how to avoid mines
- John_H
- Posts: 612
- Joined: 06 Nov 2009, 10:14
how to avoid mines
What about if you just crouch you have 3 steps before the trigger gets armed so you can see where the land mine is positioned
If you like the idea it can be implemented with the possibility of stealing the enemy mine in the range of those 3 steps before arming trigger just pressing the use button...yes...yes...aiming the mine (if you already have your mine...just release yours ) so you will have 2 mines ready to use and your enemy will lose 10 points and 1 frag
and if you want more fun you can see the mine just using in a certain range your sniper scope and shooting at it the mine will explode
If you like the idea it can be implemented with the possibility of stealing the enemy mine in the range of those 3 steps before arming trigger just pressing the use button...yes...yes...aiming the mine (if you already have your mine...just release yours ) so you will have 2 mines ready to use and your enemy will lose 10 points and 1 frag
and if you want more fun you can see the mine just using in a certain range your sniper scope and shooting at it the mine will explode
Brigata HG
- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: how to avoid mines
When I first proposed land mines some months back, I was thinking that people could crawl over them and steal them. Or that crouching and general would keep them from exploding.
I don't mind this idea. If someone crouches and crawls over my mine and doesn't explode, that's on them - because if they're in crouch, they're sitting ducks for gunfire then! So it's not like some big advantage.
And a remote trigger for the mine would be cool, but I think they have enough range as it is. You can walk within 10 feet of the mines!
I don't mind this idea. If someone crouches and crawls over my mine and doesn't explode, that's on them - because if they're in crouch, they're sitting ducks for gunfire then! So it's not like some big advantage.
And a remote trigger for the mine would be cool, but I think they have enough range as it is. You can walk within 10 feet of the mines!
- Topz007
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- Joined: 26 Oct 2009, 04:50
Re: how to avoid mines
I've seen exploding mines, but only one person dies (who is quite close, takes no scratches)
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Topz007
Topz007
- Topz007
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Re: how to avoid mines
we get here, but this business of landmines is a great sluttyTopz007 wrote:I've seen exploding mines, but only one person dies (who is quite close, takes no scratches)
It's nice to put in places ratones
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Topz007
Topz007
- Remus
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Re: how to avoid mines
The proximity mines cannot be disabled.John_H wrote: What about if you just crouch you have 3 steps before the trigger gets armed so you can see where the land mine is positioned
On the other hand, 2 or more mines per player is out of question.
I don't want to turn this game into a complete chaos.
There are two options:
1) the radar to be extended in order to detect the land mines
2) a new item in the warehouse: mines detector.
Also, I might introduce the ability to shoot the mines (if detected).
- John_H
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- Remus
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Re: how to avoid mines
Try to define "3 steps".John_H wrote:this way is too easy
- John_H
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Re: how to avoid mines
in those 3 steps before the trigger gets armed and explode you have the detection of the mine(you need to crouch to make little steps) in other words you have 3 steps safe before you explode and can detect the mine position
Brigata HG
- Topz007
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Re: how to avoid mines
rockets is good for this!!John_H wrote:in those 3 steps before the trigger gets armed and explode you have the detection of the mine(you need to crouch to make little steps) in other words you have 3 steps safe before you explode and can detect the mine position
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Topz007
Topz007
- Remus
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Re: how to avoid mines
You did not define "3 steps".John_H wrote:in those 3 steps before the trigger gets armed and explode you have the detection of the mine(you need to crouch to make little steps) in other words you have 3 steps safe before you explode and can detect the mine position
This game is not PacMan.
Most of the motions are nonlinear (interpolated). Including walk, jump and fall down.
Please define "3 steps before the trigger".
And again, the proximity mines have nothing to do with walk, crouch or prone.
If you are in their range ... bye-bye.
- John_H
- Posts: 612
- Joined: 06 Nov 2009, 10:14
Re: how to avoid mines
Come on...Remus, i'm talking about a trigger few pixels far from the one that arms the mine (proximity trigger) . is a trigger of detection
Brigata HG
- John_H
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Re: how to avoid mines
you can use the same trigger with 2 range,first for detection,second for explotion
Brigata HG
-
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Re: how to avoid mines
haha, i got those 3 steps,
1. getting the mine
2. placing the mine
3. exploding the mine
haha so U,L, Explode
1. getting the mine
2. placing the mine
3. exploding the mine
haha so U,L, Explode
:
- John_H
- Posts: 612
- Joined: 06 Nov 2009, 10:14
Re: how to avoid mines
ok...ok...it seem's that you guys don't walk,that's why you don't know about steps, i forgot that you all people here just fly
Brigata HG
- Remus
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Re: how to avoid mines
In nonlinear motions you cannot talk about steps.John_H wrote:you can use the same trigger with 2 range,first for detection,second for explotion
So you are talking about distances (radius).
d > d1 --- safe
d < d1 and d > d2 --- detection
d < d2 --- dead
Now tell me: what do you want to do during "detection"?
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: how to avoid mines
he wants to detect the mine and blow it, preferably using their weapons, hehe
And if anyone is around, much better!
And if anyone is around, much better!
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Topz007
Topz007
- John_H
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Re: how to avoid mines
------------------------------------------------------Remus wrote: In nonlinear motions you cannot talk about steps.
So you are talking about distances (radius).
d > d1 --- safe
d < d1 and d > d2 --- detection
d < d2 --- dead
Now tell me: what do you want to do during "detection"?
Well, you can have 2 options:
1) Only if you dont have a mine, you can steal it and replace it in another place,
2) If you already have a mine, you can go in a safe distance and aim with your sniper scoope and shoot on the mine ( if someone is near at it...it's better )
Brigata HG
-
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Re: how to avoid mines
haha, this idea is good for ratones, i wont wait for enemy and shoot then, its better to kill enemy by my gun rather than to stay in rat hole and wait for enemy..haha
:
- Remus
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Re: how to avoid mines
If you see the mines in a certain range, they become useless.John_H wrote:1) Only if you dont have a mine, you can steal it and replace it in another place,
2) If you already have a mine, you can go in a safe distance and aim with your sniper scoope and shoot on the mine ( if someone is near at it...it's better
And how can you steal the mine from that distance?
-
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Re: how to avoid mines
i think john wants to have remote control of landmine, so that it can blast only when he press the remote button.Remus wrote:If you see the mines in a certain range, they become useless.John_H wrote:1) Only if you dont have a mine, you can steal it and replace it in another place,
2) If you already have a mine, you can go in a safe distance and aim with your sniper scoope and shoot on the mine ( if someone is near at it...it's better
And how can you steal the mine from that distance?
secondly he wants to steal and taking control of mines of other players
so that he can use multiple mines plus his mine
now point is will other players remote work for their mines?
:)
:
- John_H
- Posts: 612
- Joined: 06 Nov 2009, 10:14
Re: how to avoid mines
if you crouch you can detect the mine , if you walk without crouch you cannot detect the mine.
during detection you just press use button and steal it.(only if you dont have already 1 mine in use)
but if you are not carefull, with slow moves, you blow up, in other words, the range of detection need to be very short, if not, it will be too easy
after detection, only who detected can see the mine, not everyone
so then you can even shoot on it and blow up someone near at it
during detection you just press use button and steal it.(only if you dont have already 1 mine in use)
but if you are not carefull, with slow moves, you blow up, in other words, the range of detection need to be very short, if not, it will be too easy
after detection, only who detected can see the mine, not everyone
so then you can even shoot on it and blow up someone near at it
Brigata HG
- Remus
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Re: how to avoid mines
In other words, if all the players crouch, they see all the mines.John_H wrote:if you crouch you can detect the mine , if you walk without crouch you cannot detect the mine.
Come on John ...
- John_H
- Posts: 612
- Joined: 06 Nov 2009, 10:14
Re: how to avoid mines
d > d1 --- safe
d < d1 and d > d2 --- detection ---(only if you crouch )
d < d2 --- dead
this is the script
you got it now
d < d1 and d > d2 --- detection ---(only if you crouch )
d < d2 --- dead
this is the script
you got it now
Brigata HG
- Remus
- Posts: 7803
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Re: how to avoid mines
You cannot steal anything from that distance.John_H wrote:d < d1 and d > d2 --- detection ---(only if you crouch )
Maybe you'll get detection.
But I really don't want to see the camps full of morons walk-crouch-walk-crouch all the time
just to detect the mines (if any!).
- musoi
- Posts: 319
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- Location: GAESTI DAMBOVITA ROMANIA
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Re: how to avoid mines
I think John is a pervert
I'm a geological tehnician.I have no job now.No more roads and bridges in Romania to study for me.Because we Romanians are travelling only with spaceships.
- Milan
- Posts: 808
- Joined: 10 Oct 2009, 08:54
Re: how to avoid mines
All these is very nice but the biggest problem in this stealing landmines is that we don't know where are landmines, so that means that we all should walk in crunch position to see them
I am using landmines only in team matches, in Free For All they are worthless for me
I am using landmines only in team matches, in Free For All they are worthless for me
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
- John_H
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Re: how to avoid mines
Great Milan, you got it
at least we will have a more tactical camp and for sure...less caotic
at least we will have a more tactical camp and for sure...less caotic
Brigata HG
- Topz007
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- Timberwolf
- Posts: 1311
- Joined: 21 Oct 2009, 06:37
Re: how to avoid mines
Well for now I think the land mines are fine.
But you know.... I like all of John's points!
Maybe this can lead to another weapon in the future? Maybe we can have some C4 blocks that are able to be ONLY detonated by the owner's control (either by the owner's trigger, which could be a remote or a sniper bullet) and the blast radius would be rather large.
I'm thinking about 5x what the mine radius is, so you could kill a few at a time.
It should also cost about 50 points or so instead of 10.
But you know.... I like all of John's points!
Maybe this can lead to another weapon in the future? Maybe we can have some C4 blocks that are able to be ONLY detonated by the owner's control (either by the owner's trigger, which could be a remote or a sniper bullet) and the blast radius would be rather large.
I'm thinking about 5x what the mine radius is, so you could kill a few at a time.
It should also cost about 50 points or so instead of 10.
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: how to avoid mines
Nice idea about having explosives by remote Josh
As for the mines!!!
> I think that you should be able to detect the mines - using radar or a new tool purchased from the warehouse which would work over a short distance and be valid for either a time limit or a single mine.
> I think it is ok to be able to disarm a mine - maybe by shooting it once detected
> I don't think you should be able to steal a mine - this just isn't how mines are used (I think )
As for the mines!!!
> I think that you should be able to detect the mines - using radar or a new tool purchased from the warehouse which would work over a short distance and be valid for either a time limit or a single mine.
> I think it is ok to be able to disarm a mine - maybe by shooting it once detected
> I don't think you should be able to steal a mine - this just isn't how mines are used (I think )
Scrap
Officially Retired!
Officially Retired!
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: how to avoid mines
Maybe a package, radar + armor
You have 60 seconds of this that can be armed and disarm at your will
You arm your radar + armor, Detect the mine, walk over it and disarm it, replace it with you mine, if you like, walk away, Disarm your radar + armor, 40 seconds left for next time.
also as i have said before, some indication of how many active mine are in camp
Question about warehouse
Why cant all weapons cost point, but be spread around camp with no warehouse
You have 60 seconds of this that can be armed and disarm at your will
You arm your radar + armor, Detect the mine, walk over it and disarm it, replace it with you mine, if you like, walk away, Disarm your radar + armor, 40 seconds left for next time.
also as i have said before, some indication of how many active mine are in camp
Question about warehouse
Why cant all weapons cost point, but be spread around camp with no warehouse
“Always be a first rate version of yourself and not a second rate version of someone else.”
- Lenny
- Posts: 2129
- Joined: 06 Jan 2010, 14:52
Re: how to avoid mines
Or a mine detector
http://www.elpam.com/1.jpg/605m/605M.jpg" onclick="window.open(this.href);return false;
Penalty for using it, loss of sound.
http://www.elpam.com/1.jpg/605m/605M.jpg" onclick="window.open(this.href);return false;
Penalty for using it, loss of sound.
“Always be a first rate version of yourself and not a second rate version of someone else.”
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: how to avoid mines
This is a great dirty slutty, lay mines in places of respawnings, Boss, plz, provide something about it.
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Topz007
Topz007
- Remus
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Re: how to avoid mines
Those players are not smart at all.Topz007 wrote:This is a great dirty slutty, lay mines in places of respawnings, Boss, plz, provide something about it.
Because if they get killed and they resurrect in that place ...
I've seen a lot of "I just killed myself. I am a dumb" in the respawning spots.
- Topz007
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- Joined: 26 Oct 2009, 04:50
Re: how to avoid mines
And if so, they should die in the field and then be born in the same place where he put the mineRemus wrote:Those players are not smart at all.Topz007 wrote:This is a great dirty slutty, lay mines in places of respawnings, Boss, plz, provide something about it.
Because if they get killed and they resurrect in that place ...
I've seen a lot of "I just killed myself. I am a dumb" in the respawning spots.
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Topz007
Topz007
- John_H
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Re: how to avoid mines
Remus can set the respawn points like he did with the warehouse...
if you leave a mine there you blow up istantly
if you leave a mine there you blow up istantly
Brigata HG
- Remus
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Re: how to avoid mines
It does not worth the effort.John_H wrote:Remus can set the respawn points like he did with the warehouse...
if you leave a mine there you blow up istantly
There is a 16.66% chance for you to respawn in that spot.
And they also have the same chance to die after respawning.
- John_H
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Re: how to avoid mines
so we should leave them free to continue with this bad attitude
for you... for me
for you... for me
Brigata HG
- Remus
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Re: how to avoid mines
This is not bad attitude. It's a poor player looking badly for a frag.John_H wrote:so we should leave them free to continue with this bad attitude
And to put a landmine close to your home in a CTF match is also an interesting move.
But if I get many requests to "protect" the respawning spots ...
- Topz007
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Re: how to avoid mines
at least define an area around the place where one is reborn
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Topz007
Topz007
- Remus
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Re: how to avoid mines
That means protection.Topz007 wrote:at least define an area around the place where one is reborn
- Remus
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Re: how to avoid mines
The respawning spots are protected.
You need to clear the browser cache and to reload the game.
You need to clear the browser cache and to reload the game.
- Topz007
- Posts: 639
- Joined: 26 Oct 2009, 04:50
Re: how to avoid mines
Remus wrote:The respawning spots are protected.
You need to clear the browser cache and to reload the game.
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Topz007
Topz007
- Remus
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Re: how to avoid mines
Why?Timberwolf wrote:
I am a moron!
- Timberwolf
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Re: how to avoid mines
My best mine places are now suicide traps!
I can't walk around the WH, because ALL THE MORONS set mines there. On all three sets of steps, on the only two places you can jump up from the sides, by the boxes, by the phonebooth, by the jeep - it's a minefest!
So I like to catch them spawning!
I can't walk around the WH, because ALL THE MORONS set mines there. On all three sets of steps, on the only two places you can jump up from the sides, by the boxes, by the phonebooth, by the jeep - it's a minefest!
So I like to catch them spawning!
- Remus
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Re: how to avoid mines
Timberwolf wrote:I can't walk around the WH, because ALL THE MORONS set mines there. On all three sets of steps, on the only two places you can jump up from the sides, by the boxes, by the phonebooth, by the jeep - it's a minefest!
This morning I found mines in both truks.
- Lenny
- Posts: 2129
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Re: how to avoid mines
Today i was killed by a landmine, from a player on breaktime.
“Always be a first rate version of yourself and not a second rate version of someone else.”