Hopeless 2 (beta 1.50 - 1.58)
- Scrappitt
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- Location: UK
Re: Hopeless 2 (beta 1.50 - 1.55)
Nice map but those spiders take some killing!
Scrap
Officially Retired!
Officially Retired!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.55)
Try to do your best Simon.Scrappitt wrote:Nice map but those spiders take some killing!
Kill the spiders first and the other players after that.
Those spiders create confusion and you cannot see the real players.
-
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- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
I'm very glad to see a happy "legend".supreme wrote::) Great Map!
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.50 - 1.55)
Great Awesome BuddyRemus wrote:beta v1.55
The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
Congrats For one more Success
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.55)
Another happy "legend".simplysheikh wrote:Great Awesome Buddy
Congrats For one more Success
- ulubatli
- Posts: 550
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- Location: TR
Re: Hopeless 2 (beta 1.50 - 1.55)
so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
The police officer working for food is pleased.ulubatli wrote:so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5
-
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Re: Hopeless 2 (beta 1.50 - 1.55)
Do you need to delete a map for add other one?
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
This was a very "smart" question.kunaguero wrote:Do you need to delete a map for add other one?
Of course not.
-
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Re: Hopeless 2 (beta 1.50 - 1.55)
call me thick but where can i download the new version??????
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
Come on, you Angel of Darkness ...LadyOfDeath wrote:call me thick but where can i download the new version??????
Just clear the browser cache and reload the game (webpage).
-
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Re: Hopeless 2 (beta 1.50 - 1.55)
Lol , oh yeah duhRemus wrote:Come on, you Angel of Darkness ...LadyOfDeath wrote:call me thick but where can i download the new version??????
Just clear the browser cache and reload the game (webpage).
Thickness of Darkness
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
A new beta 1.55 update (you need to clear your browser cache and to reload):
The Q3 Shaders have been enabled for the Aztec Temple map. If you don't like them, you can turn them off in the game starting menu.
The Q3 Shaders have been enabled for the Aztec Temple map. If you don't like them, you can turn them off in the game starting menu.
You do not have the required permissions to view the files attached to this post.
-
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Re: Hopeless 2 (beta 1.50 - 1.55)
the new map looks like a five star map
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.55)
Gearsboy311 wrote:the new map looks like a five star map
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (beta 1.50 - 1.55)
Looking at this map, I see that scenario seems like the evening.Remus wrote:A new beta 1.55 update (you need to clear your browser cache and to reload):
The Q3 Shaders have been enabled for the Aztec Temple map. If you don't like them, you can turn them off in the game starting menu.
size similar to the mercenary camp, but a little more detailed, it offers many features to the characters that like to camouflage themselves, (or is it?).
Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
Semper Parabellum
Topz007
Topz007
- mucaht
- Posts: 291
- Joined: 11 Oct 2009, 12:31
- Location: Turkey
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
Re: Hopeless 2 (beta 1.50 - 1.55)
Muy bueno el camp
pero mis fps son de 5-16/50 :(
y prácticamente no me puedo mover, solo puedo
matar a mis contrincantes con las bombas
hasta un novato me podría matar fácilmente
pero mis fps son de 5-16/50 :(
y prácticamente no me puedo mover, solo puedo
matar a mis contrincantes con las bombas
hasta un novato me podría matar fácilmente
xD
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.55)
Topz007 wrote:Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
mucaht wrote:AZT (AZTEC TEMPLE VERY NİCE REMUS )
Noe,anikilador wrote:Muy bueno el camp
pero mis fps son de 5-16/50
You need a decent computer, that's all.
Here is a 3 years old mid-range computer: Core 2 Duo E6400, 2GB DDR2-800, GeForce 8600GT.
49 FPS in full camp (8 players)!
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
Re: Hopeless 2 (beta 1.50 - 1.55)
que bien
funcionan las alienware??
y cual pc es la mejor en el mundo?
(solo por curiosidad)
funcionan las alienware??
y cual pc es la mejor en el mundo?
(solo por curiosidad)
xD
-
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Re: Hopeless 2 (beta 1.50 - 1.55)
when is the fifth map gonna be ready to play on
- Scrappitt
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- Location: UK
Re: Hopeless 2 (beta 1.50 - 1.55)
Yeah, and I want the 6th and 7th map finished too.Gearsboy311 wrote:when is the fifth map gonna be ready to play on
Scrap
Officially Retired!
Officially Retired!
- Remus
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- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.57)
beta 1.57
Many corrections:
- increased damage for pistol, shotgun & sniper rifle
- less ammo for the default machine gun (G-3 or AK-47).
- M-249 has better damage & range compared to the default machine gun
- more optimizations for the AZT map.
- better & extended panels (to list properly the players with over 100,000 frags )
Many corrections:
- increased damage for pistol, shotgun & sniper rifle
- less ammo for the default machine gun (G-3 or AK-47).
- M-249 has better damage & range compared to the default machine gun
- more optimizations for the AZT map.
- better & extended panels (to list properly the players with over 100,000 frags )
-
- Posts: 69
- Joined: 10 Oct 2009, 02:46
Re: Hopeless 2 (beta 1.50 - 1.57)
I know i am late ...but remus nice work ...new map AZT is very good....liked it
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.57)
I'm very glad to hear you like it.gcool101 wrote:I know i am late ...but remus nice work ...new map AZT is very good....liked it
AZT rocks, especially on decent/fast computers.
Many players don't know the quality of the "Smooth Motion" engine (in the game menu).
Anyway, a snipers map is on the way.
- Remus
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- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
beta 1.58
- extended Radar-Minimap
Now you can see the direction from where you get damage.
requirements: the "corporal" rank or above.
The players with less than 100 frags, if they buy the Radar (for 90 seconds) from the Warehouse,
they get the extension as well.
- a few other corrections (game engine & AZT map)
- extended Radar-Minimap
Now you can see the direction from where you get damage.
requirements: the "corporal" rank or above.
The players with less than 100 frags, if they buy the Radar (for 90 seconds) from the Warehouse,
they get the extension as well.
- a few other corrections (game engine & AZT map)
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
The 2nd expansion of the Radar-Minimap: now you can see the direction of ALL the shooters.
The players with over 100 frags don't have to buy the radar to get this feature.
You need to clear your browser cache and to reload the game (webpage).
The players with over 100 frags don't have to buy the radar to get this feature.
You need to clear your browser cache and to reload the game (webpage).
-
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- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (beta 1.50 - 1.58)
Remus wrote:The 2nd expansion of the Radar-Minimap: now you can see the direction of ALL the shooters.
The players with over 100 frags don't have to buy the radar to get this feature.
i like this cooooool feature much much :)
:
- simplysheikh
- Posts: 254
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- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.50 - 1.58)
WOW Much fast Fighting
- Remus
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Re: Hopeless 2 (beta 1.50 - 1.58)
supreme wrote:i like this cooooool feature much much :)
Two happy legends.simplysheikh wrote:WOW Much fast Fighting
That's a good sign.
-
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Re: Hopeless 2 (beta 1.50 - 1.58)
I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
Yes, it's probably the best looking map in a browser based game.claudio90 wrote:I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...
However, it has 2 "problems":
1) the complex geometry and the Q3 shaders require a decent graphics card
(many players with cheap computers have frame rate issues on this map).
2) it's great for "Free For All" only.
For team modes, TFC remains the best map so far:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
For now ... because the next map (codenamed KIN) is gonna be the new leader.
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Re: Hopeless 2 (beta 1.50 - 1.58)
''For now ... because the next map (codenamed KIN) is gonna be the new leader.''
You are right Remus, certainly will be one succes. Seems being a map for sniper. Great map. Good job. Thank you master.
You are right Remus, certainly will be one succes. Seems being a map for sniper. Great map. Good job. Thank you master.
-
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- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (beta 1.50 - 1.58)
i am feeling cold by seeing this map :) .. nice nice !Remus wrote:Yes, it's probably the best looking map in a browser based game.claudio90 wrote:I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...
However, it has 2 "problems":
1) the complex geometry and the Q3 shaders require a decent graphics card
(many players with cheap computers have frame rate issues on this map).
2) it's great for "Free For All" only.
For team modes, TFC remains the best map so far:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
For now ... because the next map (codenamed KIN) is gonna be the new leader.
:
- mucaht
- Posts: 291
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- Location: Turkey
Re: Hopeless 2 (beta 1.50 - 1.58)
Remus map 5 what time coming? Very nice map
There's a bullet for you
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Hopeless 2 (beta 1.50 - 1.58)
2. June 2010 year
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.50 - 1.58)
Map Looking awesome It will be Fun i can see it is Ice i think on that Place may be difficult to walk
- Remus
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- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
I hope to post a new screenshot (more detailed) in a couple of days.simplysheikh wrote:Map Looking awesome It will be Fun i can see it is Ice i think on that Place may be difficult to walk
What can I say now (early stage): probably the best map for snipers and/or team play.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
The 5th map is still in alpha stage (a bunch of missing objects and features),
but I promised to show you some cool stuff:
http://www.infdat.com/movies/KIN_alpha.html" onclick="window.open(this.href);return false;
Between others, two game engine improvements:
1) now the rockets have nonlinear double controlled trajectory (more realistic).
Bye-bye accuracy at long distances for noobs.
2) perfect falling on steep slopes.
but I promised to show you some cool stuff:
http://www.infdat.com/movies/KIN_alpha.html" onclick="window.open(this.href);return false;
Between others, two game engine improvements:
1) now the rockets have nonlinear double controlled trajectory (more realistic).
Bye-bye accuracy at long distances for noobs.
2) perfect falling on steep slopes.
- anikilador
- Posts: 104
- Joined: 02 Nov 2009, 21:22
- Location: México
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
A new map 5 development screenshot.
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- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (beta 1.50 - 1.58)
Remus wrote:The 5th map is still in alpha stage (a bunch of missing objects and features),
but I promised to show you some cool stuff:
http://www.infdat.com/movies/KIN_alpha.html" onclick="window.open(this.href);return false;
Between others, two game engine improvements:
1) now the rockets have nonlinear double controlled trajectory (more realistic).
Bye-bye accuracy at long distances for noobs.
2) perfect falling on steep slopes.
The picture seems good but I think we get cold some while playing in this map..remus first I say to you "thank you".ı sure that You should so tired when u make this game... U see we also so tired to play this game as well..
We have got some request...If you want to know them then You can write here ...So I say what we have....
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Remus
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- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
3 greens defend the yellow base.
That's because they didn't find the green one.You do not have the required permissions to view the files attached to this post.
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- Joined: 14 Mar 2010, 18:55
Re: Hopeless 2 (beta 1.50)
perv.......................................Topz007 wrote:i 'll like that caracters,, but,, just the female so
The sounds them,, need better, i guess.
And,, " excuse me" for this,,, WOWWW!,,, beautifull Butts, that female!!!
oh yeah!!
but these are nice chararter models!
-
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Re: Hopeless 2 (beta 1.50 - 1.58)
wow :)Remus wrote:3 greens defend the yellow base.That's because they didn't find the green one.
YES!!! this is my place, hehe
:
- simplysheikh
- Posts: 254
- Joined: 11 Oct 2009, 06:27
- Location: Thailand Bangkok
Re: Hopeless 2 (beta 1.50 - 1.58)
Hi Remus superb Map waiting for it by the way who are they 3 noobs with 0 Frag
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (beta 1.50 - 1.58)
supreme wrote:wow :)
YES!!! this is my place, hehe
simplysheikh wrote:Hi Remus superb Map waiting for it
Remus, Necromanthus and Terminatorsimplysheikh wrote:who are they 3 noobs with 0 Frag?
-
- Posts: 78
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- Location: Hungary
Re: Hopeless 2 (beta 1.50 - 1.58)
Hi!
Very very nice!
Congratulation!!!
Very very nice!
Congratulation!!!