joy of excellent match. yes its crazy to have 12 players per camp but on the other hand funny too.. some maps may allow more than limited players. anyway this was an obsolete idea.Remus wrote:Why 12 players in all the maps?
In a small / medium size map, more than 8 players turns the gameplay into chaos.
It might be funny for a few minutes, but is getting annoying.
On the other hand, for above 8 players/camp a good computer and good connection are required.
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- Remus
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Re: In-camp commands
Technically speaking, the current limit is set to 16 players/camp.supreme wrote:because i didn't want to miss the boat of all GOOD players and joy of excellent match. yes its crazy to have 12 players per camp but on the other hand funny too.. some maps may allow more than limited players. anyway this was an obsolete idea.Remus wrote:Why 12 players in all the maps?
In a small / medium size map, more than 8 players turns the gameplay into chaos.
It might be funny for a few minutes, but is getting annoying.
On the other hand, for above 8 players/camp a good computer and good connection are required.
But I had 4 years to figure out the "truth":
the best gameplay is achieved with 6-8 players/camp.
Even in the big maps!
For example, the current limit in NCY is set to 10.
Bad choice!
You get killed from any direction a few seconds after respawning.
That's not gameplay.
That's chaos!
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- Chomp
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Re: In-camp commands
You get killed from any direction a few seconds after respawning.
That's not gameplay.
That's chaos!
I absolutely agree. If I get fragged 4 or 5 times immediately after being re-spawned I'll go to another camp. It isn't fun. Also, some players hang out at the re-spawning areas and frag you before you can take a step. That's not sportsmanship. Fortunately that doesn't happen too often. Most of the players are more courteous.
That's not gameplay.
That's chaos!
I absolutely agree. If I get fragged 4 or 5 times immediately after being re-spawned I'll go to another camp. It isn't fun. Also, some players hang out at the re-spawning areas and frag you before you can take a step. That's not sportsmanship. Fortunately that doesn't happen too often. Most of the players are more courteous.
All you can do is all you can do.
- slapshot
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Re: In-camp commands
It's a common, but highly frustrating "coward strategy" know as "camping". And you're right, courteous players move away from the re-spawn site and engage in real game play!Chomp wrote:
I absolutely agree. If I get fragged 4 or 5 times immediately after being re-spawned I'll go to another camp. It isn't fun. Also, some players hang out at the re-spawning areas and frag you before you can take a step. That's not sportsmanship. Fortunately that doesn't happen too often. Most of the players are more courteous.
“Crunchy goodness in every box!”
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Re: In-camp commands
Camp should'nt has 12 players.Remus wrote:Technically speaking, the current limit is set to 16 players/camp.supreme wrote:because i didn't want to miss the boat of all GOOD players and joy of excellent match. yes its crazy to have 12 players per camp but on the other hand funny too.. some maps may allow more than limited players. anyway this was an obsolete idea.Remus wrote:Why 12 players in all the maps?
In a small / medium size map, more than 8 players turns the gameplay into chaos.
It might be funny for a few minutes, but is getting annoying.
On the other hand, for above 8 players/camp a good computer and good connection are required.
But I had 4 years to figure out the "truth":
the best gameplay is achieved with 6-8 players/camp.
Even in the big maps!
For example, the current limit in NCY is set to 10.
Bad choice!
You get killed from any direction a few seconds after respawning.
That's not gameplay.
That's chaos!
But;
Sir,I think,Camp leader should do > limit 8 or > limit 10
Or,You can do max 8 and max 10 players in camp
- ulubatli
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Re: In-camp commands
Hi, Boss. Why don't u think that u didn't give permit for mine for players who unregistered?
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Praveen
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Re: In-camp commands
Hello Gamers,
I have a thought from long back.
How about a Personal Message in-game for a specified person.
Because we can't call a member for Team Match who is in full camp or a locked one today i faced it.
Please try to discuss about this i need some replies.
I have a thought from long back.
How about a Personal Message in-game for a specified person.
Because we can't call a member for Team Match who is in full camp or a locked one today i faced it.
Please try to discuss about this i need some replies.
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Re: In-camp commands
good ideaPraveen wrote:Hello Gamers,
I have a thought from long back.
How about a Personal Message in-game for a specified person.
Because we can't call a member for Team Match who is in full camp or a locked one today i faced it.
Please try to discuss about this i need some replies.
- Lenny
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Re: In-camp commands
Personal messages between two players in camp, is not a good idea.
Personal messages between one player in camp, and the other player is out of camp. This is a good idea.
But these are only good ideas. If you forget about the idiots that will miss use your idea.
Personal messages between one player in camp, and the other player is out of camp. This is a good idea.
But these are only good ideas. If you forget about the idiots that will miss use your idea.
“Always be a first rate version of yourself and not a second rate version of someone else.”
- Praveen
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Re: In-camp commands
Thank you hoakin.hoakin1986 wrote: good idea
Yes, that is what i am talking about.Lenny wrote: Personal messages between one player in camp, and the other player is out of camp. This is a good idea.
A player in camp and the other one is out of camp.
I thought it is easy to call any member for a good Free Teams or Team Deathmatches.
I still wonder is it possible to message between two camps. one player in FFA and other one in Free Teams.
Yes, maybe a solution for that...Lenny wrote: But these are only good ideas. If you forget about the idiots that will miss use your idea.
- Remus
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Re: In-camp commands
It doesn't make sense.Praveen wrote:How about a Personal Message in-game for a specified person.
Because we can't call a member for Team Match who is in full camp or a locked one today i faced it.
To send a "personal" message, you need to join that camp first of all.
It doesn't make sense either.Lenny wrote:Personal messages between one player in camp, and the other player is out of camp.
Technically speaking, FFA and Free Teams are 2 different games.
If you are not connected to both game modes, you cannot exchange messages.
Now to Praveen and Leon:
I don't see any reason to send "personal" messages inside the camp.
For this kind of activities, use the the integrated chat (not the in-game chat).
With the chatboard you can send/receive 3 kind of messages:
1) to all
2) to your team mates
3) to a single user
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Re: In-camp commands
I got their point, Sometimes they want to yell at the person who is not unlocking the camp ,
Well we already have that command but that is for teammates when you click on team-alert, But I think it could be more beneficial by customizing, if that has custom-character limits message to populate in the camp for all, So if blind team-mate don't see or camp is full, then anyone can remind or convey message within the camp who see the message.
So if you can provide a text-box on clicking team-alert (camp-alert) and then convey that message to the camp with the name who initiated that alert would be great, besides some will use it for more fun (abusing)
I'd love to have unlock key out of the camp as well (for moderators pleasssse), haha
Well we already have that command but that is for teammates when you click on team-alert, But I think it could be more beneficial by customizing, if that has custom-character limits message to populate in the camp for all, So if blind team-mate don't see or camp is full, then anyone can remind or convey message within the camp who see the message.
So if you can provide a text-box on clicking team-alert (camp-alert) and then convey that message to the camp with the name who initiated that alert would be great, besides some will use it for more fun (abusing)
I'd love to have unlock key out of the camp as well (for moderators pleasssse), haha
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- manga
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Re: In-camp commands
I would like to see more of the game (can spare time to go to forum You can spare the time to the game) KOTU KİREN
come to the baban
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Re: In-camp commands
I'll come soon, Give me 2 weeks pleasemanga wrote:I would like to see more of the game (can spare time to go to forum You can spare the time to the game) KOTU KİREN
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- manga
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