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Re: Hopeless 2 (beta 1.50)

Posted: 16 Feb 2010, 13:49
by Remus
ulubatli wrote:At last u Remus changed the new female character's voice...Now it's so desirebale so sexy Thanx
All the previous sounds are still there (they are very good and I don't want to change them).
But Scrappitt asked for the 2nd sexy female death sound.
I don't understand the meaning of a "sexy female death sound" (I prefer them alive),
but it doesn't matter as long as Simon and all the uncles are pleased now.
:twisted:

Re: Hopeless 2 (beta 1.50)

Posted: 16 Feb 2010, 14:12
by Topz007
Remus wrote:
ulubatli wrote:At last u Remus changed the new female character's voice...Now it's so desirebale so sexy Thanx
All the previous sounds are still there (they are very good and I don't want to change them).
But Scrappitt asked for the 2nd sexy female death sound.
I don't understand the meaning of a "sexy female death sound" (I prefer them alive),
but it doesn't matter as long as Simon and all the uncles are pleased now.
:twisted:
----------------------------------------------------

the sound of this hot chick, it seems like an orgasm,, hehehe
:lol:

Re: Hopeless 2 (beta 1.50)

Posted: 20 Feb 2010, 07:30
by Gearsboy311
i like the new man u can pick but why are they now holding ak47s but we cant use them i would like to know why i haven't been on in two months and updated alot already

Re: Hopeless 2 (beta 1.50)

Posted: 20 Feb 2010, 08:45
by Milan
Gearsboy311 wrote:i like the new man u can pick but why are they now holding ak47s but we cant use them i would like to know why i haven't been on in two months and updated alot already
You can use AK47, but only in "The Lost Temple" map :baby:

Re: Hopeless 2 (beta 1.50)

Posted: 20 Feb 2010, 17:22
by Gearsboy311
thats is stupid and retarded its true no one likes lost templ so i wont get on ther and use ak

Re: Hopeless 2 (beta 1.50)

Posted: 20 Feb 2010, 19:11
by Remus
Gearsboy311 wrote:thats is stupid and retarded its true no one likes lost templ so i wont get on ther and use ak
TLT v2 is on the way.
But it's very difficult to figure out the really stupid and retarded players.
The good part is that none of them is listed in Top 100.
:twisted:

Re: Hopeless 2 (beta 1.50)

Posted: 21 Feb 2010, 01:46
by Gearsboy311
yeah so u think im retarded because im not listed watever

Re: Hopeless 2 (beta 1.50)

Posted: 21 Feb 2010, 09:58
by Remus
Gearsboy311 wrote:yeah so u think im retarded because im not listed watever
I think you talk too much.
The Top 100 players think & play more.
:wink:

Re: Hopeless 2 (beta 1.50)

Posted: 21 Feb 2010, 22:03
by Remus
Next weekend I hope to replace TLT with a new map.
The map is still under development, but here is a screenshot:
AZT.jpg
:P

p.s.
The 5th map is coming next month.

Re: Hopeless 2 (beta 1.50)

Posted: 21 Feb 2010, 22:05
by Scrappitt
The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:

Re: Hopeless 2 (beta 1.50)

Posted: 22 Feb 2010, 06:30
by Gearsboy311
ok isn the forum for for talking about the game and other stuff oh and the other map looks good

Re: Hopeless 2 (beta 1.50)

Posted: 22 Feb 2010, 06:32
by Gearsboy311
will we be able to use ak47 on the replacement of the temple

Re: Hopeless 2 (beta 1.50)

Posted: 22 Feb 2010, 11:23
by supreme
Remus wrote:Next weekend I hope to replace TLT with a new map.
The map is still under development, but here is a screenshot:
AZT.jpg
:P

p.s.
The 5th map is coming next month.
i like this new tlt map :) :biggthumbsup:

Re: Hopeless 2 (beta 1.50)

Posted: 22 Feb 2010, 15:28
by Gearsboy311
will we be able to use ak47 its te best gun ill tell u that
:mrgreen:

Re: Hopeless 2 (beta 1.50)

Posted: 22 Feb 2010, 17:02
by Milan
Gearsboy311 wrote:will we be able to use ak47 its te best gun ill tell u that
:mrgreen:
Do not be impatient, you will see :baby:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 15:06
by kunaguero
Scrappitt wrote:The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:
They are plants.................

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 15:40
by johny
kunaguero wrote:
Scrappitt wrote:The big green spiders look cool :mrgreen:
Does it take much to kill them?


:shock:
They are plants.................
LOL! :beta:

I also think they are plants and not spiders :mrgreen:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 15:52
by johny
oh! and tha map seems to be very good! :biggthumbsup: Congrats again Remus! :photo:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 15:57
by Milan
Well, it can be only two things:
1) Mutant spiders;
2) Remus illegally grown marijuana... :lol:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 16:13
by Scrappitt
The 5th map is known as "The Spider's Lair"
:mrgreen:

:shock:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 20:31
by Remus
Scrappitt wrote:The 5th map is known as "The Spider's Lair"
:mrgreen:
That's why the name of the attached screenshot is AZT.
:lol:

The optimization stage is complete.
A new screenshot with spiders for Simon:
AZT.jpg
:mrgreen:

Re: Hopeless 2 (beta 1.50)

Posted: 23 Feb 2010, 21:31
by Scrappitt
Ok so 'The Spiders Lair' is probably gonna be known as

Arachnid Zapping Territory

or AZT for short :mrgreen:

:shock:

Re: Hopeless 2 (beta 1.50)

Posted: 24 Feb 2010, 02:48
by simplysheikh
its is looking Scary Map really Good work :biggthumbsup:

Re: Hopeless 2 (beta 1.50)

Posted: 24 Feb 2010, 20:55
by Remus
Timberwolf wrote:I'm seeing a difference, alright. Now my screen hangs if there are a couple of bad connection players in camp. My FPS stays the same unless there are a few really bad pings. Then it drops down to nothing. But even with 40+ FPS, if there are two pingy players in, my screen starts glitching and hanging - and they end up looking worse than ever.

LMAO!! I seriously and honestly give up. :worship:
Simple interpolation means jumpy movement (especially for the players with bad connections).
Double interpolation means smoother movement.
I get better results on ALL my test systems (entry-level, mid-range, top).
But if you cannot get a decent computer (we have this discussion for almost an year), I can include a "Interpolation On/Off" button in the main menu ...
:|

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 08:28
by Remus
beta v1.55

The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
:pompom:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:26
by Scrappitt
Nice map but those spiders take some killing! :biggthumbsup:

:shock:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:32
by Remus
Scrappitt wrote:Nice map but those spiders take some killing! :biggthumbsup:
Try to do your best Simon.
Kill the spiders first and the other players after that.
Those spiders create confusion and you cannot see the real players.
:shock:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:35
by supreme
:) Great Map! :agree:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:47
by Remus
supreme wrote::) Great Map! :agree:
I'm very glad to see a happy "legend".
:love:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:53
by simplysheikh
Remus wrote:beta v1.55

The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
:pompom:
Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 11:16
by Remus
simplysheikh wrote:Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:
Another happy "legend".
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 12:14
by ulubatli
so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 12:21
by Remus
ulubatli wrote:so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:
The police officer working for food is pleased.
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 17:08
by kunaguero
Do you need to delete a map for add other one? :?

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 17:13
by Remus
kunaguero wrote:Do you need to delete a map for add other one? :?
This was a very "smart" question.
Of course not.
:lol:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:09
by LadyOfDeath
call me thick but where can i download the new version??????

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:12
by Remus
LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:58
by LadyOfDeath
Remus wrote:
LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:
Lol :biggthumbsup: , oh yeah duh

Thickness of Darkness

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 22:09
by Remus
A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 26 Feb 2010, 07:00
by Gearsboy311
the new map looks like a five star map

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 26 Feb 2010, 07:35
by Remus
Gearsboy311 wrote:the new map looks like a five star map
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 04:32
by Topz007
Remus wrote:A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:
Looking at this map, I see that scenario seems like the evening.
size similar to the mercenary camp, but a little more detailed, it offers many features to the characters that like to camouflage themselves, (or is it?).
Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:beta:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 14:16
by mucaht
AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 21:32
by anikilador
Muy bueno el camp
pero mis fps son de 5-16/50 :( :sad:
y prácticamente no me puedo mover, solo puedo
matar :sniper: a mis contrincantes con las bombas
hasta un novato me podría matar fácilmente
:help:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 21:47
by Remus
Topz007 wrote:Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:pompom:

mucaht wrote:AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )
:biggthumbsup:

anikilador wrote:Muy bueno el camp
pero mis fps son de 5-16/50
Noe,
You need a decent computer, that's all.
Here is a 3 years old mid-range computer: Core 2 Duo E6400, 2GB DDR2-800, GeForce 8600GT.
49 FPS in full camp (8 players)!
:wink:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 23:14
by anikilador
que bien :biggthumbsup:
funcionan las alienware??
y cual pc es la mejor en el mundo?
(solo por curiosidad)

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 01 Mar 2010, 23:41
by Gearsboy311
when is the fifth map gonna be ready to play on

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 02 Mar 2010, 07:08
by Scrappitt
Gearsboy311 wrote:when is the fifth map gonna be ready to play on
Yeah, and I want the 6th and 7th map finished too. :twisted:

:shock:

Re: Hopeless 2 (beta 1.50 - 1.57)

Posted: 03 Mar 2010, 14:01
by Remus
beta 1.57

Many corrections:
- increased damage for pistol, shotgun & sniper rifle
- less ammo for the default machine gun (G-3 or AK-47).
- M-249 has better damage & range compared to the default machine gun
- more optimizations for the AZT map.
- better & extended panels (to list properly the players with over 100,000 frags :mrgreen: )
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.57)

Posted: 04 Mar 2010, 12:51
by gcool101
I know i am late ...but remus nice work ...new map AZT is very good....liked it :biggthumbsup:

:cheers: