Hi Mr. Remus,
I voted for "more features".......(My bro Shashwat's vote goes for the same)
Features:(1) (This too can fall under new map category or new multi-player mode)
Its something like this, create protective regions in the map, one for each team(like an area having marked by symbol which is presently existing below the flag in CTF). The gameplay for this can be, teams need to prevent their respective protective regions from the opponents entering it. If opponents successfully enter that region they get a point...minimum 1 or 2 players need to enter that region w/o being killed, i.e. both need to be there together to gain a point. (Its like spying in an enemy's den w/o gettin caught).(NAME of mode:- Infiltration)
(2) To make KIN more compatible in playing CTF, bases can b brought nearer...w/o changing the map....this becomes more fast n challenging....esp if opponents can snipe you from their base's.........exciting, isn't it!!!!!!
(3) We have been facing the problem of bad connections during the play, effect being magnified in team matches.......SO, for all bad connection players, with good pings mayb, may get a reduced health during team matches by some %............This makes a balanced game play.....
This idea probably, pratically impossible.....(bad connections being a random phenomenon........

)
p.s. Sometimes while playing, if one doesn't concentrate on their ammo, it runs out right when they are head-on with their opponents...leaving them absolutely vurnalable....so to tackle such situations...they can b provided with a feature of hitting the enemy with the same ammo-less weapon.....
Funny na??, but sometimes in battle-fields our soldiers do that..........or if they come closer to the enemy w/o being killed they can take away opponents weapon n shoot him with the same.........
Our 1 vote for so much.............
