A lot of these guys aren't technically cheaters per the rules Remus has in place, but their behaviors are so off the wall and so much of an advantage that, in all honesty, it's still basically "cheating" even if the definition doesn't line up.
I encountered some seriously messed up behaviors with hopdeicks earlier. Random spawn times, fire bursts, bullet absorbtion w/o dying, strange and fast movements, etc.
But I'm 99% that this was connection related.
One look at the Deathmatch or Free Teams table and you can tell that most of them just play one another, and that's why you don't hear of much problems from them. They match up brilliantly.
You can't know anything's out of the ordinary if the "worst" behaviors are coming from the group you were brought up in. To them, the immortal spaztastics, the only "difference" comes when they meet a player with better connection who dies easier.
I guess the only answer ever is going to be to avoid them. Hard to do, I know, because they're f'n everywhere. But they're allowed to play and bring in this mess, so we have to select new camps.
Kamo, now you're police. Out them if they're that bad.
