I want to jump over fences, so where is my + 10% jump mod?Remus wrote: That's right.
The Jump Mod is limited to +10% (you don't need more).
But maybe in a future map ...![]()
It is a deception of customers ...


I want to jump over fences, so where is my + 10% jump mod?Remus wrote: That's right.
The Jump Mod is limited to +10% (you don't need more).
But maybe in a future map ...![]()
A very old player to ask a stupid question like that ...yoxrock wrote:Remus, me puede pasar el link para ingresar al juego.
Pues me aparece "A new game version is available for downland".
:help :
The 3rd update (bug fix) under the 1.75 version.
The yellow teams had green HUD for the weapons 7 & 8.
You have 208,115 points.ulubatli wrote:Where are my guns and extras
Remus wrote:You have 208,115 points.ulubatli wrote:Where are my guns and extras
Why do you ask?
The game engine is not a huckster.ulubatli wrote:May be, eeer can I agree with u in price to reduce?What do u want to do this?
I mean make a good it for me..ha? waiting for the news
I like the huckster..It is so interesting to talk them...All of them study in the life school...Remus wrote:The game engine is not a huckster.
![]()
But at the end of every month we'll talk about moderators, police officers, faithful players and ... gifts.
Beginner: 0, 0, 0, 0, 0, 0Milan wrote:If I understand well, colonel buying PRO gets + 20% of life and damage mod, + 30% of regen and ammo mod? And they will be in a better positione than generals? For the same price?![]()
And what will happen when colonel become a general, whether and then they will get the more + 10% for regen, ammo and damage mod?
And about begginer to not talk (+20%, +40%, +80%, +20%, +10%)
1) active players ---> many points ---> ProPack for life.Milan wrote:I am confused, but never mind... so we are more active, but only regen and ammo mods are bigger, and what about generals? From this only logical thing is that they have:
General + Pro = 30, 50, 90, 30, 30, 10?
It MUST be balanced.Milan wrote:I think it's not fair... They all should have PRO but like before, all mods + 10%.
My opinion that this game can not and should not be balanced, maybe I am not right, but just my opinion![]()
An excellent idea.Timberwolf wrote:Remus, since Milan wants an imbalanced game, I think he should start playing with 50 health, 1/2 ammo, -30% damage and no pro weapons.![]()
This rusty Luger is all he deserves:Timberwolf wrote:And not this good Colt .45 pistol, either. I think he needs the Ruger Mark III .22
TFC in Geometric Night mode:Remus wrote:Also, his camps will be forced in Ultra-Dark-Night mode (he cannot see almost anything).