Rats (ratones)

Talk about Hopeless 2 - Mercenary Camp
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Remus
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Joined: 08 Oct 2009, 12:45

Rats (ratones)

Post by Remus »

I got a report from a turkish player: "Milan cheater in a box".
:lol:
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Timberwolf
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Joined: 21 Oct 2009, 06:37

Re: request..

Post by Timberwolf »

"Milan cheater in a box".
:lol: :lol: :lol:

I have no clue what it means. But I believe it for some reason

:twisted:
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Remus
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Re: request..

Post by Remus »

Timberwolf wrote:
"Milan cheater in a box".
:lol:

I have no clue what it means. But I believe it for some reason

:twisted:
He was inside of this box:
Milan_cheater_in_a_box.jpg
:lol:
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Timberwolf
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Re: request..

Post by Timberwolf »

:lol: :lol:
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Milan
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Re: request..

Post by Milan »

:twisted: :twisted: :twisted:
:sniper:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Topz007
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Joined: 26 Oct 2009, 04:50

Re: request..

Post by Topz007 »

Rats(ratones) love to do this :mrgreen:
Semper Parabellum
Topz007
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ulubatli
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Joined: 11 Jan 2010, 12:46
Location: TR

Re: request..

Post by ulubatli »

Topz007 wrote:Rats(ratones) love to do this :mrgreen:
I have some ratsbane if you need :lol: :wink:
ULUBATLI


Enemy is a person who you don't know its story yet.
Düşman,hikayesini henüz duymadığın kişidir.
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ulubatli
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Location: TR

Re: request..

Post by ulubatli »

I have some ratsbane if you need :lol: :wink:
That is why I am so helpfull :help: :wink:
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Milan
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Re: Rats (ratones)

Post by Milan »

This box is nothing what I was doing :twisted:
I will said just this: From RPG place in TFC map I was able to kill players at respawn place near jeep, green flag.... how? I'll tell you never :twisted:
Topz007 wrote:Rats(ratones) love to do this :mrgreen:
Tontito :wink:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Joined: 08 Oct 2009, 12:45

Re: Rats (ratones)

Post by Remus »

Milan wrote:From RPG place in TFC map I was able to kill players at respawn place near jeep
Ratone with bazooka!
:smash:
:lol:
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Milan
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Joined: 10 Oct 2009, 08:54

Re: Rats (ratones)

Post by Milan »

Remus wrote: Ratone with bazooka!
:lol:
You are ratone, spying players :lol:
I will be in game, so when you find a time find me to show you little bazooka issue :wink:
Tonto :mrgreen:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
Posts: 7809
Joined: 08 Oct 2009, 12:45

Re: Rats (ratones)

Post by Remus »

Milan wrote:I will be in game, so when you find a time find me to show you little bazooka issue :wink:
Tonto :mrgreen:
Un ratone con 73742 frags matar tontos ... this is Milan.
p.s.
There is no bazooka issue. There are no roofs in TFC!
But a rat will die a ratone, that's for sure.
:cheers:
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Milan
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Re: Rats (ratones)

Post by Milan »

Remus wrote: There is no bazooka issue. There are no roofs in TFC!
I am not talking about roofs, I am talking about bazooka hit in body... But if you think that there isn't issue than fine :mrgreen:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
Posts: 7809
Joined: 08 Oct 2009, 12:45

Re: Rats (ratones)

Post by Remus »

Milan wrote:
Remus wrote: There is no bazooka issue. There are no roofs in TFC!
I am not talking about roofs, I am talking about bazooka hit in body... But if you think that there isn't issue than fine :mrgreen:
With so many players with horrible connections, "rocket body hit" is on your screeen only.
In their game you hit a wall of another building.
:lol:
But I'm open to any idea of one of my favorite players.
:cheers:
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Milan
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Re: Rats (ratones)

Post by Milan »

Ah stubborn man :lol:
I tested this with supreme.
Where is the problem, she focus her RPG in my head, she shot, I just moved 1 step left or right, she saw how RPG explode into my head and I saw how RPG passed next to my cheek. Other situation, she was kneeling, looking at the sky, I shot in her head, I saw explosion, she saw how RPG grenade passed over her nose. In both cases there is no damage :shock:
Tested over 20 times, both situations.
Tonto :mrgreen:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
Posts: 7809
Joined: 08 Oct 2009, 12:45

Re: Rats (ratones)

Post by Remus »

Milan wrote:Ah stubborn man
I tested this with supreme.
Where is the problem, she focus her RPG in my head, she shot, I just moved 1 step left or right, she saw how RPG explode into my head and I saw how RPG passed next to my cheek. Other situation, she was kneeling, looking at the sky, I shot in her head, I saw explosion, she saw how RPG grenade passed over her nose. In both cases there is no damage :shock:
Tested over 20 times, both situations.
Tonto :mrgreen:
I just explained the reason: (Milan + supreme) > 320ms delay
A single step to left or right is enough to miss the target.
Did you ever see in the real life a moron trying to hit a human head with bazooka?
:smash:
Milan and supreme, mis queridos amigos inteligentes.
:cheers:
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Timberwolf
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Re: Rats (ratones)

Post by Timberwolf »

:mad:
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Timberwolf
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Re: Rats (ratones)

Post by Timberwolf »

Maybe this should be in the dumb questions category:

Is there any way to make the game to where it's a shared reality and not individual with a shared source?

I mean, if I see AND hear a bomb hit supreme in the face but she sees and hears it go far over her, then we both have completely separate versions of reality running, with only a few indicators there to meld them if they're touched in the right place. Right?

Wouldn't a blended reality where everyone shares in the common eliminate a lot of the problems where I shoot someone (on my screen) but they're not affected (on theirs)? Or would that make it worse? Or is it impossible anyway?

:cheers:
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Remus
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Joined: 08 Oct 2009, 12:45

Re: Rats (ratones)

Post by Remus »

Timberwolf wrote:Is there any way to make the game to where it's a shared reality and not individual with a shared source?
In a multiplayer environment that's IMPOSSIBLE.
Keep in mind a basic fact: everything is delayed with (your ping + their ping).
:wink:

Timberwolf wrote:I mean, if I see AND hear a bomb hit supreme in the face but she sees and hears it go far over her
Clear your browser cache and try again.
:twisted:
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