Shockwave v12 (Special FX)

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Remus
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Shockwave v12 (Special FX)

Post by Remus »

Adobe is working on Shockwave v12.
In this topic I will present you a few of the upcoming special effects.
The first one is Bloom:
Hopeless2_Bloom.jpg
:cheers:
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supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

Remus wrote:Adobe is working on Shockwave v12.
In this topic I will present you a few of the upcoming special effects.
The first one is Bloom:
Hopeless2_Bloom.jpg
:cheers:
is that a rocket?
:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:is that a rocket?
That's the crow in an explosion of colors on the screen.
You always asked for a colorful image.
This is a sample.
:wink:
supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

Remus wrote:
supreme wrote:is that a rocket?
That's the crow in an explosion of colors on the screen.
You always asked for a colorful image.
This is a sample.
:wink:
Yes I loveb bright colors especially lush green grass :P
now where is my gift????? :whatis:
:
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slapshot
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Re: Shockwave v12 (Special FX)

Post by slapshot »

Remus wrote:Adobe is working on Shockwave v12.
In this topic I will present you a few of the upcoming special effects.
The first one is Bloom:
Hopeless2_Bloom.jpg
:cheers:
:shock: Wow! Niiiiice! :pompom: :biggthumbsup:
“Crunchy goodness in every box!”

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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:now where is my gift????? :whatis:
Here is the image quality of the "supreme" account starting with the next update:
Gaussian_Blur.jpg
:biggthumbsup:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

slapshot wrote:
Remus wrote:In this topic I will present you a few of the upcoming special effects.
The first one is Bloom
Wow! Niiiiice! :pompom: :biggthumbsup:
Glad to hear that you like it.
But that's not for you.
For the "slapshot" account we have the following setup:
Convolution_Sharp.jpg
:biggthumbsup:
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slapshot
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Re: Shockwave v12 (Special FX)

Post by slapshot »

Remus wrote:
slapshot wrote:
Remus wrote:In this topic I will present you a few of the upcoming special effects.
The first one is Bloom
Wow! Niiiiice!
Glad to hear that you like it.
But that's not for you.
For the "slapshot" account we have the following setup:
Convolution_Sharp.jpg
:biggthumbsup:
:? So what's the difference? Mine looks like that now. :mrgreen:
“Crunchy goodness in every box!”

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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

The most active player on this month (7 days) is Fuku.
:biggthumbsup:
This setup is for him:
Color_BW.jpg
:mrgreen:
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profesorhr
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Re: Shockwave v12 (Special FX)

Post by profesorhr »

Getting better and better! :mrgreen:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
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Fuku
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Re: Shockwave v12 (Special FX)

Post by Fuku »

I see the world with no colors after czech vodka with methanol :wink:
I always have you at gunpoint
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freekarol
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Re: Shockwave v12 (Special FX)

Post by freekarol »

Those pics indicates that Remus's eyesight is worse and worse. I have a free advice for you, try this thing:
http://bit.ly/PH12y1
Mentally strong people don't put others down..
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freekarol
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Re: Shockwave v12 (Special FX)

Post by freekarol »

Fuku wrote:I see the world with no colors after czech vodka with methanol :wink:
Haha, that's why because you dont know what it's good. So now you can cure yourself with Czech beer and wine. :D
Mentally strong people don't put others down..
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

freekarol wrote:Those pics indicates that Remus's eyesight is worse and worse. I have a free advice for you, try this thing:
http://bit.ly/PH12y1
Karol, those pics are for YOU (the best players), not for me.
Except the Bloom effect, they will turn you into noobs because you won't be able to see the enemies.
:lol:
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Lenny
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Re: Shockwave v12 (Special FX)

Post by Lenny »

Remus wrote:
supreme wrote:now where is my gift????? :whatis:
Here is the image quality of the "supreme" account starting with the next update:
Gaussian_Blur.jpg
:biggthumbsup:
So that's the reason why Supreme has retired. :shock:
“Always be a first rate version of yourself and not a second rate version of someone else.”
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

Lenny wrote:So that's the reason why Supreme has retired. :shock:
If that's the reason, I have to repeat myself:
http://www.infdat.com/forum/viewtopic.p ... 8&start=40" onclick="window.open(this.href);return false;
:wink:
kuroshu
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Re: Shockwave v12 (Special FX)

Post by kuroshu »

very nice Special FX! I look forward to this updates in Adobe Shockwave 12!

Any reason why Adobe has yet to release any footage, screenshots, or sneak peak at Shockwave 12 yet??

or are they waiting for you to create the Demos? LOL!
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

Another impressive Special FX:
Convolution_Edges.jpg
:photo:
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Lenny
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Re: Shockwave v12 (Special FX)

Post by Lenny »

That picture looks good on my iPhone :shock:
Impressive :biggthumbsup:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

Lenny wrote:That picture looks good on my iPhone :shock:
Impressive :biggthumbsup:
Here is another kicking FX:
Old_Newspaper.jpg
:photo:
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Fuku
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Re: Shockwave v12 (Special FX)

Post by Fuku »

Maybe you need to do in ABC special mode "old movie". No sounds only subtitles, and piano music :mrgreen: . I see prof dying and board with "baah" to music from films with Charlie Chaplin :pompom:
I always have you at gunpoint
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profesorhr
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Re: Shockwave v12 (Special FX)

Post by profesorhr »

Fuku wrote:Maybe you need to do in ABC special mode "old movie". No sounds only subtitles, and piano music :mrgreen: . I see prof dying and board with "baah" to music from films with Charlie Chaplin :pompom:
Me dying :shock: , hmm this Fuku is indeed funny guy :wink: !
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slapshot
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Re: Shockwave v12 (Special FX)

Post by slapshot »

Remus wrote: Here is another kicking FX:
Old_Newspaper.jpg
:photo:


Oooooo! Nice!!
!
:biggthumbsup: :biggthumbsup:
“Crunchy goodness in every box!”

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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

The new version of Bloom will turn the "night" mode into the "evening" mode.
I think you'll like that.
:mrgreen:
Bloom_v2.jpg
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

Another interesting special FX:
Depth_Of_Field.jpg
:cheers:
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supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

Remus wrote:Another interesting special FX:
Depth_Of_Field.jpg
:cheers:
Why i see blur picture? is it chrome special feature or something with my pc?
:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:
Remus wrote:Another interesting special FX:
Depth_Of_Field.jpg
:cheers:
Why i see blur picture? is it chrome special feature or something with my pc?
Because that's the Depth Of Field.
http://necromanthus.com/Images/DOF.jpg" onclick="window.open(this.href);return false;
It will be more difficult to see the snipers in the big maps.
:wink:
supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

Remus wrote:
supreme wrote:
Remus wrote:Another interesting special FX:
Depth_Of_Field.jpg
:cheers:
Why i see blur picture? is it chrome special feature or something with my pc?
Because that's the Depth Of Field.
http://necromanthus.com/Images/DOF.jpg" onclick="window.open(this.href);return false;
It will be more difficult to see the snipers in the big maps.
:wink:
ha ha, then thats definitely not for me, i cant see even in normal mode. ha ha
:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:ha ha, then thats definitely not for me, i cant see even in normal mode. ha ha
The Special FX won't be for you or for me.
Only in the first stage (beta) you will be able to enable/disable them.
After that it will be the same setup for all the players.
:wink:
But don't worry.
Most of them will be used for cutscenes only.
Example:
all the players are interested in Kiren. The rest is not important.
Kiren_DOF.jpg
:mrgreen:
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manga
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Re: Shockwave v12 (Special FX)

Post by manga »

good job boss kiren excellent
come to the baban
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Re: Shockwave v12 (Special FX)

Post by kuroshu »

very nice Necro!! = ) Looking forward to these Updates!! very Cool! When is Adobe going to Release a Demo Reel on all these new features, or some kind of press release
supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

kuroshu wrote:very nice Necro!! = ) Looking forward to these Updates!! very Cool! When is Adobe going to Release a Demo Reel on all these new features, or some kind of press release
Nice to see your comments here, It would be more nice to see that how you present yourself infront of others to kill you in a cool camp ! :baby:
:cheers:
:
kuroshu
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Re: Shockwave v12 (Special FX)

Post by kuroshu »

lol supreme, how do you know me?

and sure we'll have to setup a game soon, :whatis:
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Re: Shockwave v12 (Special FX)

Post by supreme »

kuroshu wrote:lol supreme, how do you know me?

and sure we'll have to setup a game soon, :whatis:
its not difficult to know you. Very simple technique, your result card speaks your dedication for your H2 course! :mrgreen:
:
kuroshu
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Re: Shockwave v12 (Special FX)

Post by kuroshu »

:cool:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

This one is from Cartoon Network:
Bloom-Contrast-Sharpness.jpg
:mrgreen:
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Re: Shockwave v12 (Special FX)

Post by freekarol »

Remus wrote:This one is from Cartoon Network:
Bloom-Contrast-Sharpness.jpg
:mrgreen:
It looks so great. I want it too. :lol:
Mentally strong people don't put others down..
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

And here is an Old Paper with arapahoe. :lol:
Sharpness_OldPaper.jpg
Also, do not miss that "My_Bullet : I just killed myself".
:lol:
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supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

wowwwwwwwwwwwww!
:
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bmx123
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Re: Shockwave v12 (Special FX)

Post by bmx123 »

hey remus i was trying to put special FX on but it wont do eneything
*Big Bang To The Head*
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Re: Shockwave v12 (Special FX)

Post by slapshot »

bmx123 wrote:hey remus i was trying to put special FX on but it wont do eneything
Shockwave Player 12 is not quite available yet. But will be soon. (You will have to download the newer version at that time.) Once it is, you will be able to sue the Special effects button.
:cheers:
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Re: Shockwave v12 (Special FX)

Post by freekarol »

I prefer this: http://bit.ly/VHzqLg

But this I also like(even if not much like the first one:http://bit.ly/VHzxX5
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supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

freekarol wrote:I prefer this: http://bit.ly/VHzqLg

But this I also like(even if not much like the first one:http://bit.ly/VHzxX5
i dont like the model used :P
:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:
freekarol wrote:I prefer this: http://bit.ly/VHzqLg
But this I also like(even if not much like the first one:http://bit.ly/VHzxX5
i dont like the model used :P
Yes Kiren, we all know that you like the real one.
resident_evil_dog.jpg
:biggthumbsup:
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supreme
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Re: Shockwave v12 (Special FX)

Post by supreme »

Remus wrote:
supreme wrote:
freekarol wrote:I prefer this: http://bit.ly/VHzqLg
But this I also like(even if not much like the first one:http://bit.ly/VHzxX5
i dont like the model used :P
Yes Kiren, we all know that you like the real one.
resident_evil_dog.jpg
:biggthumbsup:
You guys are disgusting
:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

supreme wrote:You guys are disgusting
:lol:
You deserve a dedicated game this year.
A horror one.
:biggthumbsup:
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Lenny
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Re: Shockwave v12 (Special FX)

Post by Lenny »

This years Dedicated game could be Horror or Hot Booty.
Supreme can decide which one :lol:
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Re: Shockwave v12 (Special FX)

Post by supreme »

Lenny wrote:This years Dedicated game could be Horror or Hot Booty.
Supreme can decide which one :lol:
I'll prefer HORROR!
:
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Re: Shockwave v12 (Special FX)

Post by slapshot »

supreme wrote:
Lenny wrote:This years Dedicated game could be Horror or Hot Booty.
Supreme can decide which one :lol:
I'll prefer HORROR!
Really? You answered so fast. Are you sure? :wink: :mrgreen:
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Remus
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Re: Shockwave v12 (Special FX)

Post by Remus »

I've tuned up the FOG for the Special FX.
Here is SMC with Bloom:
SMC_Bloom.jpg
I hope you'll like it.
:cheers:
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