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Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:26
by Scrappitt
Nice map but those spiders take some killing! :biggthumbsup:

:shock:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:32
by Remus
Scrappitt wrote:Nice map but those spiders take some killing! :biggthumbsup:
Try to do your best Simon.
Kill the spiders first and the other players after that.
Those spiders create confusion and you cannot see the real players.
:shock:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:35
by supreme
:) Great Map! :agree:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:47
by Remus
supreme wrote::) Great Map! :agree:
I'm very glad to see a happy "legend".
:love:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 10:53
by simplysheikh
Remus wrote:beta v1.55

The TLT map has been replaced with a new one: Aztec Temple (codenamed AZT).
Gunners, snipers, bombers, all of them are welcome.
In this map you have AK-47 as default machine gun (instead of G-3).
file size: 8.4MB (300KB less compared to previous version).
:pompom:
Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 11:16
by Remus
simplysheikh wrote:Great Awesome Buddy :wink:
Congrats For one more Success
:cheers:
Another happy "legend".
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 12:14
by ulubatli
so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 12:21
by Remus
ulubatli wrote:so good, super map, congrats ,thanks a lot for all computer engineers and technicians who work on the map 5 :cheers: :beta:
The police officer working for food is pleased.
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 17:08
by kunaguero
Do you need to delete a map for add other one? :?

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 17:13
by Remus
kunaguero wrote:Do you need to delete a map for add other one? :?
This was a very "smart" question.
Of course not.
:lol:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:09
by LadyOfDeath
call me thick but where can i download the new version??????

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:12
by Remus
LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 18:58
by LadyOfDeath
Remus wrote:
LadyOfDeath wrote:call me thick but where can i download the new version??????
Come on, you Angel of Darkness ...
Just clear the browser cache and reload the game (webpage).
:mrgreen:
Lol :biggthumbsup: , oh yeah duh

Thickness of Darkness

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 25 Feb 2010, 22:09
by Remus
A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 26 Feb 2010, 07:00
by Gearsboy311
the new map looks like a five star map

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 26 Feb 2010, 07:35
by Remus
Gearsboy311 wrote:the new map looks like a five star map
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 04:32
by Topz007
Remus wrote:A new beta 1.55 update (you need to clear your browser cache and to reload):

The Q3 Shaders have been enabled for the Aztec Temple map.
Hopeless2_AZT.jpg
If you don't like them, you can turn them off in the game starting menu.
:twisted:
Looking at this map, I see that scenario seems like the evening.
size similar to the mercenary camp, but a little more detailed, it offers many features to the characters that like to camouflage themselves, (or is it?).
Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:beta:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 14:16
by mucaht
AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 21:32
by anikilador
Muy bueno el camp
pero mis fps son de 5-16/50 :( :sad:
y prácticamente no me puedo mover, solo puedo
matar :sniper: a mis contrincantes con las bombas
hasta un novato me podría matar fácilmente
:help:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 21:47
by Remus
Topz007 wrote:Some are good places to hide (Feast of rats).
But still a little complicated, for example, a detail:
That wooden bridge (it is not fragile, hehehe), could get some frags just firing rpg there. This is just a first impression on the map.
I'm still watching it in more detail in question.
:pompom:

mucaht wrote:AZT (AZTEC TEMPLE VERY NİCE REMUS :biggthumbsup: )
:biggthumbsup:

anikilador wrote:Muy bueno el camp
pero mis fps son de 5-16/50
Noe,
You need a decent computer, that's all.
Here is a 3 years old mid-range computer: Core 2 Duo E6400, 2GB DDR2-800, GeForce 8600GT.
49 FPS in full camp (8 players)!
:wink:

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 27 Feb 2010, 23:14
by anikilador
que bien :biggthumbsup:
funcionan las alienware??
y cual pc es la mejor en el mundo?
(solo por curiosidad)

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 01 Mar 2010, 23:41
by Gearsboy311
when is the fifth map gonna be ready to play on

Re: Hopeless 2 (beta 1.50 - 1.55)

Posted: 02 Mar 2010, 07:08
by Scrappitt
Gearsboy311 wrote:when is the fifth map gonna be ready to play on
Yeah, and I want the 6th and 7th map finished too. :twisted:

:shock:

Re: Hopeless 2 (beta 1.50 - 1.57)

Posted: 03 Mar 2010, 14:01
by Remus
beta 1.57

Many corrections:
- increased damage for pistol, shotgun & sniper rifle
- less ammo for the default machine gun (G-3 or AK-47).
- M-249 has better damage & range compared to the default machine gun
- more optimizations for the AZT map.
- better & extended panels (to list properly the players with over 100,000 frags :mrgreen: )
:biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.57)

Posted: 04 Mar 2010, 12:51
by gcool101
I know i am late ...but remus nice work ...new map AZT is very good....liked it :biggthumbsup:

:cheers:

Re: Hopeless 2 (beta 1.50 - 1.57)

Posted: 04 Mar 2010, 13:01
by Remus
gcool101 wrote:I know i am late ...but remus nice work ...new map AZT is very good....liked it :biggthumbsup:
I'm very glad to hear you like it.
AZT rocks, especially on decent/fast computers.
Many players don't know the quality of the "Smooth Motion" engine (in the game menu).
Anyway, a snipers map is on the way.
:cheers:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 08 Mar 2010, 11:46
by Remus
beta 1.58

- extended Radar-Minimap
Now you can see the direction from where you get damage.
requirements: the "corporal" rank or above.
The players with less than 100 frags, if they buy the Radar (for 90 seconds) from the Warehouse,
they get the extension as well.

- a few other corrections (game engine & AZT map)

:P

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 09 Mar 2010, 10:10
by Remus
The 2nd expansion of the Radar-Minimap: now you can see the direction of ALL the shooters.
:P
The players with over 100 frags don't have to buy the radar to get this feature.

You need to clear your browser cache and to reload the game (webpage).
:pompom:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 09 Mar 2010, 11:43
by supreme
Remus wrote:The 2nd expansion of the Radar-Minimap: now you can see the direction of ALL the shooters.
:P
The players with over 100 frags don't have to buy the radar to get this feature.

i like this cooooool feature much much :P :) :pompom:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 09 Mar 2010, 12:35
by simplysheikh
WOW Much fast Fighting :sniper:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 09 Mar 2010, 19:09
by Remus
supreme wrote:i like this cooooool feature much much :P :) :pompom:
simplysheikh wrote:WOW Much fast Fighting :sniper:
Two happy legends.
That's a good sign.
:twisted:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 07:32
by claudio90
I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 08:17
by Remus
claudio90 wrote:I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...
Yes, it's probably the best looking map in a browser based game. :P
However, it has 2 "problems":
1) the complex geometry and the Q3 shaders require a decent graphics card
(many players with cheap computers have frame rate issues on this map).
2) it's great for "Free For All" only.
For team modes, TFC remains the best map so far:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
For now ... because the next map (codenamed KIN) is gonna be the new leader.
KIN_ultra-shaders.jpg
:pompom:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 12:31
by claudio90
''For now ... because the next map (codenamed KIN) is gonna be the new leader.''

You are right Remus, certainly will be one succes. Seems being a map for sniper. :D Great map. Good job. Thank you master. :wink:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 18:38
by supreme
Remus wrote:
claudio90 wrote:I like verry much this map (AZT). Now after I played some I can say is great. Congratulation to you Remus. We are proud having so professional master. Best regards...
Yes, it's probably the best looking map in a browser based game. :P
However, it has 2 "problems":
1) the complex geometry and the Q3 shaders require a decent graphics card
(many players with cheap computers have frame rate issues on this map).
2) it's great for "Free For All" only.
For team modes, TFC remains the best map so far:
http://www.infdat.com/hopeless2/FreeTeams.php" onclick="window.open(this.href);return false;
For now ... because the next map (codenamed KIN) is gonna be the new leader.
KIN_ultra-shaders.jpg
i am feeling cold by seeing this map :) .. nice nice ! :cheers:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 18:55
by mucaht
Remus map 5 what time coming? Very nice map :biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 11 Mar 2010, 19:15
by Milan
2. June 2010 year :biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 12 Mar 2010, 07:31
by simplysheikh
Map Looking awesome :biggthumbsup: It will be Fun i can see it is Ice i think on that Place may be difficult to walk :roll:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 12 Mar 2010, 07:36
by Remus
simplysheikh wrote:Map Looking awesome :biggthumbsup: It will be Fun i can see it is Ice i think on that Place may be difficult to walk :roll:
I hope to post a new screenshot (more detailed) in a couple of days.
What can I say now (early stage): probably the best map for snipers and/or team play.
:pompom:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 12 Mar 2010, 19:56
by Remus
The 5th map is still in alpha stage (a bunch of missing objects and features),
but I promised to show you some cool stuff:
http://www.infdat.com/movies/KIN_alpha.html" onclick="window.open(this.href);return false;
Between others, two game engine improvements:
1) now the rockets have nonlinear double controlled trajectory (more realistic).
Bye-bye accuracy at long distances for noobs. :mrgreen:
2) perfect falling on steep slopes. :P
:pompom:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 15 Mar 2010, 04:33
by anikilador
HAHAHAHAHA
excelente :biggthumbsup: espero poder jugar en este
salud
:party:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 16 Mar 2010, 14:21
by Remus
A new map 5 development screenshot.
KIN_alpha.jpg
:twisted:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 16 Mar 2010, 15:33
by supreme
Remus wrote:A new map 5 development screenshot.
KIN_alpha.jpg
:twisted:
:pompom: Good Good! :)

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 17 Mar 2010, 15:19
by ulubatli
Remus wrote:The 5th map is still in alpha stage (a bunch of missing objects and features),
but I promised to show you some cool stuff:
http://www.infdat.com/movies/KIN_alpha.html" onclick="window.open(this.href);return false;
Between others, two game engine improvements:
1) now the rockets have nonlinear double controlled trajectory (more realistic).
Bye-bye accuracy at long distances for noobs. :mrgreen:
2) perfect falling on steep slopes. :P
:pompom:

The picture seems good but I think we get cold some while playing in this map..remus first I say to you "thank you".ı sure that You should so tired when u make this game... U see we also so tired to play this game as well..
We have got some request...If you want to know them then You can write here ...So I say what we have....

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 17 Mar 2010, 20:03
by Remus
3 greens defend the yellow base.
KIN_yellow-base.jpg
That's because they didn't find the green one.
:mrgreen:

Re: Hopeless 2 (beta 1.50)

Posted: 17 Mar 2010, 20:57
by Matt
Topz007 wrote:i 'll like that caracters,, but,, just the female so
The sounds them,, need better, i guess.
And,, " excuse me" for this,,, WOWWW!,,, beautifull Butts, that female!!!
oh yeah!!
perv.......................................

but these are nice chararter models! :biggthumbsup:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 17 Mar 2010, 21:31
by supreme
Remus wrote:3 greens defend the yellow base.
KIN_yellow-base.jpg
That's because they didn't find the green one.
:mrgreen:
wow :)
YES!!! this is my place, hehe :pompom: :lalala:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 18 Mar 2010, 05:19
by simplysheikh
Hi Remus superb Map :biggthumbsup: waiting for it by the way who are they 3 noobs with 0 Frag :smash:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 18 Mar 2010, 06:37
by Remus
supreme wrote:wow :)
YES!!! this is my place, hehe :pompom: :lalala:
simplysheikh wrote:Hi Remus superb Map waiting for it
:biggthumbsup:

simplysheikh wrote:who are they 3 noobs with 0 Frag?
Remus, Necromanthus and Terminator
:lalala:

Re: Hopeless 2 (beta 1.50 - 1.58)

Posted: 19 Mar 2010, 19:03
by abacs11
Hi!

Very very nice!
Congratulation!!!
:agree: :agree: :agree: