Wormholes in smc, kin maps
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Wormholes in smc, kin maps
hi :),
remus i want wormholes in camp. like you placed green and yellow waves under the flags, just like these circles, we can place in different locations of map, so that players dont have to walk all around the camp all the time, they will just stand on them for some secs(that would be daring, everyone can bomb or shoot over there) and then player would be spawned other wormwhole point(like on the circular waves) so players would jump into them and end up in other spots in camp 1 by 1(if there are more than 1 spot) and if player wants to drop there , then he can drop over there in those few secs otherwise he would be spawned back or some other place :)
by the way i like this idea.. hehe, game would be more interesting..
Regards,
remus i want wormholes in camp. like you placed green and yellow waves under the flags, just like these circles, we can place in different locations of map, so that players dont have to walk all around the camp all the time, they will just stand on them for some secs(that would be daring, everyone can bomb or shoot over there) and then player would be spawned other wormwhole point(like on the circular waves) so players would jump into them and end up in other spots in camp 1 by 1(if there are more than 1 spot) and if player wants to drop there , then he can drop over there in those few secs otherwise he would be spawned back or some other place :)
by the way i like this idea.. hehe, game would be more interesting..
Regards,
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Wormholes in smc, kin maps
You are talking about teleporters ...
I'm not a big fan of SF games, but yes, this is an option, especially for big maps.
I'm not a big fan of SF games, but yes, this is an option, especially for big maps.
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Wormholes in smc, kin maps
Is there any room in the game for jetpacs then?
This way you could quickly fly over camp to your destination.
This way you could quickly fly over camp to your destination.
Scrap
Officially Retired!
Officially Retired!
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Wormholes in smc, kin maps
In fact Kiren is looking for teleporters between the maps.Scrappitt wrote:Is there any room in the game for jetpacs then?
This way you could quickly fly over camp to your destination.
She wants to kill Zoldyck in TFC and hannibal in SMC using a teleporter in the KIN map.
- Scrappitt
- Posts: 656
- Joined: 08 Oct 2009, 13:00
- Location: UK
Re: Wormholes in smc, kin maps
If we did the jetpac thing I could finally be like Colt Severs
Scrap
Officially Retired!
Officially Retired!
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Wormholes in smc, kin maps
btw its cool to travel between diff maps like connectng camp1 of al maps.hehe.
But i was talkn for same map.eg in kin or smc.
like in smc we can place those circular waves to 2 or 3 distant locations. Eg g3 and whouse nearby locations.player wud stand on those crcles for sum secs n wud reach othr corner of map in open area.so tht he can b hit frm there
But i was talkn for same map.eg in kin or smc.
like in smc we can place those circular waves to 2 or 3 distant locations. Eg g3 and whouse nearby locations.player wud stand on those crcles for sum secs n wud reach othr corner of map in open area.so tht he can b hit frm there
:
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Wormholes in smc, kin maps
Honestly, with so many people with terrible connections and speedhack morons,supreme wrote:But i was talkn for same map.eg in kin or smc.
like in smc we can place those circular waves to 2 or 3 distant locations.
teleporters is the last thing you want.
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA
Re: Wormholes in smc, kin maps
AWWM MAN! but it would be cool when CFT you can tele port right into theirbase and say HELLO! BAM BAM BAM their dead. WOOT
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
-
- Posts: 210
- Joined: 13 Nov 2009, 06:02
Re: Wormholes in smc, kin maps
so maybe da jetpacks n or maybe u can make it so we could run
tat be hella fun
tat be hella fun
- Remus
- Posts: 7803
- Joined: 08 Oct 2009, 12:45
Re: Wormholes in smc, kin maps
Kiren became an astronaut.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA
Re: Wormholes in smc, kin maps
3.........................2...........................1...........................Ignitions..................BLAST OFF!..................crap the thrusters failed! ahhh too bad
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
-
- Posts: 2240
- Joined: 10 Oct 2009, 13:23
Re: Wormholes in smc, kin maps
ZeronMan wrote:3.........................2...........................1...........................Ignitions..................BLAST OFF!..................crap the thrusters failed! ahhh too bad
yeah yeah..
:
- ZeronMan
- Posts: 628
- Joined: 17 Apr 2010, 21:53
- Location: USA