
ghost players
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- Posts: 89
- Joined: 26 Oct 2012, 01:14
ghost players
Friend remus because you do not test putting ghosts players in every field there are so many fields hopeless if no players one can play with that player which WANT field that likes to play but that if every you see the player ghost dies only consider the 5 points but did not add fragments but if you subtract 5 points kills you is an idea to keep the game desaparesca not forgotten 

- slapshot
- Posts: 3041
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- Location: USA, Michigan
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Re: ghost players
by the term "ghost player", are you referring to non-registered beginners that appear s "player" on the roster?ridikk wrote:Friend remus because you do not test putting ghosts players in every field there are so many fields hopeless if no players one can play with that player which WANT field that likes to play but that if every you see the player ghost dies only consider the 5 points but did not add fragments but if you subtract 5 points kills you is an idea to keep the game desaparesca not forgotten
“Crunchy goodness in every box!”
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- Posts: 89
- Joined: 26 Oct 2012, 01:14
Re: ghost players
what I mean is that if remus can add players to play to all fields
but those players that are created by remus to play with them which field WANT those players will be part of the game as the dog domination
but those players that are created by remus to play with them which field WANT those players will be part of the game as the dog domination

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- Posts: 103
- Joined: 13 Nov 2012, 23:50
Re: ghost players
You just want on easy way to get points. 

- slapshot
- Posts: 3041
- Joined: 11 Feb 2011, 16:01
- Location: USA, Michigan
- Contact:
Re: ghost players
ok, so like a "single player" version of the game.ridikk wrote:what I mean is that if remus can add players to play to all fields
but those players that are created by remus to play with them which field WANT those players will be part of the game as the dog domination
“Crunchy goodness in every box!”
- hawk
- Posts: 229
- Joined: 13 Feb 2013, 08:43
- Location: England
Re: ghost players
slapshot wrote:ok, so like a "single player" version of the game.ridikk wrote:what I mean is that if remus can add players to play to all fields
but those players that are created by remus to play with them which field WANT those players will be part of the game as the dog domination

What would become of the ghost player when other players arrived ? would it be ignored? or would it vanish?.
It would take a lot of work to put a ghost player in every camp,no point it appearing as a player on the players list.
Sootie mentioned something like this,a terminator in every camp and Remus put a screen shot of the idea somewhere in the forums,and things look very cool,so hopefully in the near future we will have the Terminator in every map.
Feel the fear and do it anyway
- hawk
- Posts: 229
- Joined: 13 Feb 2013, 08:43
- Location: England
Re: ghost players
The ghost player or drone character.
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Feel the fear and do it anyway
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- Posts: 89
- Joined: 26 Oct 2012, 01:14
Re: ghost players
this is to regain players in any given field the player has the desicion to play with the ghost player 1vs1 or in a yeno in a field of 8 players is summarily 1 mas that is if it kills them subtract 5 points if kill would add 5 points 

- hawk
- Posts: 229
- Joined: 13 Feb 2013, 08:43
- Location: England
Re: ghost players
Losing points while trying to kill others is something most players won't enjoy,even the the player vs drone wouldn't be worth it,it would mean the points would be going up and down.ridikk wrote:this is to regain players in any given field the player has the desicion to play with the ghost player 1vs1 or in a yeno in a field of 8 players is summarily 1 mas that is if it kills them subtract 5 points if kill would add 5 points
Killing the drone to gain points in camp with other players would be fine as every player would have a chance,the player vs drone would be best for practice,losing points in this game would ruin it.

Feel the fear and do it anyway