Hopeless 2 (v2.37 - v2.39)

News about Hopeless 2
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Milan
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Milan »

Remus,
Is it possible to make some command with which camp owner will be able to disable items from warehouse?
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Milan wrote:Remus,
Is it possible to make some command with which camp owner will be able to disable items from warehouse?
Almost everything is possible in this world. :twisted:
Do you have in mind a specific item or do you want to disable them all?
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Milan
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Milan »

Remus wrote:
Milan wrote:Remus,
Is it possible to make some command with which camp owner will be able to disable items from warehouse?
Almost everything is possible in this world. :twisted:
Do you have in mind a specific item or do you want to disable them all?
All of them. I got tired of players with horrible connections who have armor, radar and landmines. Like I already don't have too much troubles to kill them with their shitty connection but I have to fight with all of these items. :shock:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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skul
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Re: Hopeless 2 (v2.37 - v2.38)

Post by skul »

Remus wrote:A new map, 2 new weapons and Air Strike are on the way.
I don't know the release order, but a good map needs around two months of development.
Meanwhile I am experimenting a new kind of gameplay: Boosted!
A Free For All with double damage, double accuracy, but 50% ammo.
It should provide a better gameplay at least for these reasons:
- it's an advantage for the smart players (who finds the target first has better chances).
- it's an advantage for the good shooters (better accuracy).
- it's a disadvantage for the bad connections (they die faster).
- less ammo means more interesting gameplay and more weapons involved.
So clear the browser cache and give it a try.
If most of the players will find this gameplay better, we can make it default in team modes.
:cheers:
I think this Boosted should be more advertised... a few people know about this... I asked about it to a lot of people and nobody knew. That's why nobody plays, nobody is there, always empty... I already tested and I liked, but I would like to test this kind of gameplay more.
Some more advertising of this camp mode would be great.
I'm looking forward the Air Strike! :cheers:

For new camp.... how about an Atomic Bomb ? This could frag all camp at once or it would frag half of the players in the camp... it should have dificult access, well hidden place, no access for noobs, access only for marshal and above... :lol: ... it can be available just after 15 minutes after the last one who took... it should have special effect and a loud noise.

I also would like to have a command to drop a weapon that I don't want to have... sometimes we get a weapon that we don't want when we frag a player and we continue firing other and the weapon comes to our hands beacause we are too close and we can't avoid it when we are on heavy fire... would be very good to press a letter to drop it... why to drop? cause sometimes I press the wrong number and comes the weapon that I dont want.
:cheers:
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Clear the browser cache and reload the game.

1) a new command:
> items off
No more pizza, medkit, armor and radar for the entire existence of that camp.
:mrgreen:
2) a new correction:
After respawing, the current weapon defaults to the previous used weapon.
:wink:
supreme
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Re: Hopeless 2 (v2.37 - v2.38)

Post by supreme »

Remus wrote:Clear the browser cache and reload the game.

1) a new command:
> items off
No more pizza, medkit, armor and radar for the entire existence of that camp.

2) a new correction:
After respawing, the current weapon defaults to the previous used weapon.
:
baaa its all because of estupido milan.. coward :P now how would i use all these things?? my plan of using all these are ruined .. i am so late in using :P
this would be more interesting if you steal these things from other player and that would be free of cost ..hehe

I like the weapon update :pompom:
:
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Two more trucks for the manic rats.
SMC.jpg
:twisted:
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

I don't understand Remus? Are you asking us to round all the rats up and lock them in the truck, then you can drive it into stryke mercenary camp and dump it there.
If so, I think it's a brilliant idea :wink: :biggthumbsup:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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John_H
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Re: Hopeless 2 (v2.37 - v2.38)

Post by John_H »

:lol: LOL :lol:
Brigata HG
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DeadlySpawn
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Re: Hopeless 2 (v2.37 - v2.38)

Post by DeadlySpawn »

Remus wrote:Clear the browser cache and reload the game.

1) a new command:
> items off
No more pizza, medkit, armor and radar for the entire existence of that camp.
:mrgreen:
2) a new correction:
After respawing, the current weapon defaults to the previous used weapon.
:wink:
Can we have an > items on. So that if its off from a previous camp owner, we can turn it back on.
Spawn
JackFrost
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Re: Hopeless 2 (v2.37 - v2.38)

Post by JackFrost »

The new command:( > items off ) In my Opinion? this command gives advantage to players who are already like Immortals or those who have fast connections and very good PCs...and they know it! -as for others it is a disadvantage ...when playing game! at the least give one item back either Armor or med kit ! or you guys will find many leaving Hopeless 2 or looking for new room to play game in.
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

Jack,
I have never been a fan of land mines and armour, but it sounds like you are a fan.
Can you think of a better why to keep us both happy?

As for player's leaving the game, I think alot more would leave the game, if all camps were full immortals with land mines and armour.
Anyway, there is a much bigger question, is it armour or armor IDK :?

Deadlyspawn,
I think there're a few > on commands, that have not been allowed in the game (because of cheaters :roll: ) maybe this is one of them.

:cheers:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Folks,

First of all, it's impossible to please all the people on this planet.
:mrgreen:
Secondly, it's up the camp owner to remove the items (or to kick out players with "elite").
:wink:
Thirdly, certain features (day/night, 1st/3rd person, items) don't allow ON/OFF.
That's to prevent players with bad attitude to mess up the camps.
:cheers:
JackFrost
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Re: Hopeless 2 (v2.37 - v2.38)

Post by JackFrost »

Lenny wrote:Jack,
I have never been a fan of land mines and armour, but it sounds like you are a fan.
Can you think of a better why to keep us both happy?

As for player's leaving the game, I think alot more would leave the game, if all camps were full immortals with land mines and armour.
Anyway, there is a much bigger question, is it armour or armor IDK :?

Deadlyspawn,
I think there're a few > on commands, that have not been allowed in the game (because of cheaters :roll: ) maybe this is one of them.

:cheers:
Armour or armor (see spelling differences) is protective covering used to prevent damage from being inflicted to an object, individual or a vehicle through use of direct contact weapons or projectiles, usually during combat so whatever way you want to spell it! http://en.wikipedia.org/wiki/Armour" onclick="window.open(this.href);return false;
JackFrost
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Re: Hopeless 2 (v2.37 - v2.38)

Post by JackFrost »

Lenny wrote:Jack,
I have never been a fan of land mines and armour, but it sounds like you are a fan.
Can you think of a better why to keep us both happy?

As for player's leaving the game, I think alot more would leave the game, if all camps were full immortals with land mines and armour.
Anyway, there is a much bigger question, is it armour or armor IDK :?

Deadlyspawn,
I think there're a few > on commands, that have not been allowed in the game (because of cheaters :roll: ) maybe this is one of them.

:cheers:
I myself don't care for land-mines.
but Armour and Med-Kit can be useful against Immortals!
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

Jack, you and many other player's like land mines, armor and medkit, and that's cool
Lenny and many other player's don't like land mines, armour and medkit, and that's cool also.
So want's wrong with having the option of both

Armor is American English
Armour English English
I knew this, but never mind :biggthumbsup: :cheers:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Lenny wrote:Armor is American English
Armour English English
Armura is Romanian Romanian.
But who cares?
:lol:
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

This sounds like, a war of words :smile:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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skul
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Re: Hopeless 2 (v2.37 - v2.38)

Post by skul »

Lenny wrote:This sounds like, a war of words :smile:
Armadura in brazilian portuguese! :shock:
But we always say bullet proof vest and most of the time just vest or "colete" (brazilian portuguese). Portuguese comes from Portugal that colonized Brazil around 1500 "Common Era" and portuguese language comes from "Latin" as such as Romanian, French, Italian and Spanish. :shock: But who cares? :lol:
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kronos12
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Re: Hopeless 2 (v2.37 - v2.38)

Post by kronos12 »

ZIRH Turkish :lol: :wink:
Dizlerimin üzerinde yaşamaktansa,ayaklarımın üzerinde ölmeyi tercih ederim. Ernesto Che Guevara
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Two more game engine updates:

1) a new command: > auto pickup
You can turn OFF/ON the weapons & ammo automatic pickup.
If it's turned OFF, use the Shift key to pick them up.

2) You cannot select a weapon without ammo.
:cheers:
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skul
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Re: Hopeless 2 (v2.37 - v2.38)

Post by skul »

Remus wrote:Two more game engine updates:

1) a new command: > auto pickup
You can turn OFF/ON the weapons & ammo automatic pickup.
If it's turned OFF, use the Shift key to pick them up.

2) You cannot select a weapon without ammo.
:cheers:
Thank you very much!!
Merci beaucoup!!
:biggthumbsup: :cheers: :cheers:
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slapshot
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Re: Hopeless 2 (v2.37 - v2.38)

Post by slapshot »

Lenny wrote:I don't understand Remus? Are you asking us to round all the rats up and lock them in the truck, then you can drive it into stryke mercenary camp and dump it there.
If so, I think it's a brilliant idea :wink: :biggthumbsup:
Lenny and I will drive the first load in...with pleasure! :cheers:
“Crunchy goodness in every box!”

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slapshot
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Re: Hopeless 2 (v2.37 - v2.38)

Post by slapshot »

Remus wrote:Clear the browser cache and reload the game.

1) a new command:
> items off
No more pizza, medkit, armor and radar for the entire existence of that camp.
:mrgreen:
2) a new correction:
After respawing, the current weapon defaults to the previous used weapon.
:wink:

I REALLY LIKE this latter correction! Now when I spawn I can jsut step back and shoot! :sniper:
“Crunchy goodness in every box!”

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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

After 2.5 years you lost the MODS from the game interface.
In fact I always wanted to remove that big piece of interface.
:lol:
supreme
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Re: Hopeless 2 (v2.37 - v2.38)

Post by supreme »

Remus wrote:After 2.5 years you lost the MODS from the game interface.
In fact I always wanted to remove that big piece of interface.
:lol:
:biggthumbsup: screen is more cool now :)
:
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

supreme wrote: :biggthumbsup: screen is more cool now :)
:pompom:
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

WOW
So much better :biggthumbsup:

I didn't realise, it needed to get better, but it just did :biggthumbsup:

graphics :biggthumbsup:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Lenny wrote:WOW
So much better
I didn't realise, it needed to get better, but it just did
graphics :biggthumbsup:
And more is coming.
:lalala:
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skul
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Re: Hopeless 2 (v2.37 - v2.38)

Post by skul »

Remus wrote:
Lenny wrote:WOW
So much better
I didn't realise, it needed to get better, but it just did
graphics
And more is coming.
:biggthumbsup: :biggthumbsup: :biggthumbsup: :biggthumbsup:
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profesorhr
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Re: Hopeless 2 (v2.37 - v2.38)

Post by profesorhr »

Remus wrote:
Lenny wrote:WOW
So much better
I didn't realise, it needed to get better, but it just did
graphics :biggthumbsup:
And more is coming.
:lalala:
Nice new features Remus! Keep up the good work as allways! Hmm, I hope little surprise will be on the way soon......
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Clear the browser cache and reload the game.
A new feature is available.
Press the V key.
I hope it will be useful for many players.
:cheers:
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skul
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Re: Hopeless 2 (v2.37 - v2.38)

Post by skul »

Remus wrote:Clear the browser cache and reload the game.
A new feature is available.
Press the V key.
I hope it will be useful for many players.
:cheers:
Very good!!
This will help me to don't stay without ammo!!
Thank you!!
:agree: :biggthumbsup: :cheers:
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Topz007
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Topz007 »

Remus wrote:
Topz007 wrote:
Remus wrote:This one is 4 years old:
http://necromanthus.com/Games/ShockWave/hopeless.html" onclick="window.open(this.href);return false;
Do you get 50/50 all the time?
its showing 37 now (don't got to send the picture here)
Aldinho,

Something goes VERY wrong with your computer.
First of all check out the processor temperature:
http://www.alcpu.com/CoreTemp/" onclick="window.open(this.href);return false;
Secondly, turn off the computer, open the case and clean the dust.
Be sure the processor fan & cooler and the case fan are very clean.
Also double check if all the processor cores are full operational.
If your OS is not messed up, maybe your processor is throttled.
:cheers:
well, I guess I could fix some things here.
I changed the power supply and did an internal cleaning, hehehe
already did some tests, (and I've died a lot,, ihihihi,,, there are still many ratones damned and immortal) :whatis:
Semper Parabellum
Topz007
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Another round of corrections:

1) the Pro Ammo Pack is available for all the players with registered team.
2) all the players need 5 chickens per Deadly Strike.
3) changed policy for the Extra list:
http://www.infdat.com/hopeless2/HMCinfos.php?op=extra" onclick="window.open(this.href);return false;
- the players marked with "elite" need 3 chickens per DS.
They are players with good attitude, forum contributors, nice folks with decent connection quality.
- the players marked with "bonus" have double power for out and mute
They also get +10% Accuracy.
Only the players with good internet connection can get the "bonus" label.

The managers of the Extra list are Timberwolf and Scrappitt.
:cheers:
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ZeronMan
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Re: Hopeless 2 (v2.37 - v2.38)

Post by ZeronMan »

Thank you!!! :cheers:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
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Lenny
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Lenny »

Remus wrote:3) changed policy for the Extra list:
http://www.infdat.com/hopeless2/HMCinfos.php?op=extra" onclick="window.open(this.href);return false;
- the players marked with "elite" need 3 chickens per DS.
They are players with good attitude, forum contributors, nice folks with decent connection quality.
I'm sure we have more that 56 players, of this type.
Or do we not :?:

But anyway, good job :cheers:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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DeadlySpawn
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Re: Hopeless 2 (v2.37 - v2.38)

Post by DeadlySpawn »

I am not in elite list anymore?
Spawn
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

DeadlySpawn wrote:I am not in elite list anymore?
Many players (with good connection) are missing.
The starting list (made by Timberwolf) is not complete.
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uk-army
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Re: Hopeless 2 (v2.37 - v2.38)

Post by uk-army »

Remus i have an amazing connection and my fps is always 40-48 and sometimes 50 so why dont i have the bonus :?: please reply
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Timberwolf
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Timberwolf »

Be patient!

I understand manga. He doesn't know English.

What's your guys' excuse?

ukarmy isn't getting into the list on principle! :lol:
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profesorhr
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Re: Hopeless 2 (v2.37 - v2.38)

Post by profesorhr »

Timberwolf wrote:Be patient!

I understand manga. He doesn't know English.

What's your guys' excuse?

ukarmy isn't getting into the list on principle! :lol:
Ups, Timb is mad now! Guys, boys and girls, do not make Timb mad! He is my friend and when he is mad I am mad too...... :whatis:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Starting today, the database has been extended.
Now you can see the monthly activity:
http://www.infdat.com/hopeless2/HMC.php?op=top&ord=mon" onclick="window.open(this.href);return false;
At the end of every month, the most active players will get a reward.
:wink:

p.s.
I did all the changes "on fly" (a dangerous operation).
I hope I didn't mess up anything.
:mrgreen:
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Scrappitt
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Scrappitt »

Remus wrote:Now you can see the monthly activity:
???
Please check it Remus. :oops:

:shock:
Scrap


Officially Retired!
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Scrappitt wrote:
Remus wrote:Now you can see the monthly activity:
???
Please check it Remus. :oops:
The starting point for this month is september 20th, 11:30
:smash:
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Topz007
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Topz007 »

Remus wrote:
Scrappitt wrote:
Remus wrote:Now you can see the monthly activity:
???
Please check it Remus. :oops:
The starting point for this month is september 20th, 11:30
:smash:
well, at least going to know who is the most vicious of the month :mrgreen:
Semper Parabellum
Topz007
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profesorhr
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Re: Hopeless 2 (v2.37 - v2.38)

Post by profesorhr »

Topz007 wrote:well, at least going to know who is the most vicious of the month :mrgreen:
:cheers: I am peacefull person only in 125th place I think.... Maybe we can put the picture of the winner of this contest on poster as target of the month. Who kills him gets 25 points. Just to make it more interesting.
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
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Praveen
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Praveen »

Remus wrote:Starting today, the database has been extended.
Now you can see the monthly activity:
http://www.infdat.com/hopeless2/HMC.php?op=top&ord=mon" onclick="window.open(this.href);return false;
At the end of every month, the most active players will get a reward.
:wink:

p.s.
I did all the changes "on fly" (a dangerous operation).
I hope I didn't mess up anything.
:mrgreen:
your getting smarter day by day :mrgreen:
nice update!!

but why u don't update this one few months back
my school is started so no rewards for me :oops:
anyway COOL Update!

P.S. What's is the reward for mostly active User.
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Remus
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Remus »

Praveen wrote:your getting smarter day by day :mrgreen:
nice update!!

but why u don't update this one few months back
my school is started so no rewards for me :oops:
anyway COOL Update!

P.S. What's is the reward for mostly active User.
The reward for Praveen will be the magical version of Air Strike:
Holy Thunder (HT) or Fist Of Heaven (FOH).
:lol:
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Praveen
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Re: Hopeless 2 (v2.37 - v2.38)

Post by Praveen »

Remus wrote: The reward for Praveen will be the magical version of Air Strike:
Holy Thunder (HT) or Fist Of Heaven (FOH).
:lol:
Thank you :mrgreen:
Remus, Did you set the winchester gun to "2 key" to default
Normally default 2 key gun is shotgun if we get the winchester gun then it is moving to defualt gun.
Locked