Hopeless 2 (v2.10 - v2.18)

News about Hopeless 2
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10)

Post by Lenny »

Milan this would help :biggthumbsup:
The RPG is to easy to find in many camps
With the fact you can pick up the player's gun you have just killed (which i think is great :biggthumbsup: )
It is not without it's side effect's (RPG messing up camps)
Can you tell RPG is not for me :lol:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: Hopeless 2 (v2.10)

Post by Scrappitt »

Remus wrote: Two possible options.
:cheers:
There is of course another previously mentioned option that for certain camps like EGY you have less ammo for the RPG.
This lets you use it properly instead of just boom boom boom boom.....

:shock:
Scrap


Officially Retired!
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10)

Post by Lenny »

I'm liking these options :agree:
“Always be a first rate version of yourself and not a second rate version of someone else.”
supreme
Posts: 2240
Joined: 10 Oct 2009, 13:23

Re: Hopeless 2 (v2.10)

Post by supreme »

Remus wrote:
Lenny wrote:I think to be able to open new camp and make it RPG free is a good idea
Milan wrote:What about to set up in Free For All like in Team rooms, if someone kill himself he lose RPG and sniper
Two possible options.
:cheers:
why these players are so uncomfortable with bazooka , who are known to be bomber or bazooka players??? haha..
Remus if you are going to make rpg free camp then please also make sniper free camp.. in future this request is coming soon though .. so make this in advance..
:agree:
:
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10)

Post by Lenny »

Remus if you are going to make rpg free camp then please also make sniper free camp.. in future this request is coming soon though .. so make this in advance..


First you must learn how to walk before you can run :wink:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10)

Post by Remus »

Scrappitt wrote:There is of course another previously mentioned option that for certain camps like EGY you have less ammo for the RPG.
This lets you use it properly instead of just boom boom boom boom.
:biggthumbsup:

Folks,

As I said before, I am preparing the weapons sets (per map).
We'll reopen the "conditioned RPG-7 / less RPG-7 ammo" subject after that.
:wink:
supreme
Posts: 2240
Joined: 10 Oct 2009, 13:23

Re: Hopeless 2 (v2.10)

Post by supreme »

supreme wrote:Remus if you are going to make rpg free camp then please also make sniper free camp.. in future this request is coming soon though .. so make this in advance..
Lenny wrote: First you must learn how to walk before you can run :wink:
:smash:
:
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10)

Post by Lenny »

I'm trying to find a corner of the universe where Kiren wont beat me :shock:
Still looking :roll:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Hopeless 2 (v2.10)

Post by ZeronMan »

Lenny wrote:I'm trying to find a corner of the universe where Kiren wont beat me :shock:
Still looking :roll:
have fun
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10)

Post by Lenny »

I'll try my best :smile:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
unescaped
Posts: 24
Joined: 12 Nov 2009, 03:00

Re: Hopeless 2 (v2.10)

Post by unescaped »

Good job Remus....... :biggthumbsup:
Ojala pudiera volver a jugar pero la verdad ya no tengo tiempo
jaja ademas mi primo se la pasa jugando aquí y no me da lugar xD


BYE :pompom:
Hardstyle-Jumpstyle
I love Patrick Jumpen
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10)

Post by Remus »

unescaped wrote:Good job Remus....... :biggthumbsup:
Ojala pudiera volver a jugar pero la verdad ya no tengo tiempo
jaja ademas mi primo se la pasa jugando aquí y no me da lugar xD
Play whenever you can.
And send us some recent photos of yours. :pimp:
User avatar
unescaped
Posts: 24
Joined: 12 Nov 2009, 03:00

Re: Hopeless 2 (v2.10)

Post by unescaped »

Remus wrote:Play whenever you can.
And send us some recent photos of yours. :pimp:
:lol:
XDD
Para todos los campos?????
haha

viva bien
Hardstyle-Jumpstyle
I love Patrick Jumpen
User avatar
anikilador
Posts: 104
Joined: 02 Nov 2009, 21:22
Location: México

Re: Hopeless 2 (v2.10)

Post by anikilador »

Remus wrote:And send us some recent photos of yours. :pimp:
Ella se toma 1000 fotos cada día

Lunes: 1000 fotos
----
----
----
----
----
Domingo: 1000 fotos


For week: 7000 fotos
hahahaha
xD
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.11)

Post by Remus »

v2.11

1) new multiplayer mode: Free For All (elite)
Access requirements:
- Pro Package
- the player has to be listed here: http://www.infdat.com/hopeless2/HMCinfos.php?op=elite" onclick="window.open(this.href);return false;

2) changed policy for the > username out command: only 2 votes are needed.
:cheers:
User avatar
yoxrock
Posts: 144
Joined: 10 Feb 2010, 15:08
Location: México

Re: Hopeless 2 (v2.10 - v2.11)

Post by yoxrock »

U.U bien, pero no estoy yo :roll:
User avatar
John_H
Posts: 612
Joined: 06 Nov 2009, 10:14

Re: Hopeless 2 (v2.10 - v2.11)

Post by John_H »

Ask you why...and give you an answer :mrgreen:
Brigata HG
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

v2.12

New SMC map (version 3):
- bigger
- much more balanced (for Capture The Flag & Domination)
- much better weapons & ammo distribution
- more fun
:cheers:
You need to clear the browser cache (history) and to reload the game (webpage).
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Hopeless 2 (v2.10 - v2.12)

Post by ZeronMan »

Remus wrote:v2.12

New SMC map (version 3):
- bigger
- much more balanced (for Capture The Flag & Domination)
- much better weapons & ammo distribution
- more fun
:cheers:
You need to clear the browser cache (history) and to reload the game (webpage).
I think WE'LL decide whether its fun or not. :lalala:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
User avatar
Dorsai
Posts: 39
Joined: 05 Jan 2010, 02:27

Re: Hopeless 2 (v2.10 - v2.12)

Post by Dorsai »

The upgrade to Mercenary Camp is SUPERB!

Congratulations on a job well done.

Dorsai
:sniper:
No guns, no peace.
Know guns, know peace.
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.10 - v2.12)

Post by Topz007 »

definitely, until you can get a decent weapon, you already have died about 2 to 3 times before picking it up.
I think there are very few places with live ammos.
This is an area for snipers (and ratones, hehehe :mrgreen: )
(more places for ammos!!pls)
:sniper:
Semper Parabellum
Topz007
User avatar
anikilador
Posts: 104
Joined: 02 Nov 2009, 21:22
Location: México

Re: Hopeless 2 (v2.10 - v2.12)

Post by anikilador »

GOooooooooooooooooood job remus....
solo que las artillerias (ammo) están muy lejor hahaha
como dice topz...
podrias poner más

aun así... buen trabajo, me recuerda al viejo camp =)
xD
User avatar
cins
Posts: 79
Joined: 03 Nov 2009, 18:42

Re: Hopeless 2 (v2.10 - v2.12)

Post by cins »

Congratulations boss :cheers:
:sniper: as hopeless 1
ı feel :biggthumbsup:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

to Dorsai, anikilador & cins: :biggthumbsup:

to Topz007: Aldinho, there is already too much ammo in this game. :wink:
User avatar
Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: Hopeless 2 (v2.10 - v2.12)

Post by Scrappitt »

Topz007 wrote: (more places for ammos!!pls)
:sniper:
Remus wrote:to Topz007: Aldinho, there is already too much ammo in this game.
Remus, you have to understand that Topz needs to fire more bullets to kill people than others do :mrgreen:

:shock:
Scrap


Officially Retired!
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

Scrappitt wrote:Remus, you have to understand that Topz needs to fire more bullets to kill people than others do :mrgreen:
Got it.
People above 35 need glasses and/or extra ammo.
A new multiplayer mode is required.
:cheers:
User avatar
Milan
Posts: 808
Joined: 10 Oct 2009, 08:54

Re: Hopeless 2 (v2.10 - v2.12)

Post by Milan »

Remus wrote:v2.12
New SMC map (version 3):
- bigger
- much more balanced (for Capture The Flag & Domination)
- much better weapons & ammo distribution
- more fun
:shock: :shock: :shock:
Full camp of rats :evil:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

Milan wrote:Full camp of rats :evil:
:lol: :lol:
Rats, ratones and noob killers everywhere.
:cheers:
User avatar
Timberwolf
Posts: 1311
Joined: 21 Oct 2009, 06:37

Re: Hopeless 2 (v2.10 - v2.12)

Post by Timberwolf »

This is something different. It's crazy! :shock: :lol:

Can we still have the lite version as an option too?

I like the camp, I'm greedy. :twisted:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

Timberwolf wrote:This is something different. It's crazy!
Can we still have the lite version as an option too?
I like the camp, I'm greedy. :twisted:
I don't have the lite version anymore.
:lol:
But this version is the best from any point of view:
- it has the version 1 size, but much better buildings distribution
- it has the best weapons & ammo distribution
- it's extremely balanced, almost symmetrical (perfect for CTF & Domination).
Milan is upset because he got killed by snipers-ratones.
:lol:
User avatar
Timberwolf
Posts: 1311
Joined: 21 Oct 2009, 06:37

Re: Hopeless 2 (v2.10 - v2.12)

Post by Timberwolf »

Milan is upset because he got killed by snipers-ratones
Milan, buddy, it could be a lot worse. Want to trade me connections for the day? :lol:

I can wiggle, jump and twist and still people sniping me have a 99% accuracy rating! :evil:

I walked through the new SMC in beginner camp as a noob player and got sniped by dumbs about 10 times before finding the sniper. :lol:

I'll enjoy this map for Dom and such, but I'll die A LOT in this place!
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Hopeless 2 (v2.10 - v2.12)

Post by ZeronMan »

Timberwolf wrote:
Milan is upset because he got killed by snipers-ratones
Milan, buddy, it could be a lot worse. Want to trade me connections for the day? :lol:

I can wiggle, jump and twist and still people sniping me have a 99% accuracy rating! :evil:

I walked through the new SMC in beginner camp as a noob player and got sniped by dumbs about 10 times before finding the sniper. :lol:

I'll enjoy this map for Dom and such, but I'll die A LOT in this place!
Ill back you up buddy play with me, I have a pretty cool connection. *Milan, no comments :police:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10 - v2.12)

Post by Lenny »

BREaKING NEWS

Man gunned down in Egyptian Temple.
Locals seen fleeing the camp screaming.
Reason they have never heard gun fire before.
They are much more accustom to hearing RPG from dawn till dusk.
Report's are in that the gun man has been captured.
His desert eagle destroyed.
The gun man's execution will be held on saturday the 30th of october.
Egyptian Temple, Death by RPG
There will also be on this day a gun amnesty.
all guns handed in will be replace with one brand new RPG with life time guarantee.
Loaded guns brought into this camp will not be tolerated.
:biggthumbsup:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

Lenny wrote:The gun man's execution will be held on saturday the 30th of october.
Keep us informed.
:lol:
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.10 - v2.12)

Post by Topz007 »

Remus wrote:
Scrappitt wrote:Remus, you have to understand that Topz needs to fire more bullets to kill people than others do :mrgreen:
Got it.
People above 35 need glasses and/or extra ammo.
A new multiplayer mode is required.
:cheers:

yeesss
play mode,,, DOM or CTF, 2x2 is not recomended,, not suitable in this camp
:sniper:
Semper Parabellum
Topz007
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.12)

Post by Remus »

Topz007 wrote:play mode,,, DOM or CTF, 2x2 is not recomended,, not suitable in this camp
:sniper:
It's PERFECT for Domination (even 2vs2).
Simply because in this multiplayer mode you cannot hide yourself for too long.
You need to "dominate" the map center (the dog).
The cowards and ratones cannot play Domination anyway.
:mrgreen:
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.10 - v2.12)

Post by Topz007 »

Remus wrote:
Topz007 wrote:play mode,,, DOM or CTF, 2x2 is not recomended,, not suitable in this camp
:sniper:
It's PERFECT for Domination (even 2vs2).
Simply because in this multiplayer mode you cannot hide yourself for too long.
You need to "dominate" the map center (the dog).
The cowards and ratones cannot play Domination anyway.
:mrgreen:
:mrgreen:
Semper Parabellum
Topz007
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10 - v2.12)

Post by Lenny »

NEWS

Death row killer escapes from maximum security prison. :shock:
Police intelligence suggest he will be heading for the Rpgyptian Temple.
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
anikilador
Posts: 104
Joined: 02 Nov 2009, 21:22
Location: México

Re: Hopeless 2 (v2.10 - v2.12)

Post by anikilador »

Remus wrote:The cowards and ratones cannot play Domination anyway.
:mrgreen:

Ó ellos juegan y pierden 10-0 :mrgreen:


:party:
xD
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.13)

Post by Remus »

v2.13

1) new machine gun (automatic rifle): BAR
2) M-16 is the default weapon now
3) changed policy for > username out
All the "elite" players (with good connections) have double power.
4) changed policy for > elite camp
The camp access is restricted to the "elite" players
http://www.infdat.com/hopeless2/HMCinfos.php?op=elite" onclick="window.open(this.href);return false;
BAR.jpg
:cheers:
You do not have the required permissions to view the files attached to this post.
User avatar
Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: Hopeless 2 (v2.10 - v2.13)

Post by Scrappitt »

Remus wrote:4) changed policy for > elite camp
The camp access is restricted to the "elite" players
Good work
I guess Timber and me will be required to grant 'Elitehood' to more players now. :biggthumbsup:

:shock:
Scrap


Officially Retired!
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Hopeless 2 (v2.10 - v2.13)

Post by ZeronMan »

*GASP* (In a little kid's excited voice) What do I get to do?! :shock: :beta:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.13)

Post by Remus »

another v2.13 update (game engine related):

Now you have 2 seconds to see why you cannot join a camp (full, elite, locked or wrong team).
Also you have 2 seconds to see the last in-game message (for example who kicked you out :mrgreen: ).
:cheers:
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.13)

Post by Remus »

Another v2.13 update:

The game has been updated from Shockwave v11 to Shockwave v11.5
What you got: 16 sound channels (instead of 8). :P
What you'll get: sound effects (for example reverberations inside of certain buildings).

Note: it's a good idea to update your Shockwave plugin to version 11.5.9.615
http://get.adobe.com/shockwave/" onclick="window.open(this.href);return false;
:cheers:
User avatar
Lenny
Posts: 2129
Joined: 06 Jan 2010, 14:52

Re: Hopeless 2 (v2.10 - v2.13)

Post by Lenny »

Remus I'm having trouble with this new shockwave download.
The same as the last time when you help me out.
I tried the download i already had today (the one you gave me) It's no good now.
So I've downloaded the new version, it's like it was before. Screen freezes when i shoot. :roll:
I've not tried to fix no time at the moment.
Tried for two days last time and got nowhere.
any suggestions would be greatly appreciated. :biggthumbsup:
“Always be a first rate version of yourself and not a second rate version of someone else.”
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.13)

Post by Remus »

Lenny wrote:Remus I'm having trouble with this new shockwave download.
The same as the last time when you help me out.
I tried the download i already had today (the one you gave me) It's no good now.
So I've downloaded the new version, it's like it was before. Screen freezes when i shoot. :roll:
I've not tried to fix no time at the moment.
Tried for two days last time and got nowhere.
any suggestions would be greatly appreciated. :biggthumbsup:
Hi Leo,

Check out your (Hotmail) email box.
:cheers:
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.10 - v2.13)

Post by Topz007 »

Remus wrote:Another v2.13 update:

The game has been updated from Shockwave v11 to Shockwave v11.5
What you got: 16 sound channels (instead of 8). :P
What you'll get: sound effects (for example reverberations inside of certain buildings).

Note: it's a good idea to update your Shockwave plugin to version 11.5.9.615
http://get.adobe.com/shockwave/" onclick="window.open(this.href);return false;
:cheers:
here for test it your version
http://www.adobe.com/software/flash/about/" onclick="window.open(this.href);return false;
Semper Parabellum
Topz007
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: Hopeless 2 (v2.10 - v2.13)

Post by Remus »

Topz007 wrote:here for test it your version
http://www.adobe.com/software/flash/about/" onclick="window.open(this.href);return false;
That's the flash plugin.
Here we need the shockwave plugin (flash is embedded into shockwave).
Anyway, for the Internet Explorer users:
click on "Tools / Internet Options... / Settings... / View Objects..."
plugins.jpg
:cheers:
You do not have the required permissions to view the files attached to this post.
User avatar
Topz007
Posts: 639
Joined: 26 Oct 2009, 04:50

Re: Hopeless 2 (v2.10 - v2.13)

Post by Topz007 »

Remus wrote:
Topz007 wrote:here for test it your version
http://www.adobe.com/software/flash/about/" onclick="window.open(this.href);return false;
That's the flash plugin.
Here we need the shockwave plugin (flash is embedded into shockwave).
Anyway, for the Internet Explorer users:
click on "Tools / Internet Options... / Settings... / View Objects..."
plugins.jpg
:cheers:
here u test too
http://www.adobe.com/shockwave/welcome/" onclick="window.open(this.href);return false;
Semper Parabellum
Topz007
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Hopeless 2 (v2.10 - v2.13)

Post by ZeronMan »

Thank-you Remus!!! looking forward to the new sounds!!! :cheers: :biggthumbsup:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
Locked