The Lost Temple

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Remus
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Joined: 08 Oct 2009, 12:45

The Lost Temple

Post by Remus »

If you find some bugs related to this map, please reply to this topic.

cheers
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Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: The Lost Temple

Post by Scrappitt »

When I entered into a free teams last night it only had Timber and Supreme in and they were just chatting, (as usual). The score was 0-0 when I entered but counted rapidly to 17-0.
Did timbers kills suddenly count? :wink:
Scrap


Officially Retired!
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Remus
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Joined: 08 Oct 2009, 12:45

Re: The Lost Temple

Post by Remus »

Scrappitt wrote:When I entered into a free teams last night it only had Timber and Supreme in and they were just chatting, (as usual). The score was 0-0 when I entered but counted rapidly to 17-0.
Did timbers kills suddenly count? :wink:
I'm not a guru in paranormal activities and love affairs.
But I will investigate further.
Thanks for report Simon.
:mrgreen:
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anikilador
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Joined: 02 Nov 2009, 21:22
Location: México

Re: The Lost Temple

Post by anikilador »

remus también cuando uno anda en combate uno puede desaparecer haciéndose hacia atrás por ejemplo ando cerca de la pared y se me ocurre hacerme hacia atrás y desaparezco inmediatamente debes arreglar eso ya que se pierde de vista al otro jugador y de vuelta te mata
xD
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Remus
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Re: The Lost Temple

Post by Remus »

anikilador wrote:remus también cuando uno anda en combate uno puede desaparecer haciéndose hacia atrás por ejemplo ando cerca de la pared y se me ocurre hacerme hacia atrás y desaparezco inmediatamente debes arreglar eso ya que se pierde de vista al otro jugador y de vuelta te mata
Are you talking about the respawning places?
:shock:
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anikilador
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Location: México

Re: The Lost Temple

Post by anikilador »

haha no yo hablo de las paredes cuando estas en combate uno se hace hacia atrás y desaparece si se ve como la foto de gcool101 y prácticamente desaparece el jugador así me ha pasado muchas veces con Skynet, kurt, Timberwolf, Zoldyck, etc.
http://www.infdat.com/forum/download/fi ... &mode=view" onclick="window.open(this.href);return false;
xD
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Scrappitt
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Location: UK

Re: The Lost Temple

Post by Scrappitt »

It is where a wall overhangs a bit and in certain few places you can enter into the walls just enough to shoot beyond them.
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Scrap


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anikilador
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Re: The Lost Temple

Post by anikilador »

exactamente lo que acaba de decir mi contrincante Scrapp

:mrgreen:
xD
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Remus
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Re: The Lost Temple

Post by Remus »

Scrappitt wrote:It is where a wall overhangs a bit and in certain few places you can enter into the walls just enough to shoot beyond them.
Thanks for report Simon.
Yes, this map had only 2 rounds of optimizations.
The previous StrykeMC map had about 12 rounds in 4 months ...
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Milan
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Joined: 10 Oct 2009, 08:54

Re: The Lost Temple

Post by Milan »

Today I have problem, when I come in camp my radar start with 0 sec., which means I dont have a radar... Its not big problem for me bcz I dont use radar but just to tell u, maybe its some problem on my account...
:roll:
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Joined: 08 Oct 2009, 12:45

Re: The Lost Temple

Post by Remus »

Milan wrote:Today I have problem, when I come in camp my radar start with 0 sec., which means I dont have a radar... Its not big problem for me bcz I dont use radar but just to tell u, maybe its some problem on my account...
:roll:
:ugeek:
This is not a bug.
It's a new correction.
See the beta 0.91 update: http://www.infdat.com/forum/viewtopic.php?f=2&t=11" onclick="window.open(this.href);return false;

cheers
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Milan
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Re: The Lost Temple

Post by Milan »

Hi,
This is a picture from few minutes ago, we played in Lost Tample, in camp was 5 players, are in these camps is a maximum 4??? :shock:
00.jpg
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Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
johny
Posts: 40
Joined: 08 Nov 2009, 14:09
Location: Lisbon - Portugal

5 players in TLT

Post by johny »

hey again remus :worship:
LOL
me, Milan, Zoldyck and yoxrock were in the lost temple camp with one more player... probably mucaht... and I have a lot of A's in math testes, so I believe that there were 5 players in that camp... we all saw and were surprised about that... I have the 0.97 version :pompom:
cheers! :cheers:
DoubleGuitar
johny
Posts: 40
Joined: 08 Nov 2009, 14:09
Location: Lisbon - Portugal

Re: The Lost Temple

Post by johny »

I posted that in bugs report... sorry :baby: ouh, the 5th member was hannibal and not mucaht :biggthumbsup:
DoubleGuitar
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Remus
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Re: The Lost Temple

Post by Remus »

Milan wrote:Hi,
This is a picture from few minutes ago, we played in Lost Tample, in camp was 5 players, are in these camps is a maximum 4??? :shock:
johny wrote:me, Milan, Zoldyck and yoxrock were in the lost temple camp with one more player... probably mucaht... and I have a lot of A's in math testes, so I believe that there were 5 players in that camp... we all saw and were surprised about that... I have the 0.97 version
Guys, this is not a bug.
1) I did not kick out all the online players when I did the update.
2) many people have buggy browsers with wrong cache settings.
For these reasons there're still players with the previous version.
:joker:
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mucaht
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Location: Turkey

Re: The Lost Temple

Post by mucaht »

Remus The Lost Temple Very good!!! :lalala: :agree: :wink:
There's a bullet for you
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