The Lost Temple
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
The Lost Temple
If you find some bugs related to this map, please reply to this topic.
cheers
cheers
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: The Lost Temple
When I entered into a free teams last night it only had Timber and Supreme in and they were just chatting, (as usual). The score was 0-0 when I entered but counted rapidly to 17-0.
Did timbers kills suddenly count?
Did timbers kills suddenly count?
Scrap
Officially Retired!
Officially Retired!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: The Lost Temple
I'm not a guru in paranormal activities and love affairs.Scrappitt wrote:When I entered into a free teams last night it only had Timber and Supreme in and they were just chatting, (as usual). The score was 0-0 when I entered but counted rapidly to 17-0.
Did timbers kills suddenly count?
But I will investigate further.
Thanks for report Simon.
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
Re: The Lost Temple
remus también cuando uno anda en combate uno puede desaparecer haciéndose hacia atrás por ejemplo ando cerca de la pared y se me ocurre hacerme hacia atrás y desaparezco inmediatamente debes arreglar eso ya que se pierde de vista al otro jugador y de vuelta te mata
xD
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: The Lost Temple
Are you talking about the respawning places?anikilador wrote:remus también cuando uno anda en combate uno puede desaparecer haciéndose hacia atrás por ejemplo ando cerca de la pared y se me ocurre hacerme hacia atrás y desaparezco inmediatamente debes arreglar eso ya que se pierde de vista al otro jugador y de vuelta te mata
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
Re: The Lost Temple
haha no yo hablo de las paredes cuando estas en combate uno se hace hacia atrás y desaparece si se ve como la foto de gcool101 y prácticamente desaparece el jugador así me ha pasado muchas veces con Skynet, kurt, Timberwolf, Zoldyck, etc.
http://www.infdat.com/forum/download/fi ... &mode=view" onclick="window.open(this.href);return false;
http://www.infdat.com/forum/download/fi ... &mode=view" onclick="window.open(this.href);return false;
xD
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: The Lost Temple
It is where a wall overhangs a bit and in certain few places you can enter into the walls just enough to shoot beyond them.
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Scrap
Officially Retired!
Officially Retired!
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: The Lost Temple
Thanks for report Simon.Scrappitt wrote:It is where a wall overhangs a bit and in certain few places you can enter into the walls just enough to shoot beyond them.
Yes, this map had only 2 rounds of optimizations.
The previous StrykeMC map had about 12 rounds in 4 months ...
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: The Lost Temple
Today I have problem, when I come in camp my radar start with 0 sec., which means I dont have a radar... Its not big problem for me bcz I dont use radar but just to tell u, maybe its some problem on my account...
:ugeek:
:ugeek:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: The Lost Temple
This is not a bug.Milan wrote:Today I have problem, when I come in camp my radar start with 0 sec., which means I dont have a radar... Its not big problem for me bcz I dont use radar but just to tell u, maybe its some problem on my account...
:ugeek:
It's a new correction.
See the beta 0.91 update: http://www.infdat.com/forum/viewtopic.php?f=2&t=11" onclick="window.open(this.href);return false;
cheers
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: The Lost Temple
Hi,
This is a picture from few minutes ago, we played in Lost Tample, in camp was 5 players, are in these camps is a maximum 4???
This is a picture from few minutes ago, we played in Lost Tample, in camp was 5 players, are in these camps is a maximum 4???
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Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
-
- Posts: 40
- Joined: 08 Nov 2009, 14:09
- Location: Lisbon - Portugal
5 players in TLT
hey again remus
LOL
me, Milan, Zoldyck and yoxrock were in the lost temple camp with one more player... probably mucaht... and I have a lot of A's in math testes, so I believe that there were 5 players in that camp... we all saw and were surprised about that... I have the 0.97 version
cheers!
LOL
me, Milan, Zoldyck and yoxrock were in the lost temple camp with one more player... probably mucaht... and I have a lot of A's in math testes, so I believe that there were 5 players in that camp... we all saw and were surprised about that... I have the 0.97 version
cheers!
DoubleGuitar
-
- Posts: 40
- Joined: 08 Nov 2009, 14:09
- Location: Lisbon - Portugal
Re: The Lost Temple
I posted that in bugs report... sorry ouh, the 5th member was hannibal and not mucaht
DoubleGuitar
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: The Lost Temple
Milan wrote:Hi,
This is a picture from few minutes ago, we played in Lost Tample, in camp was 5 players, are in these camps is a maximum 4???
Guys, this is not a bug.johny wrote:me, Milan, Zoldyck and yoxrock were in the lost temple camp with one more player... probably mucaht... and I have a lot of A's in math testes, so I believe that there were 5 players in that camp... we all saw and were surprised about that... I have the 0.97 version
1) I did not kick out all the online players when I did the update.
2) many people have buggy browsers with wrong cache settings.
For these reasons there're still players with the previous version.
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey