Great Map :) tyyyyyyyyyyyy!Remus wrote:v2.46
The 12th map has been included: The GraveYard (codenamed TGY).
Crazy action on multiple layers (including underground and roofs). Have fun.
Hopeless 2 (v2.40 - v2.49)
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (v2.40 - v2.46)
:
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Hopeless 2 (v2.40 - v2.46)
Its gonna be another NCY frag builder.
Turkey is deep in celebration tonight
Turkey is deep in celebration tonight
Scrap
Officially Retired!
Officially Retired!
- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
- Contact:
Re: Hopeless 2 (v2.40 - v2.46)
Just did my first walk-through and I like it! I especially like the portals!
The tunnel is going to be a death-trap and yep, this is a frag-generator!
I'm anxious to get home to my computer and try it out!
(I'm at work surrounded by the cheap computers my boss buys!)
The tunnel is going to be a death-trap and yep, this is a frag-generator!
I'm anxious to get home to my computer and try it out!
(I'm at work surrounded by the cheap computers my boss buys!)
“Crunchy goodness in every box!”
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.40 - v2.46)
W O Wslapshot wrote:Just did my first walk-through and I like it! I especially like the portals!
The tunnel is going to be a death-trap and yep, this is a frag-generator!
I'm anxious to get home to my computer and try it out!
(I'm at work surrounded by the cheap computers my boss buys!)
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Praveen
- Posts: 874
- Joined: 29 Oct 2010, 09:05
- Location: C:\WINDOWS
Re: Hopeless 2 (v2.40 - v2.46)
Great Work Boss
Big & Open Map...
Big & Open Map...
- skul
- Posts: 146
- Joined: 29 Mar 2011, 22:35
Re: Hopeless 2 (v2.40 - v2.46)
Remus wrote:v2.46
The 12th map has been included: The GraveYard (codenamed TGY).
Crazy action on multiple layers (including underground and roofs). Have fun.
- C'est un chef-d'œuvre! Félicitations!
- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
- Contact:
Re: Hopeless 2 (v2.40 - v2.46)
Maintenant vous parlez français mon ami?skul wrote:Remus wrote:v2.46
The 12th map has been included: The GraveYard (codenamed TGY).
Crazy action on multiple layers (including underground and roofs). Have fun.
- C'est un chef-d'œuvre! Félicitations!
“Crunchy goodness in every box!”
- Sootie
- Posts: 155
- Joined: 07 Jun 2010, 21:11
Re: Hopeless 2 (v2.40 - v2.46)
Hi Remus. Great map.Theres just two things I'm not sure about:
Firstly - Any chance of putting the Winchester somewhere else? Maybe swapping it's position with another pro weapon? (I admit that this is pure laziness on my part, having to go through portals several times to get to it ;))
Secondly - The ledge you can drop onto from the roof overlooks two spawnspots. Now that is just encouraging rats. Can you move it to another side?
Cheers.
Firstly - Any chance of putting the Winchester somewhere else? Maybe swapping it's position with another pro weapon? (I admit that this is pure laziness on my part, having to go through portals several times to get to it ;))
Secondly - The ledge you can drop onto from the roof overlooks two spawnspots. Now that is just encouraging rats. Can you move it to another side?
Cheers.
- Sootie
- Posts: 155
- Joined: 07 Jun 2010, 21:11
Re: Hopeless 2 (v2.40 - v2.46)
Edit: After having a closer look, that might only work on the side where the pizza is. Hard to tell from below but the spawnspots might be shielded by buildings on that side..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
To all: very glad to hear folks.
To Sootie: just clear the browser cache and reload the game (and the TGY map).
That's all you can get (the items uniform distribution is much more important).
To Sootie: just clear the browser cache and reload the game (and the TGY map).
That's all you can get (the items uniform distribution is much more important).
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
Clear the browser cache and reload the game.
Splash sounds in TGY.
Plus a new portrait inside the "church".
Splash sounds in TGY.
Plus a new portrait inside the "church".
- Sootie
- Posts: 155
- Joined: 07 Jun 2010, 21:11
Re: Hopeless 2 (v2.40 - v2.46)
Cheers Remus. Nice work.
-
- Posts: 175
- Joined: 14 Jun 2010, 06:45
Re: Hopeless 2 (v2.40 - v2.46)
the master has out done himself once again!Sootie wrote:Cheers Remus. Nice work.
thanks Remus for providing us with another great map!
- ulubatli
- Posts: 550
- Joined: 11 Jan 2010, 12:46
- Location: TR
Re: Hopeless 2 (v2.40 - v2.46)
Nice map and nice sounds it's like a walking in the rain or on the beach by foot.U are amazing Boss. Go on and always on top! Thanks to all your partners and u.Remus wrote:Clear the browser cache and reload the game.
Splash sounds in TGY.
Plus a new portrait inside the "church".
ULUBATLI
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
JohnnyB wrote:the master has out done himself once again!
thanks Remus for providing us with another great map!
ulubatli wrote:Nice map and nice sounds it's like a walking in the rain or on the beach by foot.U are amazing Boss. Go on and always on top! Thanks to all your partners and u.
p.s.
Clear the browser cache and reload the game.
I've just raised the lights/shadows level again.
TGY is looking even better.
p.s.2
Adobe is working on SW12.
All the features of the latest 3D engines will be available.
In a few months you'll get an awesome image quality as well.
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.40 - v2.46)
only after the bugs are fixedRemus wrote:JohnnyB wrote:the master has out done himself once again!
thanks Remus for providing us with another great map!ulubatli wrote:Nice map and nice sounds it's like a walking in the rain or on the beach by foot.U are amazing Boss. Go on and always on top! Thanks to all your partners and u.
p.s.
Clear the browser cache and reload the game.
I've just raised the lights/shadows level again.
TGY is looking even better.
p.s.2
Adobe is working on SW12.
All the features of the latest 3D engines will be available.
In a few months you'll get an awesome image quality as well.
Semper Parabellum
Topz007
Topz007
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
Because Marcos is stuck with the male no.2 character and he doesn't like the "dogs" with 120 life.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.40 - v2.46)
Hmm,Remus wrote:Because Marcos is stuck with the male no.2 character and he doesn't like the "dogs" with 120 life.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
now Kihno40 will be satisfied as his Christmas came earlyer. Any gift for me?? I am jealous!
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
22 days left.profesorhr wrote:Hmm,
now Kihno40 will be satisfied as his Christmas came earlyer. Any gift for me?? I am jealous!
Plenty time ...
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.40 - v2.46)
He he, you are quick.... Allways watching.! How many dogs you have big pappa?!Remus wrote:22 days left.profesorhr wrote:Hmm,
now Kihno40 will be satisfied as his Christmas came earlyer. Any gift for me?? I am jealous!
Plenty time ...
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: Hopeless 2 (v2.40 - v2.46)
thanks bossRemus wrote:Because Marcos is stuck with the male no.2 character and he doesn't like the "dogs" with 120 life.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
I'll see if this will be a consolation to me
I'll test it on the field.
I was dying more than killing.
I'll see if I can balance it, if not
go on bugging all
Semper Parabellum
Topz007
Topz007
- Kinho40
- Posts: 339
- Joined: 25 Oct 2009, 12:31
Re: Hopeless 2 (v2.40 - v2.46)
I do not want none of this Remus.Remus wrote:Because Marcos is stuck with the male no.2 character and he doesn't like the "dogs" with 120 life.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
I with 110 or 130 of life killed the same way.
My score did not fall ever.
Always my k / d is 2 / 1 or 3 / 1.
I just gave my opinion.
I do not want no change.
- profesorhr
- Posts: 1116
- Joined: 28 Jan 2011, 15:36
Re: Hopeless 2 (v2.40 - v2.46)
Well you are little bit late. The big Boss allready done it! So enjoy the free gift my dear friend!Kinho40 wrote:I do not want none of this Remus.Remus wrote:Because Marcos is stuck with the male no.2 character and he doesn't like the "dogs" with 120 life.
Because Aldinho wants more bonuses to the veterans.
And because these 2 brazilian players are important to me:
http://www.infdat.com/hopeless2/ranks.html" onclick="window.open(this.href);return false;
So now you get:
1) +10%...+20% life boost from characters
2) +10% life boost from Pro package
3) +10% life boost for marshals and +20% life boost for legends.
However ... to keep the gameplay balanced, the max life value is the same: 130
But now the veterans are able to "equalize" the character's life.
For example Marcos gets the max life for his favorite character.
I with 110 or 130 of life killed the same way.
My score did not fall ever.
Always my k / d is 2 / 1 or 3 / 1.
I just gave my opinion.
I do not want no change.
“Problems cannot be solved by the same level of thinking that created them.” - Albert Einstien
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
So at the end you didn't ask for anything ...Kinho40 wrote:I do not want none of this Remus.
I with 110 or 130 of life killed the same way.
My score did not fall ever.
Always my k / d is 2 / 1 or 3 / 1.
I just gave my opinion.
I do not want no change.
OK.
Clear the browser cache and reload the game.
Get close to Lady Gaga's tombstone.
That's my gift to you.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (v2.40 - v2.46)
wow, you are giving too much gifts to those who are not even asking and did not giving me a single gift???????????who kept on asking all the time baaaaaaaaaaaa i hate you haa.Remus wrote:So at the end you didn't ask for anything ...Kinho40 wrote:I do not want none of this Remus.
I with 110 or 130 of life killed the same way.
My score did not fall ever.
Always my k / d is 2 / 1 or 3 / 1.
I just gave my opinion.
I do not want no change.
OK.
Clear the browser cache and reload the game.
Get close to Lady Gaga's tombstone.
That's my gift to you.
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.46)
You got gifts all the time.supreme wrote:wow, you are giving too much gifts to those who are not even asking
and did not giving me a single gift???????????
who kept on asking all the time
baaaaaaaaaaaa i hate you haa.
Besides, you asked for miss Crofty.
And she is on the way.
- newbie
- Posts: 196
- Joined: 03 Apr 2011, 13:36
- Location: Romania,Timisoara,Dragsina
- Contact:
Re: Hopeless 2 (v2.40 - v2.46)
Hi all!
Hey Remus try adding Jingle bells!
Hey Remus try adding Jingle bells!
Newbie the captan of the Team:
Extreme_Fighters]
Extreme_Fighters]
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
v2.47
No more skeletons.
No more "3d person" in team matches.
Here is the new "monster" no.4:
No more skeletons.
No more "3d person" in team matches.
Here is the new "monster" no.4:
You do not have the required permissions to view the files attached to this post.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Hopeless 2 (v2.40 - v2.47)
Fucked up map, just saw it and play it, and very very ugly and scary ninja
You are master of game designe
You are master of game designe
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
I thought you, Zoldyck & mucaht deserve a tombstone in this map.Milan wrote:Fucked up map, just saw it and play it, and very very ugly and scary ninja
You are master of game designe
But you're still alive!
- By_Enes
- Posts: 782
- Joined: 18 Aug 2011, 11:25
Re: Hopeless 2 (v2.40 - v2.47)
Remus wrote:v2.47
No more skeletons.
No more "3d person" in team matches.
Here is the new "monster" no.4:
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: Hopeless 2 (v2.40 - v2.47)
Tombstone? Hell no. Maybe a map by my name If you ever decide to design a football stadium map then that map can have name AC MilanRemus wrote: I thought you, Zoldyck & mucaht deserve a tombstone in this map.
But you're still alive!
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: Hopeless 2 (v2.40 - v2.47)
Remus wrote:No more skeletons.
Remus wrote:No more "3d person" in team matches.
When i play I would like to play team matches, but it's not that easy to find team mates and opponents.
I only play in 3rd person now, so i would be reluctant to play team matches now.
Maybe a command "> no 3rd" then the teams can decide before playing
I like it, and the new map (TGY) i just wish the camp could be biggerRemus wrote:Here is the new "monster" no.4:
Attachment:
ninja.jpg [ 119.83 KiB | Viewed 24 times ]
“Always be a first rate version of yourself and not a second rate version of someone else.”
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
The 3rd person mode was one of the reasons they don't play team matches anymore.Lenny wrote:Maybe a command "> no 3rd" then the teams can decide before playing
Simply put, 1st person and 3rd person in the same camp is not fair.
Why?
Because all the maps (including the boxes) have been designed for 1st person.
But I will think about a dual 1st/3rd person approach for team matches.
Crazy action on multiple layers.Lenny wrote:I like it, and the new map (TGY) i just wish the camp could be bigger
Very interesting gameplay.
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: Hopeless 2 (v2.40 - v2.47)
After playing this game for 2 years or so in 1st, and playing for 6 months or so in 3rd
My opinion is
3rd rocks and 1st is old school.
There should be a place for both.
My opinion is
3rd rocks and 1st is old school.
There should be a place for both.
“Always be a first rate version of yourself and not a second rate version of someone else.”
- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
- Contact:
Re: Hopeless 2 (v2.40 - v2.47)
I agree. There are many of us who play 3rd person. Once you get used to it, it's hard to go back to 1st person!Lenny wrote:After playing this game for 2 years or so in 1st, and playing for 6 months or so in 3rd
My opinion is
3rd rocks and 1st is old school.
There should be a place for both.
“Crunchy goodness in every box!”
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
I agree with you folks, but it's still not fair.slapshot wrote:I agree. There are many of us who play 3rd person. Once you get used to it, it's hard to go back to 1st person!Lenny wrote:After playing this game for 2 years or so in 1st, and playing for 6 months or so in 3rd
My opinion is
3rd rocks and 1st is old school.
There should be a place for both.
3rd person means fake aiming, so there is a disadvantage for the 1st person users.
Anyway, I think I found the best solution.
Miss Crofty will be a 3rd person forced character in team matches.
Equal chances for all the players.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
Clear the browser cache and reload the game.
Another v2.47 update:
- bye-bye female no.2 (I always wanted to get rid of that character)
- the previous female no.4 is the current female no.2
- miss Crofty (the supreme female ) joined the game.
Note 1: all the Pro Package characters (male,female,monster) have double bonus.
Note 2: this version is 100% backwards compatible.
Another v2.47 update:
- bye-bye female no.2 (I always wanted to get rid of that character)
- the previous female no.4 is the current female no.2
- miss Crofty (the supreme female ) joined the game.
Note 1: all the Pro Package characters (male,female,monster) have double bonus.
Note 2: this version is 100% backwards compatible.
You do not have the required permissions to view the files attached to this post.
- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
- Contact:
Re: Hopeless 2 (v2.40 - v2.47)
Remus wrote:Clear the browser cache and reload the game.
Another v2.47 update:
- bye-bye female no.2 (I always wanted to get rid of that character)
- the previous female no.4 is the current female no.2
- miss Crofty (the supreme female ) joined the game.
Note 1: all the Pro Package characters (male,female,monster) have double bonus.
Note 2: this version is 100% backwards compatible.
Niiiiice!
“Crunchy goodness in every box!”
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Hopeless 2 (v2.40 - v2.47)
coooooooooooooooool, Really cool character, but no one have shown me this character in camp :( tyyyyy so much :)Remus wrote:Clear the browser cache and reload the game.
Another v2.47 update:
- bye-bye female no.2 (I always wanted to get rid of that character)
- the previous female no.4 is the current female no.2
- miss Crofty (the supreme female ) joined the game.
Note 1: all the Pro Package characters (male,female,monster) have double bonus.
Note 2: this version is 100% backwards compatible.
:
- Praveen
- Posts: 874
- Joined: 29 Oct 2010, 09:05
- Location: C:\WINDOWS
Re: Hopeless 2 (v2.40 - v2.47)
you mean bye-bye to PraveenRemus wrote: bye-bye female no.2 (I always wanted to get rid of that character)
NOOOOOOOOOOOOO!
P.S. The New Character is Good Anyway
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
The current 4 females are the best characters.Praveen wrote:you mean bye-bye to Praveen
NOOOOOOOOOOOOO!
P.S. The New Character is Good Anyway
You always asked for a "child", so female 2 is your character now.
Male 1 & 2 are also blacklisted for a long time ago.
A waste of polygons for not very good results.
I have to find something good for Sootie and Kinho40 because I want to get rid of them.
p.s.
Female 4 is the best character by far.
It's also the most elaborate.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
Subcomandante Marcos?Sootie wrote:Just a suggestion
You had a female with a similar head. And most of the players didn't like her ...
Also, the current ninja character looks better.
- Kinho40
- Posts: 339
- Joined: 25 Oct 2009, 12:31
Re: Hopeless 2 (v2.40 - v2.47)
You told it to me Remus??Remus wrote:Subcomandante Marcos?Sootie wrote:Just a suggestion
You had a female with a similar head. And most of the players didn't like her ...
Also, the current ninja character looks better.
If it was not understood, sorry
- Kinho40
- Posts: 339
- Joined: 25 Oct 2009, 12:31
Re: Hopeless 2 (v2.40 - v2.47)
For me, there is no problem in being removed from the male characters 1 and 2.
I play with them because they all recognize me on the field they got used to me using this character.
If you delete the other I will use and continue playing the same way.
You can delete.
To improve the game, I do not see any problem.
I play with them because they all recognize me on the field they got used to me using this character.
If you delete the other I will use and continue playing the same way.
You can delete.
To improve the game, I do not see any problem.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
His suggestion was a not working link.Kinho40 wrote:You told it to me Remus??
If it was not understood, sorry
Here is the working one: http://www.google.com/search?tbm=isch&h ... nte+marcos" onclick="window.open(this.href);return false;
Sootie and zesuga are stuck with male no.1 (the green noob).
You are stuck with male no.2
I might replace both characters with something better at one point.
- Kinho40
- Posts: 339
- Joined: 25 Oct 2009, 12:31
Re: Hopeless 2 (v2.40 - v2.47)
No problem.Remus wrote:His suggestion was a not working link.Kinho40 wrote:You told it to me Remus??
If it was not understood, sorry
Here is the working one: http://www.google.com/search?tbm=isch&h ... nte+marcos" onclick="window.open(this.href);return false;
Sootie and zesuga are stuck with male no.1 (the green noob).
You are stuck with male no.2
I might replace both characters with something better at one point.
As I said, if it is to improve the game, excludes them and makes one or more other better.
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Hopeless 2 (v2.40 - v2.47)
Because I like to see only happy people, this outfit is for Praveen:
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Re: Hopeless 2 (v2.40 - v2.47)
Remus wrote:Because I like to see only happy people, this outfit is for Praveen:
As always...
“Crunchy goodness in every box!”