Hopeless 2 (v2.60 - v2.65)

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Remus
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Hopeless 2 (v2.60 - v2.65)

Post by Remus »

v2.60

The ninja turned into the 5th monster. :mrgreen:
The 5th male is someone Fast and Furious. :lol:
Vin_Diesel.jpg
:cheers:
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deamuel
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Re: Hopeless 2 (v2.60)

Post by deamuel »

Remus wrote:v2.60

The ninja turned into the 5th monster. :mrgreen:
The 5th male is someone Fast and Furious. :lol:
Vin_Diesel.jpg
:cheers:

yes!!!i like this(vin diesel)if im not mistaken ehehe :mrgreen:
philippine warrior

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freekarol
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Re: Hopeless 2 (v2.60)

Post by freekarol »

Remus wrote:v2.60

The ninja turned into the 5th monster. :mrgreen:
The 5th male is someone Fast and Furious. :lol:
Vin_Diesel.jpg
:cheers:
I think more guys would rather see Michelle Rodriguez. :lol:
Mentally strong people don't put others down..

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

freekarol wrote:I think more guys would rather see Michelle Rodriguez. :lol:
One of them already asked for Milla Jovovich (Alice's outfit - Resident Evil).
:lol:

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

In my opinion Kate Upton is better :mrgreen: So big pappa Remus if you could do something regarding this humble request I would be most grateful :wink:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

Clear the browser cache and reload the game.
Reduced amount but increased damage for bombs & rockets.
So use them more wisely.
:wink:

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

Clear the browser cache and reload the game (for the 2nd time today).
This one is for those (with bad attitude) hunting down the respawning spots (with bombs & rockets):
after respawning, a player is immortal for 3 seconds.
:wink:

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slapshot
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Re: Hopeless 2 (v2.60)

Post by slapshot »

Remus wrote:Clear the browser cache and reload the game (for the 2nd time today).
This one is for those (with bad attitude) hunting down the respawning spots (with bombs & rockets):
after respawning, a player is immortal for 3 seconds.
:wink:
:worship:
“Crunchy goodness in every box!”


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hawk
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Re: Hopeless 2 (v2.60)

Post by hawk »

:agree: Great now I don't have to get blown up the moment i re-spawn,this really makes the game more fair,and harder on he ones who hang about the re-spawn spots. :cheers:
Feel the fear and do it anyway

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

Now that's more like it :biggthumbsup: This new improvement is for v2.61 This is significant. I have a chance now to actually kill the rat ambushing me at respawn point :wink:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

I have to make 1 addition to my previous post. That is regarding 3 seconds kill delay at respawn points. As I said earlier this feature is significant one. But to keep the fair play in the game I would like to have 3 sec kill delay even for the respawn player. Because, he (just respawn) now has the advantage over the player already in the game! 3 sec are more then enough to kill someone. Remus, please let that 3 sec be a window for respawn player to find the place to hide only and not option to easy kill.
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

profesorhr wrote:Because, he (just respawn) now has the advantage over the player already in the game!
Yes, the "resurrected" has 3 seconds to kill those morons watching the respawning spots all the time.
I do not intend to change that.
They all need to clear those areas.
:wink:

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Lenny
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Re: Hopeless 2 (v2.60)

Post by Lenny »

So now a respawn place it not somewhere you want to hang around.
:biggthumbsup:
“Always be a first rate version of yourself and not a second rate version of someone else.”

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

This option is not good then for smaller maps where respawn points are close. For instance if you are in NCY then there are several places you can be and not necessary aiming at respawn points. Respawn players can easily kill you and score. This is punishment for those players playing fair. Maybe to limit protection to 2 sec. I really don't know.
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

profesorhr wrote:For instance if you are in NCY then there are several places you can be and not necessary aiming at respawn points.
In NCY most of the players (including veterans) are watching the respawn areas.
:whatis:
Now they have to find a better "strategy" if they want cheap frags.
:wink:

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slapshot
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Re: Hopeless 2 (v2.60)

Post by slapshot »

Remus wrote:
profesorhr wrote:For instance if you are in NCY then there are several places you can be and not necessary aiming at respawn points.
In NCY most of the players (including veterans) are watching the respawn areas.
:whatis:
Now they have to find a better "strategy" if they want cheap frags.
:wink:
:shock:
“Crunchy goodness in every box!”


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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

slapshot wrote:
Remus wrote:In NCY most of the players (including veterans) are watching the respawn areas.
:whatis:
Now they have to find a better "strategy" if they want cheap frags.
:wink:
:shock:
I know at least 10 of Top100 with that "awesome" attitude.
Launching bombs & rockets before the respawning of someone.
:smash:

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

New strategy is quite simple :wink: . Get killed and you have 3 sec to kill as many as you can because you are immortal. And if you have camp with max. number of players ratio of 1:2 (1 death 2 kills) or even 1:3 is pretty good in these situations and also very possible. If you have couple of DS's then you are death machine :mrgreen:
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

profesorhr wrote:New strategy is quite simple :wink: . Get killed and you have 3 sec to kill as many as you can because you are immortal. And if you have camp with max. number of players ratio of 1:2 (1 death 2 kills) or even 1:3 is pretty good in these situations and also very possible. If you have couple of DS's then you are death machine
Sorry but you are wrong.
:mrgreen:
If you are stuck in there (trying to find someone to kill), after 3 seconds you will be a dead piece of meat.
Simply because another "immortal" might respawn in your back.
So use those 3 seconds for the Speedy Gonzales part.
:lol:

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profesorhr
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Re: Hopeless 2 (v2.60)

Post by profesorhr »

I have tested this tactics today :wink: . Yes it might happen that some respawn player kills me from behind but most of the time I was killing them 2 or 3 in a row while having 3 sec advantage. Combining that with couple of DS's :baby: And the good part was that the camp was not full :mrgreen: .
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

profesorhr wrote:most of the time I was killing them 2 or 3 in a row while having 3 sec advantage.
1) those were dumbs. :mrgreen:
2) you cannot kill 3 players in 3 seconds
3) much more votes are needed to reduce the "immortality" from 3 to 2 seconds.
In my opinion, the current value (3 seconds) is the best match.
Most of the players will get used to it and they will stay away from the respawn areas.
:cheers:

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luptatorul87
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Re: Hopeless 2 (v2.60)

Post by luptatorul87 »

l think two seconds is enough to not die as otherwise you have no change of being in the area where you give him

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

luptatorul87 wrote:l think two seconds is enough to not die as otherwise you have no change of being in the area where you give him
http://hopeless2.net/forum/viewtopic.php?f=5&t=5385
:cheers:

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Topz007
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Re: Hopeless 2 (v2.60)

Post by Topz007 »

Remus wrote:
profesorhr wrote:most of the time I was killing them 2 or 3 in a row while having 3 sec advantage.
1) those were dumbs. :mrgreen:
2) you cannot kill 3 players in 3 seconds
3) much more votes are needed to reduce the "immortality" from 3 to 2 seconds.
In my opinion, the current value (3 seconds) is the best match.
Most of the players will get used to it and they will stay away from the respawn areas.
:cheers:
No problems, another appears behind them and kills all :mrgreen:
Semper Parabellum
Topz007

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Remus
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Re: Hopeless 2 (v2.60)

Post by Remus »

Clear the browser cache and reload the game.
1) the global motion is 12% faster.
2) the max speed in case of low health is 75% (compared to the previous 50% value).
:cheers:

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