Extra guns

Did you find a bug? Let us know about it.
Post Reply
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Extra guns

Post by Topz007 »

Where killed one, always seemed to me the weapons.
I believe they are not the exact locations to see them. and I reloaded them
PS: I cleaned the caches ... :mrgreen:
You do not have the required permissions to view the files attached to this post.
Semper Parabellum
Topz007
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Extra guns

Post by Topz007 »

Topz007 wrote:Where killed one, always seemed to me the weapons.
I believe they are not the exact locations to see them. and I reloaded them
PS: I cleaned the caches ... :mrgreen:




--------------------
Excuse me, my bad,, :worship:
the newest version
Semper Parabellum
Topz007
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Extra guns

Post by Topz007 »

The only problem is that sometimes you would like to stay with the same weapon.
And not always the opponent to die, do not let the same gun
When you move to fight with another on the fly, eventually become another weapon unintentionally. :?:
Semper Parabellum
Topz007
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Extra guns

Post by Remus »

Topz007 wrote:The only problem is that sometimes you would like to stay with the same weapon.
And not always the opponent to die, do not let the same gun
When you move to fight with another on the fly, eventually become another weapon unintentionally. :?:
That's not a bug and there is no solution to that anyway. :wink:

There're 3 options:
1) to use the new weapon
2) to use the current weapon
3) to use the "best" weapon (between the current and the new one).
The main problem is that you don't know the "best" or the favorite weapon of that player:
pistol, shotgun, machine gun, sniper, bazooka.
And because your enemy is dead and you don't need more than 0.5 seconds to switch the weapon,
the current approach (to use the new weapon) is the best one.
:wink:
Post Reply