Hopeless 2 (beta 1.90 - 1.99)
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: Hopeless 2 (beta 1.90 - 1.99)
Did you change any settings back to the way they were before?
Two players in SMC today were just outrageously shaky, like before the updates to solve that. One stood still and was moving back and forth so fast you couldn't even snipe her. The other walked 1 step forward, 1/2 step back, 1 step forward, 1/2 step back, etc, and you couldn't even shoot him before he fired off 3-shot bursts of his little pistola.
Or is it just a normal bad day?
This isn't one of my usual "you all suck" rants. I'm asking only because this is how it all used to look pre Remus God-like updates.
It's worrying me lmao
Two players in SMC today were just outrageously shaky, like before the updates to solve that. One stood still and was moving back and forth so fast you couldn't even snipe her. The other walked 1 step forward, 1/2 step back, 1 step forward, 1/2 step back, etc, and you couldn't even shoot him before he fired off 3-shot bursts of his little pistola.
Or is it just a normal bad day?
This isn't one of my usual "you all suck" rants. I'm asking only because this is how it all used to look pre Remus God-like updates.
It's worrying me lmao
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Hopeless 2 (beta 1.90 - 1.99)
Remus,
Which is a link for Domination?
Which is a link for Domination?
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
http://www.infdat.com/hopeless2/Domination.php" onclick="window.open(this.href);return false;Milan wrote:Remus,
Which is a link for Domination?
http://www.infdat.com/hopeless2/HMC.php?op=teams" onclick="window.open(this.href);return false;
Congratulations to Hell_Boyz (Milan & Kinho40) and Courageours (mucaht & manga)
for their first Domination match.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
another 1.99 update:
a new teleport destination in Kineterra plus:
You need to clear the browser cache (history) and to reload the game (webpage).
a new teleport destination in Kineterra plus:
You need to clear the browser cache (history) and to reload the game (webpage).
You do not have the required permissions to view the files attached to this post.
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: Hopeless 2 (beta 1.90 - 1.99)
Awesome.
PS
Don't give the dog 100 bite power! I changed my mind.
Yesterday I was walking the dog to base by myself and looking all around to make sure kinho doesn't sneak through a bush, and the dog had bit me 10 times on the trail and I barely had life left when he got to base.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
For now, 1 x dog bite = 1 x G-3/AK-47 bulletTimberwolf wrote:Don't give the dog 100 bite power! I changed my mind.
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA
Re: Hopeless 2 (beta 1.90 - 1.99)
Cool now Im gonna have a heartattack playing the game
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
Re: Hopeless 2 (beta 1.90 - 1.99)
Very nice jepp Remus ThanksRemus wrote:another 1.99 update:
a new teleport destination in Kineterra plus:
You need to clear the browser cache (history) and to reload the game (webpage).
There's a bullet for you
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
I don't know.mucaht wrote:Hi Remus new map what time?
I'm working on many things. A few of them:
- the 8th map
- 2 new weapons
- land mines
- new multiplayer mode
- spectators
- turkish prison
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA
Re: Hopeless 2 (beta 1.90 - 1.99)
OMG YES! LAND MINES(Better not only be for pro packagers ) and good to go ahead with the turkish prison, mateRemus wrote:I don't know.mucaht wrote:Hi Remus new map what time?
I'm working on many things. A few of them:
- the 8th map
- 2 new weapons
- land mines
- new multiplayer mode
- spectators
- turkish prison
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
Re: Hopeless 2 (beta 1.90 - 1.99)
Remus new map more good isRemus wrote:I don't know.mucaht wrote:Hi Remus new map what time?
I'm working on many things. A few of them:
- the 8th map
- 2 new weapons
- land mines
- new multiplayer mode
- spectators
- turkish prison
There's a bullet for you
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: Hopeless 2 (beta 1.90 - 1.99)
I could be wrong, but the land mines seem like the easiest "feature" implement, no?
They would definitely shut us all up for a while because they would be exciting!
I think they'd really, really be awesome in KIN Domination.
A lot of the time you can't get to the other side before the team sets out on the path, and the transporters are hit-or-miss. So leaving a present along the path for somebody to possibly step on is like the ultimate surprise and might possibly save a point.
They would definitely shut us all up for a while because they would be exciting!
I think they'd really, really be awesome in KIN Domination.
A lot of the time you can't get to the other side before the team sets out on the path, and the transporters are hit-or-miss. So leaving a present along the path for somebody to possibly step on is like the ultimate surprise and might possibly save a point.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
On contrary.Timberwolf wrote:I could be wrong, but the land mines seem like the easiest "feature" implement, no?
It's a new weapon and a tricky one.
I have to remind you the most important fact: this is NOT a single-player game!
In a multi-player game you have a broadcast and process a bunch of data.
In this case (land mines) are involved positions, timers, additional conditions.
And everything gets more complicated because any player might leave the camp at any moment.
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: Hopeless 2 (beta 1.90 - 1.99)
Damn.
Okay. Focus on new SMC Domination and leave the mines.
Okay. Focus on new SMC Domination and leave the mines.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
I promised you land mines and you'll get them.Timberwolf wrote:Damn.
Okay. Focus on new SMC Domination and leave the mines.
They are on my august-september to do list (the 8th map, 2 new weapons, new multiplayer mode, etc).
Today I just tested > spectate Milan.
Come on ... you'll love it!
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.90 - 1.99)
Remus Keep Kutta(Dog) in SMC
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Hopeless 2 (beta 1.90 - 1.99)
What is that?Remus wrote: Today I just tested > spectate Milan.
Come on ... you'll love it!
Something nice for me?
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
Yes, two new features are going to be available in a couple of days:simplysheikh wrote:Remus Keep Kutta(Dog) in SMC
1) spectators
2) Domination in SMC
Yes, a new command:Milan wrote:What is that?
Something nice for me?
> spectate username
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.90 - 1.99)
New command Milan for You
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: Hopeless 2 (beta 1.90 - 1.99)
If we're spectators after issuing the command, then won't be still technically be players occupying camp space?
I don't understand this command yet. But I do look forward to using it.
I will follow supreme to catch her in boxes always, and then I follow Tony to see if he takes me into walls, and then I will switch to follow Ovidiuo to see the best rat holes in camp!!
I don't understand this command yet. But I do look forward to using it.
I will follow supreme to catch her in boxes always, and then I follow Tony to see if he takes me into walls, and then I will switch to follow Ovidiuo to see the best rat holes in camp!!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
Spectator does not mean SpyBot.Timberwolf wrote:If we're spectators after issuing the command, then won't be still technically be players occupying camp space?
It's a significant extension of Break Time.
You can spectate anyone in Free For All and Free Teams, and also your team mates in any team mode.
Very funny, useful and not intrusive.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
See this short movie:
http://www.infdat.com/movies/Spectate_Topz007.html" onclick="window.open(this.href);return false;
So the command was > spectate Topz007
The spectators are also very useful to test certain connections.
http://www.infdat.com/movies/Spectate_Topz007.html" onclick="window.open(this.href);return false;
So the command was > spectate Topz007
The spectators are also very useful to test certain connections.
-
- Posts: 69
- Joined: 10 Oct 2009, 02:46
Re: Hopeless 2 (beta 1.90 - 1.99)
so it can be used by me also ?
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
Obviously (you have the Pro Package).gcool101 wrote:so it can be used by me also ?
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA
Re: Hopeless 2 (beta 1.90 - 1.99)
Oh remus, you really know how to make me jealous
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (beta 1.90 - 1.99)
Remus wrote:See this short movie:
http://www.infdat.com/movies/Spectate_Topz007.html" onclick="window.open(this.href);return false;
So the command was > spectate Topz007
The spectators are also very useful to test certain connections.
haha.. i loved this movie :)
show us milan coward movie too..
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.90 - 1.99)
supreme wrote:show us milan coward movie too..