realistic explosion effects

Do you want a new feature? Let us know about it.
Post Reply
somei
Posts: 18
Joined: 26 Feb 2011, 02:20

realistic explosion effects

Post by somei »

ok so i was thinking it would be cool if the camera from out viewing angle shook and a quick motion blur depending on how close the rpg's etc. hit near you.
so if the rpg hit somewhere by you it wouldn't shake the camera a lot.
but if i hit close to your or hit you it will shake a lot.
it will add another level of reality to the game
what do you think?
you can make it rain, but i'm so cool I make it snow
User avatar
Remus
Posts: 7803
Joined: 08 Oct 2009, 12:45

Re: realistic explosion effects

Post by Remus »

Realistic explosions involve thousands of particles.
That comes with a significant performances drop.
Can you compare a 9MB browser game with a 5GB standalone game?
A standalone game has full access to the system resources.
A browser based game has limited access.
And it's not only that.
You can play this game on ANY computer (even on those very cheap).
Did you ever play Crysis or Call of Duty?
On entry level computers it's impossible to play them.
On mid-range computers, in case of multiple "realistic" explosions at the same time,
you'll get a severe glitch (the screen is freezing for a short period of time).
That kills the gameplay.
I hope you got the main picture.
:wink:

p.s.
Glad to see you back and kicking.
:cheers:
somei
Posts: 18
Joined: 26 Feb 2011, 02:20

Re: realistic explosion effects

Post by somei »

ok i think i understand.
thanks for the info
you can make it rain, but i'm so cool I make it snow
Post Reply