Team Deathmatch

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Remus
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Team Deathmatch

Post by Remus »

Excellent teams, very good deathmatches: Hell_Boyz and Bangkok_Dangerouz.
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
:biggthumbsup:
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Milan
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Re: Team Deathmatch

Post by Milan »

Congratulate to StarTrek (Ruskin and daan) good matches and good players... :biggthumbsup:

We had a little problems, first daan and I were owners of camp in the same time and scoreboard gone mad and after that G has connection problems... but we had a fun and good matches :worship:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

Milan wrote:Congratulate to StarTrek (Ruskin and daan) good matches and good players...
Congrats to both teams.
Milanesi is already a legend for most of us.
But he needs more training.
:mrgreen:

Milan wrote:We had a little problems, first daan and I were owners of camp in the same time and scoreboard gone mad and after that G has connection problems... but we had a fun and good matches
Every day I have to delete saved trash (Free Teams mostly) because of players with buggy browsers and/or horrible connections.
I think I will get back to "final score locked" (you have to change the camp to start another team match).
:roll:
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Milan
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Re: Team Deathmatch

Post by Milan »

Yes, you are right, that is really good idea. :idea:

And also if you can set up some new command for DM like we have for free teams (> limit 100) so maybe something like this:
1. in case of 2vs2: > limit 30,
2. and for rest 3vs3 and 4vs4 limit 50...

But I don't know is it feasible? :roll:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

Milan wrote:And also if you can set up some new command for DM like we have for free teams (> limit 100) so maybe something like this:
1. in case of 2vs2: > limit 30,
2. and for rest 3vs3 and 4vs4 limit 50...

But I don't know is it feasible? :roll:
Why do you ask for something already available?
The current frag limits for Team Deathmatch are:
- 20 frags for 1vs1
- 30 frags for 2vs2
- 50 frags for 3vs3 and 4vs4
Now using the > limit 100 command, you can raise the 50 frags limit to 100 frags.
:wink:
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Milan
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Re: Team Deathmatch

Post by Milan »

Seems to me that we did not understand... :roll:

In our last DM with StarTrek the result was 22-15 and in that moment Gaurav has lost connection, so score saved automatic like it was 1vs2 because in that case (1vs1 and 1vs2) finish is on 20 and when he is came back score was restart (0-0)... so i thought if there is some command which will if we start match 2vs2 ensure that we play up to 30 regardless of whether someone will lose the connection or not...

I hope that I am now explained nicely? :mrgreen:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

Milan wrote:In our last DM with StarTrek the result was 22-15 and in that moment Gaurav has lost connection, so score saved automatic like it was 1vs2 because in that case (1vs1 and 1vs2) finish is on 20 and when he is came back score was restart (0-0)... so i thought if there is some command which will if we start match 2vs2 ensure that we play up to 30 regardless of whether someone will lose the connection or not...
That doesn't make sense because 1vs2 is not a Team Deathmatch.
If the scoreboard detects a "team" with a single player, the frags limit is automatically set to 20.
So if one team (of 1 or 2 players) has >=20 frags, the score is automatically saved.
On the top of that, I don't like to see saved 1vs2, 2vs3, or worse (1vs3 and 2vs4) deathmatches.
In fact, I should delete them all ...
:wink:
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Milan
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Re: Team Deathmatch

Post by Milan »

Remus wrote: That doesn't make sense because 1vs2 is not a Team Deathmatch.
If the scoreboard detects a "team" with a single player, the frags limit is automatically set to 20.
So if one team (of 1 or 2 players) has >=20 frags, the score is automatically saved.
On the top of that, I don't like to see saved 1vs2, 2vs3, or worse (1vs3 and 2vs4) deathmatches.
In fact, I should delete them all ...
:wink:
As you told me many times, now i will say: OMG Remus.... Are you newbie? :mrgreen:

And what i wrote in previous post?
I also don't like to see 1vs2 score saved, and in our case (HB vs ST) Gaurav has lost connection and because of that score is Milan 22 - 15 StarTrek, so i asked you, is it possible to make something, perhaps some command that will ensure that the score does not save automatically in case of loss of connection of one of the players?
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

Milan wrote:As you told me many times, now i will say: OMG Remus.... Are you newbie? :mrgreen:

And what i wrote in previous post?
I also don't like to see 1vs2 score saved, and in our case (HB vs ST) Gaurav has lost connection and because of that score is Milan 22 - 15 StarTrek, so i asked you, is it possible to make something, perhaps some command that will ensure that the score does not save automatically in case of loss of connection of one of the players?
That's a bad idea for two reasons:
1) no one can predict if that player will come back or not.
2) no one can predict if another player will join that camp or not.
I cannot let the scoreboard "open" because of players with bad connections.

As I told you many times before, Milanesi is a newbie.
:mrgreen:
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Scrappitt
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Re: Team Deathmatch

Post by Scrappitt »

simplysheikh 20 - 19 gcool101

Wow guys, that must have been a great match to watch. :pompom:

At 19-19 I bet the pressure was on. :biggthumbsup:

:shock:
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gcool101
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Re: Team Deathmatch

Post by gcool101 »

ya..scrap...match was awesome....simply is great player :pompom:
...and ...i think i need practice to play with you guys again and with simply...but still in team hb is much good then any . :sniper:
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Scrappitt
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Re: Team Deathmatch

Post by Scrappitt »

gcool101 wrote:but still in team hb is much good then any
Hmmm, so Hells_Girls are the best eh!
See 2 earlier matches to yours. :mrgreen:

http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;

:shock:
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

Scrappitt wrote:simplysheikh 20 - 19 gcool101

Wow guys, that must have been a great match to watch. :pompom:

At 19-19 I bet the pressure was on. :biggthumbsup:

:shock:
Match was really tough and interesting Guarav is a Tough player
difficult to beat Him

1 - 1
2 - 2
.
.
.
.
19-19

Final Result has been saved
http://www.infdat.com/hopeless2/DeathMatch.php" onclick="window.open(this.href);return false;
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

Today mucaht Run at 11-7 in DM
he is cowerd always if wining play if losing run away :mrgreen:
Guys he is a top Player take a look
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Scrappitt
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Re: Team Deathmatch

Post by Scrappitt »

Perhaps -1000frags might teach him a lesson. :mrgreen:

:shock:
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Remus
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Re: Team Deathmatch

Post by Remus »

simplysheikh wrote:Today mucaht Run at 11-7 in DM
he is cowerd always if wining play if losing run away :mrgreen:
Guys he is a top Player take a look
Come on Tanweer ... tell us something new.
:mrgreen:
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

Remus wrote:
simplysheikh wrote:Today mucaht Run at 11-7 in DM
he is cowerd always if wining play if losing run away :mrgreen:
Guys he is a top Player take a look
Come on Tanweer ... tell us something new.
:mrgreen:

i just say LOL on this situation :cheers:
He is Awesome
good Entertainment for us
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

First of All Congrats yoxrock for DM you are a very good and Honest player i played first time with you a DM i enjoyed very much keep it up my boy.

Remus in 1 vs 1 Match it is going to be save on 20 is OK i agreed
but it is showing limit 50 in score card
why ? how can we set the limit 40 30 20 :?:
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Milan
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Re: Team Deathmatch

Post by Milan »

In case 1vs1 finish is on 20, in case 2vs2 finish is on 30 and in case 3vs3 and 4vs4 finish is 50 but finish can be extended up to 100 like in Free Team camp :biggthumbsup:
So that's why score card show limit 50 :wink:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

simplysheikh wrote:Remus in 1 vs 1 Match it is going to be save on 20 is OK i agreed
but it is showing limit 50 in score card
why ? how can we set the limit 40 30 20 :?:
Tanweer,
"Free Teams" and "Team Deathmatch" are two different multiplayer modes.

1) Free Teams (the "lite" version) allows 2vs2, 3vs3 and 4vs4.
It has a single frags limit: 50.
You can change (or not) that value using the > limit 100 command.

2) Team Deatmatch has 3 frag limits:
- 20 frags in case of 1vs1
- 30 frags in case of 2vs2
- 50 frags in case of 3vs3 and 4vs4
You can change the 50 frags limit to 100 using the same command.

Team Deathmatch allows 1vs1, but technically speaking, this is not team play.
To conclude, you can change only the 50 frags limit in any multiplayer mode.
:wink:
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

Team Deatmatch has 3 frag limits:
- 20 frags in case of 1vs1
- 30 frags in case of 2vs2
- 50 frags in case of 3vs3 and 4vs4
You can change the 50 frags limit to 100 using the same command.

Team Deathmatch allows 1vs1, but technically speaking, this is not team play.
To conclude, you can change only the 50 frags limit in any multiplayer mode.
:wink:

but i am technically not Wrong Dear
i am talking about Death Match
score card should not show 50 in 1 vs 1 Match it should be show 20 if it is going to be save on 20
if

- 20 frags in case of 1vs1 (score card show 50 limit) not 20
- 30 frags in case of 2vs2 (score card show 50 limit) not 30
- 50 frags in case of 3vs3 and 4vs4 (score card show 50 limit) Its Ok 50
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Remus
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Re: Team Deathmatch

Post by Remus »

simplysheikh wrote:but i am technically not Wrong Dear
i am talking about Death Match
score card should not show 50 in 1 vs 1 Match it should be show 20 if it is going to be save on 20
if

- 20 frags in case of 1vs1 (score card show 50 limit) not 20
- 30 frags in case of 2vs2 (score card show 50 limit) not 30
- 50 frags in case of 3vs3 and 4vs4 (score card show 50 limit) Its Ok 50
It shows only the max limit (that one you can change).
No one can predict if a match will end with 2,3,4,...,8 players.
That's why you cannot change the other predefined limits.
:wink:
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Remus
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Re: Team Deathmatch

Post by Remus »

simplysheikh wrote:- 20 frags in case of 1vs1 (score card show 50 limit) not 20
- 30 frags in case of 2vs2 (score card show 50 limit) not 30
- 50 frags in case of 3vs3 and 4vs4 (score card show 50 limit) Its Ok 50
Just clear your browser cache and reload the game (webpage).
Now the scoreboard shows the current frags limit:
- in Free Teams: 0, 50, or 100
- in Team Deathmatch: 0, 20, 30, 50, or 100

note: ZERO in Free Teams means that a team has less than 2 members.

p.s.
Tanweer is an old and faithful player.
These players deserve some respect.
:mrgreen:
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simplysheikh
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Re: Team Deathmatch

Post by simplysheikh »

LOL and Thanks Remus you can understand emotions :smile:
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Milan
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Re: Team Deathmatch

Post by Milan »

Congratulate to Kiren :biggthumbsup:
Two great matches.
First one only with pistol :lol:
Second one only with RPG, the biggest fun so far, especially when you killed yourself and trying to get new RPG but enemy waiting for you on RPG place, so the only solution is to forced the enemy to kill himself... Haha... :mrgreen:
We will continue with others weapons as well... :biggthumbsup:
Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
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Remus
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Re: Team Deathmatch

Post by Remus »

Milan wrote:We will continue with others weapons as well... :biggthumbsup:
Many "skilled" players are using the sniper rifles in TFC (close combat, near the corners).
You should try, probably I missed something.
:lol:
supreme
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Re: Team Deathmatch

Post by supreme »

Remus wrote:
Milan wrote:We will continue with others weapons as well... :biggthumbsup:
Many "skilled" players are using the sniper rifles in TFC (close combat, near the corners).
You should try, probably I missed something.
:lol:
the real fun is playing without volume.. haha

my headfones are dead.. so i would play without vol.. till i get new.. :P


and my score was 19-20 rather than 18-20.. bcz of milan late dying score saved at 18-20 :(
and milan was using spdhack.. hehe :smash:

now milan would give me kitkats for playing match with him..
:
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Milan
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Re: Team Deathmatch

Post by Milan »

supreme wrote: now milan would give me kitkats for playing match with him..
Sure darling... Here is... Only for you... Enjoy :wink:
kit kat for supreme.jpg
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Milan
One, two, Freddy's coming for you.
Three, four, better lock your door.
Five, six, grab your crucifix.
Seven, eight, gonna stay up late.
Nine, ten, never sleep again..
supreme
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Joined: 10 Oct 2009, 13:23

Re: Team Deathmatch

Post by supreme »

Milan wrote:
supreme wrote: now milan would give me kitkats for playing match with him..
Sure darling... Here is... Only for you... Enjoy :wink:
kit kat for supreme.jpg
fake kitkats.. there are no kitkats inside..

Cheater Cheater.. liar .. :smash:
:
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Remus
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Re: Team Deathmatch

Post by Remus »

supreme wrote:fake kitkats.. there are no kitkats inside..
:lol:
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ZeronMan
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Re: Team Deathmatch

Post by ZeronMan »

Would you perfer : vanilla?
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Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
supreme
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Re: Team Deathmatch

Post by supreme »

ZeronMan wrote:Would you perfer : vanilla?
i like milk chocolate flavor only..
not vanila/dark :P
:
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ZeronMan
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Re: Team Deathmatch

Post by ZeronMan »

Yes, master :worship:
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Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
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