You can kick him out of camp if you like, but that won't change anything.Topz007 wrote:ok, the next time i'll kick him, and ask it
v2.64 is not available on apocalypsecity.net
You can kick him out of camp if you like, but that won't change anything.Topz007 wrote:ok, the next time i'll kick him, and ask it
go it, i'll go to avoid that camp(what a mess, hehehe)Remus wrote:You can kick him out of camp if you like, but that won't change anything.Topz007 wrote:ok, the next time i'll kick him, and ask it
v2.64 is not available on apocalypsecity.net
If it's not avalable how come just the player had a high score and Topz and Slapshot not?Remus wrote:You can kick him out of camp if you like, but that won't change anything.Topz007 wrote:ok, the next time i'll kick him, and ask it
v2.64 is not available on apocalypsecity.net
OMG ... these mature veterans need low-level education.freekarol wrote:If it's not avalable how come just the player had a high score and Topz and Slapshot not?
If I understand well, kicking somebody out of a camp doesnt change anything no matter what camp I'm in, right?
Because our accounts are not from apocalypsecity.net. So the update affects us.freekarol wrote:If it's not avalable how come just the player had a high score and Topz and Slapshot not?Remus wrote:You can kick him out of camp if you like, but that won't change anything.Topz007 wrote:ok, the next time i'll kick him, and ask it
v2.64 is not available on apocalypsecity.net
If I understand well, kicking somebody out of a camp doesnt change anything no matter what camp I'm in, right?
helsidi is a player from Italy.TargetMisser wrote:I was in the Market doing battle against several players at 09-04-2014 17:16 and found Helsidi to be immortal. I could stand right in front of her/him firing endless bullets with no effect on health. I tried checking with other players in there at the time but appeared to be no English speaking players. Observed others shooting at her with no effect.
I agree.freekarol wrote:Slapshot, Topz and Me played with Helsidi today and I must say he or she dies normally. I even didn't notice that this player would walk through walls. One thing is sure, this player plays smartly.
Helsidi as played a lot in the market while i have been there and i have found no problems with this player and usually dies after about 4 - 5 shots.Remus wrote:I agree.freekarol wrote:Slapshot, Topz and Me played with Helsidi today and I must say he or she dies normally. I even didn't notice that this player would walk through walls. One thing is sure, this player plays smartly.
The main problem is that he is using the Vodafone ISP.
During the rush hours they have many bottlenecks.
When you speak on the phone, that's irrelevant.
But when you play a multiplayer game, you drop data packets and the other players think that you're an immortal or a cheater.
Yes, he hides somewhere around the place but not always so won't be surprised when Helsidi kills you in a different place, haha.hawk wrote:Helsidi as played a lot in the market while i have been there and i have found no problems with this player and usually dies after about 4 - 5 shots.Remus wrote:I agree.freekarol wrote:Slapshot, Topz and Me played with Helsidi today and I must say he or she dies normally. I even didn't notice that this player would walk through walls. One thing is sure, this player plays smartly.
The main problem is that he is using the Vodafone ISP.
During the rush hours they have many bottlenecks.
When you speak on the phone, that's irrelevant.
But when you play a multiplayer game, you drop data packets and the other players think that you're an immortal or a cheater.
Of course, mobile internet is not ok for playing online 3D games but this connection is better than no internet connection.Remus wrote:I agree.freekarol wrote:Slapshot, Topz and Me played with Helsidi today and I must say he or she dies normally. I even didn't notice that this player would walk through walls. One thing is sure, this player plays smartly.
biggthumbsup
The main problem is that he is using the Vodafone ISP.
During the rush hours they have many bottlenecks.
When you speak on the phone, that's irrelevant.
But when you play a multiplayer game, you drop data packets and the other players think that you're an immortal or a cheater.
Two players (probably brothers) from Saudi Arabia with an "impressive" connection to Chicago - USA.Sootie wrote:I'd like to draw everyone's attention to two immortals who always enter the camp together hvfk2003 and hvfk2004. I suspect its one person with a deadhead on two computers or maybe two people in an internet cafe. Their connection sucks harder than a nannygoat.
Either they are playing from a wardrobe sized computer from the sixties or they are using a very unrefined hack program of sorts. Whatever the case - they mess up the gameplay in any camp they enter into. Any ideas?
As you have pointed out immortals ruin the gameplay, and we don't know if its due to a bad connection or a hack programme,maybe best to ask these kind of players to reboot, and whether they understand us or not,kick them after asking them at least three times.Sootie wrote:I'd like to draw everyone's attention to two immortals who always enter the camp together hvfk2003 and hvfk2004. I suspect its one person with a deadhead on two computers or maybe two people in an internet cafe. Their connection sucks harder than a nannygoat.
Either they are playing from a wardrobe sized computer from the sixties or they are using a very unrefined hack program of sorts. Whatever the case - they mess up the gameplay in any camp they enter into. Any ideas?
Kick them out of a camp or leave a camp where they are playing(i usually don't join a camp if I see players, who don't die normally, in it). Another option is reporting them what you've already done.
Yes, I had these two join my camp the other day. Almost immediately after, a thick, black substance began spewing uncontrollably from every faucet in my home, a deafening high-pitched hum erupted from the television, the city went dark, my dog grew violently ill, my place of employment burned to the ground, and my ex-wife showed up at my door demanding alimony.Remus wrote:Two players (probably brothers) from Saudi Arabia with an "impressive" connection to Chicago - USA.Sootie wrote:I'd like to draw everyone's attention to two immortals who always enter the camp together hvfk2003 and hvfk2004. I suspect its one person with a deadhead on two computers or maybe two people in an internet cafe. Their connection sucks harder than a nannygoat.
Either they are playing from a wardrobe sized computer from the sixties or they are using a very unrefined hack program of sorts. Whatever the case - they mess up the gameplay in any camp they enter into. Any ideas?
Thanks for reporting.
Stay sharp!
WoW! Could not believe my eyes! slap is writing new episode of Star Wars
Yes, I had these two join my camp the other day. Almost immediately after, a thick, black substance began spewing uncontrollably from every faucet in my home, a deafening high-pitched hum erupted from the television, the city went dark, my dog grew violently ill, my place of employment burned to the ground, and my ex-wife showed up at my door demanding alimony.
An "impressive" connection my !
Steve saw something what didn't happen. You know, too much beer.profesorhr wrote:WoW! Could not believe my eyes! slap is writing new episode of Star Wars
Yes, I had these two join my camp the other day. Almost immediately after, a thick, black substance began spewing uncontrollably from every faucet in my home, a deafening high-pitched hum erupted from the television, the city went dark, my dog grew violently ill, my place of employment burned to the ground, and my ex-wife showed up at my door demanding alimony.
An "impressive" connection my !
If they ruin the gameplay, just kick them out of camp.hawk wrote:As you have pointed out immortals ruin the gameplay, and we don't know if its due to a bad connection or a hack programme
Steve is acting in Final Destination 7.slapshot wrote:Yes, I had these two join my camp the other day. Almost immediately after, a thick, black substance began spewing uncontrollably from every faucet in my home, a deafening high-pitched hum erupted from the television, the city went dark, my dog grew violently ill, my place of employment burned to the ground, and my ex-wife showed up at my door demanding alimony.
An "impressive" connection my ASS
Never underestimate my ability to know bullshit when I see it. Just because I don't call you on it, does not mean I am fooled.slapshot wrote:Yes, I had these two join my camp the other day. Almost immediately after, a thick, black substance began spewing uncontrollably from every faucet in my home, a deafening high-pitched hum erupted from the television, the city went dark, my dog grew violently ill, my place of employment burned to the ground, and my ex-wife showed up at my door demanding alimony.
An "impressive" connection my !
Sootie wrote:Their connection sucks harder than a nannygoat.
recently these two enter camps together and were immediately acting as a team. They've been warned and I think they've stopped that. But now they each ask "please don't shoot me" and "be my friend".Sootie wrote:I'd like to draw everyone's attention to two immortals who always enter the camp together hvfk2003 and hvfk2004. I suspect its one person with a deadhead on two computers or maybe two people in an internet cafe. Their connection sucks harder than a nannygoat.
Either they are playing from a wardrobe sized computer from the sixties or they are using a very unrefined hack program of sorts. Whatever the case - they mess up the gameplay in any camp they enter into. Any ideas?
Kick them out of a camp or leave a camp where they are playing(i usually don't join a camp if I see players, who don't die normally, in it). Another option is reporting them what you've already done. :lol
This is the reason why I kill everyone outside team camps even if I see some veterans who also don't kill all. Players learn from what they see so I'm not surprised that there are more and more players who want to make friends with someone=not shooting each other. This is not teaming(usually such players won't shoot together at someone but I still think that it's not ok.slapshot wrote:recently these two enter camps together and were immediately acting as a team. They've been warned and I think they've stopped that. But now they each ask "please don't shoot me" and "be my friend".Sootie wrote:I'd like to draw everyone's attention to two immortals who always enter the camp together hvfk2003 and hvfk2004. I suspect its one person with a deadhead on two computers or maybe two people in an internet cafe. Their connection sucks harder than a nannygoat.
Either they are playing from a wardrobe sized computer from the sixties or they are using a very unrefined hack program of sorts. Whatever the case - they mess up the gameplay in any camp they enter into. Any ideas?
Kick them out of a camp or leave a camp where they are playing(i usually don't join a camp if I see players, who don't die normally, in it). Another option is reporting them what you've already done. :lol
Firstly, while they both seem polite and nice enough, I don't start friendships based upon whether another player shoots me or not.
Secondly, while I'm friends with most players already, I tend to shoot to shoot at everyone.
Third, as I pointed out to these two, within minutes they were very close to my k/d. Mainly, because I have to empty 30 - 40 bullets into each of them before they die; transversely... well you can guess the rest.
So why the hell do these guys need players to not shoot them?
Poor? why? I just reported something weird that I sawridikk wrote:jajaj poor juan Ridikk saw his ghost in the Ridikk infection are two accounts that we play me and my wife did not tell him more things that I removed the account
Maybe the chat is monitored by Remus. If not, then we could run our own monitoring software because we are not fast enough to make a screenshot when somebody did something bad.slapshot wrote:today in NCY, sonvolll was asking renzo80 for his password. This was witnessed by myself, profesorhr, freekarol and sootie. None of us managed to get a screenshot before the chat was covered by other remarks. Keep an eye on this one...
This player plays a lot when I am about,and loves playing in ncy free for all,often comes in tmk and asks other players to play in ncy,the reply is usually no thanks.slapshot wrote:today in NCY, sonvolll was asking renzo80 for his password. This was witnessed by myself, profesorhr, freekarol and sootie. None of us managed to get a screenshot before the chat was covered by other remarks. Keep an eye on this one...
Technically speaking, "shared password" is not cheating.slapshot wrote:today in NCY, sonvolll was asking renzo80 for his password. This was witnessed by myself, profesorhr, freekarol and sootie.
None of us managed to get a screenshot before the chat was covered by other remarks. Keep an eye on this one...
Only the last 4 messages are stored on every computer.hawk wrote:Maybe a new command > chat,the chat box pops up and stay on you can scroll up and down on it and see all the chat you want,would be best done from the > break time,so as to get a screenshot.I don't think the chat box stay on long enough to be able to get a screen shot,when finished > chat,to close the box.
Just an idea which I think would be nice for any player that would want a screen shot of the chat.
It's not as bad as you think. 50-60 MB? That's not much when you realize how big HDDs servers have. Read all messages? Not important. Somebody will announce something and you will use a search engine to find the right text. Simple.Remus wrote:To store all the messages is not a good idea because it means wasted memory, slowdowns and possible crashes.
To get an idea, the daily log takes about 50-60 MB and you need a few hours to read all that crap.
Sonvoll is always asking players to play in another camp it is annoying,I said before we need a command that stops a player from coming back in,especially if that player as been kicked about three times and still is being a pain.Sootie wrote:Just to clarify:
Renzo80 has nothing to do with this. I opened that camp and sonvolll kept asking me and everyone else to play Infection. He wouldn't take no for an answer. As nobody was up for it, he started trying to mute and punish people so I had to throw him out repeatedly. I even locked the camp to stop his trolling. He is the moron here.
Glad you clarified that, no renzo80 did nothing wrong. And yes, sonvolll is an impatient kiddie who displays signs of A.D.D. or something similar with comments like "NCY infection go go go go go go go go go go" and similar comments. He is quite insistent (because he speaks almost no English) but I did witness him trying to mute and punish other players. (certainly not a candidate for Triple X)Sootie wrote:Just to clarify:
Renzo80 has nothing to do with this. I opened that camp and sonvolll kept asking me and everyone else to play Infection. He wouldn't take no for an answer. As nobody was up for it, he started trying to mute and punish people so I had to throw him out repeatedly. I even locked the camp to stop his trolling. He is the moron here.
It has nothing to do with the server daily log.freekarol wrote:It's not as bad as you think. 50-60 MB? That's not much when you realize how big HDDs servers have.
Read all messages? Not important. Somebody will announce something and you will use a search engine to find the right text. Simple.
I think lots of players here play games that were downloaded to their PCs so such players wouldn't mind if Hopless 2 did that too.Remus wrote:It has nothing to do with the server daily log.freekarol wrote:It's not as bad as you think. 50-60 MB? That's not much when you realize how big HDDs servers have.
Read all messages? Not important. Somebody will announce something and you will use a search engine to find the right text. Simple.
To store a HUGE text file on every computer is a bad idea.
There are many players with messed up OS and/or browser.
For them that HUGE text file will lead to slowdowns and crashes.
And all of these for what?
To read a bunch of "wwwsssssaaaaaaadd", "f**k you" and other crap.
Don't mix them up.freekarol wrote:I think lots of players here play games that were downloaded to their PCs so such players wouldn't mind if Hopless 2 did that too.
I went into ncy and saw the same thing and both them players left at the same time.sega wrote:Remus , Moderators :
Papynator and Dreadozaure the same person.
Please follow them.
Papynator kill : 51
Dreadozaure kill : 0
He opens two internet page. ( Hopeless 2 )
Dreadozaure not play and Papynator killed.
Dreadozaure got banned.sega wrote:Papynator and Dreadozaure the same person.
Please follow them.
Papynator kill : 51
Dreadozaure kill : 0
He opens two internet page. ( Hopeless 2 )
Dreadozaure not play and Papynator killed.
I thank youRemus wrote:Dreadozaure got banned.sega wrote:Papynator and Dreadozaure the same person.
Please follow them.
Papynator kill : 51
Dreadozaure kill : 0
He opens two internet page. ( Hopeless 2 )
Dreadozaure not play and Papynator killed.
Thanks for report.
You have a funny sense of humor. I can give you thatridikk wrote:oh that good boy sega
Oh,Sorry !ridikk wrote:oh that good boy sega
In a 400x225 screenshot of the desktop it's impossible to see the names on the scoreboard.slapshot wrote:This needs explanation: (Esto es considerado como una forma de hacer trampa. Nosotros lo llamamos "deadheading".)
NOW you can see them.Remus wrote:In a 400x225 screenshot of the desktop it's impossible to see the names on the scoreboard.slapshot wrote:This needs explanation: (Esto es considerado como una forma de hacer trampa. Nosotros lo llamamos "deadheading".)