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CTF Bug
Posted: 15 Feb 2011, 13:15
by Praveen
Now We Played With Hell_Boyz !! They Scored 3 Points At Once
Milan Will Explain u Clear

Re: CTF Bug
Posted: 15 Feb 2011, 14:02
by Remus
Praveen wrote:Now We Played With Hell_Boyz !! They Scored 3 Points At Once
That's not a CTF bug.
That means they put both flags at the same time and the session owner plus another player had bad connections (or connection glitches).

Re: CTF Bug
Posted: 15 Feb 2011, 14:13
by Milan
Remus wrote:Praveen wrote:Now We Played With Hell_Boyz !! They Scored 3 Points At Once
That's not a CTF bug.
That means they put both flags at the same time and the session owner plus another player had bad connections (or connection glitches).
No we didn't, Kinho was owner (at the end of match he had 4 warnings) and both flags were at out base, he took our flag, put it at our base, than he took yellow one and scored 3 times at once
Plus, we gave them to score 2 times, to be a fair, but all the time yellow flag was at our base, so yellow flag was at 2 places at the same time (at yellow base and at our base), so after they scored second time (logically flags should be at their bases but NO) we started to fight and Kinho took yellow flag which was at our base and get scored
We have to figure out how to improve this, cause at tournament it will be a big problem

Re: CTF Bug
Posted: 15 Feb 2011, 14:13
by Praveen
So We Cant Do Anything...

Re: CTF Bug
Posted: 15 Feb 2011, 14:18
by Remus
Milan wrote:Kinho was owner (at the end of match he had 4 warnings) and both flags were at out base, he took our flag, put it at our base, than he took yellow one and scored 3 times at once
Plus, we gave them to score 2 times, to be a fair, but all the time yellow flag was at our base, so yellow flag was at 2 places at the same time (at yellow base and at our base), so after they scored second time (logically flags should be at their bases but NO) we started to fight and Kinho took yellow flag which was at our base and get scored
We have to figure out how to improve this, cause at tournament it will be a big problem

Can you replicate this bug?
Because i cannot.

Re: CTF Bug
Posted: 15 Feb 2011, 14:22
by Praveen
Milan wrote:Remus wrote:Praveen wrote:Now We Played With Hell_Boyz !! They Scored 3 Points At Once
That's not a CTF bug.
That means they put both flags at the same time and the session owner plus another player had bad connections (or connection glitches).
We have to figure out how to improve this, cause at tournament it will be a big problem

yes i Agree With Milan This is a big Problem With Tournaments !!!
Remus u Said Its Some bad Connection or ... (Connection Glitches) What About Turks!! They All have very bad Connections Everytime Every Minute So We need a Solution For this Problem We Don,t Want to See Turks in 1st Place (With Connection Glicthes)

Re: CTF Bug
Posted: 15 Feb 2011, 14:29
by Milan
Remus wrote:
Can you replicate this bug?
Because i cannot.

I saw this "multiple score" at once many times and in 90% cases this bug or connection issues of player who score happened when the two flags were at one base and when player scored fast, you know, take his flag, put it at base, take opposite flag and scored.
Re: CTF Bug
Posted: 15 Feb 2011, 14:33
by Remus
Milan wrote:Remus wrote:
Can you replicate this bug?
Because i cannot.

I saw this "multiple score" at once many times and in 90% cases this bug or connection issues of player who score happened when the two flags were at one base and when player scored fast, you know, take his flag, put it at base, take opposite flag and scored.
Many times at the same players ...
Not a single time for other players.
I will try to find a workaround for buggy computers and connection glitches.
p.s.
Every day I have to delete a few matches saved 2-3 times.
Take a guess: almost the same players are involved in those matches.

Re: CTF Bug
Posted: 15 Feb 2011, 16:57
by Remus
Re: CTF Bug
Posted: 15 Feb 2011, 17:11
by Praveen
Remus wrote:Updated CTF protocol:
after someone scores, the flags are locked for 5 seconds.
Clear the browser cache (history) and reload the game (webpage).
Please play a CTF match (with your horrible connections) and tell me if this issue is gone.

COOOooOOOOool Nice Idea !!
Ty Remus

Re: CTF Bug
Posted: 17 Feb 2011, 19:07
by Praveen
Remus,
Again Problem With CTF Both Flags Are in Our base Simply will putted in both in our base But We Are Not Scored !!!
& we Are leaved That camp & Remaked Another ONE Same Problem To opposite team They Cant Scored ... (in Aztec Temple)
Re: CTF Bug
Posted: 17 Feb 2011, 20:00
by Remus
Praveen wrote:Remus,
Again Problem With CTF Both Flags Are in Our base Simply will putted in both in our base But We Are Not Scored !!!
& we Are leaved That camp & Remaked Another ONE Same Problem To opposite team They Cant Scored ... (in Aztec Temple)
Who was the session owner (the first listed player)?
And I need to know the position (player number) of
simplysheikh in that camp.
Guys,
I'm trying hard here to emulate your horrible connections and I don't get any error.
Josh, are you with me?

Re: CTF Bug
Posted: 17 Feb 2011, 20:46
by Timberwolf
Guys,
You need someone with good connection to own the camp. I don't know if there's another way around it.
Figure out who has the best connection and let them own.
It's a small price to pay for a game without issues.

Re: CTF Bug
Posted: 17 Feb 2011, 21:08
by Remus
I've made another minor change in the CTF protocol.
You need to clear the browser cache and to reload the game.
Guys,
The truth is the following:
Some players NEVER had these problems.
Why?
Because they have good internet connection.
Other players ALWAYS have various problems:
they save the score 2-3 times, they are kicked out by the WatchDog, etc
Why?
Because they have serious connection issues:
they lose data packets and they send bursts of packets from time to time.
For various reasons: cheap ISP, messengers on, updaters on, messed up computer, etc

Re: CTF Bug
Posted: 17 Feb 2011, 21:29
by Lenny
Maybe a list of the best players from each team who would be the best camp owner.
Would this maybe stop some of this from happening.
Remus, is it possible to create a check for a team get a 'score/10' for their connections. So everyone would know who shouldn't be session owner if there is a better scoring person there.
I understand that we are all open to having bad connections from time to time but this may help a little.
The bad session owners are always the same players.
I think I will extend the "Online Players List" in order to show their ping and their number of errors.
CTF Matches

Re: CTF Bug
Posted: 17 Feb 2011, 21:42
by Remus
Lenny wrote:1) Maybe a list of the best players from each team who would be the best camp owner.
Would this maybe stop some of this from happening.
2) Remus, is it possible to create a check for a team get a 'score/10' for their connections. So everyone would know who shouldn't be session owner if there is a better scoring person there.
I understand that we are all open to having bad connections from time to time but this may help a little.
3) The bad session owners are always the same players.
1) a very good idea.
2) yes, it's possible.
But that means to turn the game into a 5-15 minutes benchmark. Probably a bad idea.
3) more than true.

Re: CTF Bug
Posted: 18 Feb 2011, 04:37
by Praveen
Remus wrote:Praveen wrote:Remus,
Again Problem With CTF Both Flags Are in Our base Simply will putted in both in our base But We Are Not Scored !!!
& we Are leaved That camp & Remaked Another ONE Same Problem To opposite team They Cant Scored ... (in Aztec Temple)
Who was the session owner (the first listed player)?
And I need to know the position (player number) of
simplysheikh in that camp.
Guys,
I'm trying hard here to emulate your horrible connections and I don't get any error.
Josh, are you with me?

Session owner is
Tanweer, & listed players are
Turkish_Soldier i Dont get of Any Problem With Matches Like These i had 1 Warning Game is very smooth everytime (im Kicked out First time

)
Anyways i Will Try to to play Again CTF with mah Teammates i Will See Again what happen

Re: CTF Bug
Posted: 18 Feb 2011, 14:26
by Timberwolf
Praveen,
For the time being, forget the warnings. Sheikh probably also had little warnings.
Drogba and by_zeus get 0 warnings.
Ignore these warnings. Warnings are not the be all, end all of Internet connection. 0 warnings does not mean you have good connection, 10 warnings does not mean you have bad.
There are other factors.
Focus on how to get a good owner.
Remus,
Can the camp have a permanent owner, even if someone's not playing?
For example: With my connection, I can own and not have any problems. If "Timberwolf" also had a name like "GameMod," or something to that purpose, I could open up camps in CTF, DM, DOM, and I would register as the permanent owner instead of a "team."
This way, the top slot is taken and everyone else can just join in those camps without issue.
I'm not sure something like this can work.
Re: CTF Bug
Posted: 18 Feb 2011, 17:45
by Remus
Timberwolf wrote:Remus,
Can the camp have a permanent owner, even if someone's not playing?
For example: With my connection, I can own and not have any problems. If "Timberwolf" also had a name like "GameMod," or something to that purpose, I could open up camps in CTF, DM, DOM, and I would register as the permanent owner instead of a "team."
This way, the top slot is taken and everyone else can just join in those camps without issue.
I'm not sure something like this can work.
A camp canNOT have a permanent owner.
Always the first listed player is the owner.
If he leaves the camp, the next one with the highest position becomes the camp owner.
This is the fastest algorithm (no wasted resources).
Of course, it can be changed.
For example, I might declare a list with "the best camp owners":
["Timberwolf", "Scrappitt", "welano", ...]
If they join a camp, they become the camp owner (no matter what's their slot number).
But in this case we have to get back to Isaac Asimov's rules of robotics.
1) if there is no "best camp owner", the 1st listed player is the owner
2) if there is a "best camp owner", the other slots are ignored
3) if there are two "best camp owners" in the same camp, the 1st listed is the owner.
etc
A bunch of wasted resources for almost nothing.
Both teams should decide the camp owner.
It takes a few seconds to leave the camp and come back in the proper position.

Re: CTF Bug
Posted: 18 Feb 2011, 17:55
by Timberwolf
I just thought having a camp permanently open would solve it, but...
That's what I said from the start: just find the best connection and let them own. It's not hard, I wouldn't think.
Or maybe it is.

Re: CTF Bug
Posted: 18 Feb 2011, 17:59
by Remus
Timberwolf wrote:I just thought having a camp permanently open would solve it, but.
If there is no one there, the camp is deleted by the MUS.
But presuming it's not (a bad idea anyway), if there is no one there, who is the session owner?

Re: CTF Bug
Posted: 18 Feb 2011, 18:56
by Timberwolf
Well, this is obviously where I defer to you.
But I was thinking that it would be kept open as a server camp, or perhaps kept open as "my" camp, technically, even if I left.
Like four permanently open camps per tab...
But as I said way back - they just need to find the best connection.
Re: CTF Bug
Posted: 18 Feb 2011, 19:04
by Remus
Timberwolf wrote:Well, this is obviously where I defer to you.
But I was thinking that it would be kept open as a server camp, or perhaps kept open as "my" camp, technically, even if I left.
This is a VERY bad idea.
Why should I waste server RAM & processor for an empty camp?
Do you tell the server before you leave the camp:
"Hey server, I'll be back in 5 minutes. Keep this camp open for me".

Re: CTF Bug
Posted: 18 Feb 2011, 20:31
by Lenny
Remus wrote:I might declare a list with "the best camp owners":
Many veteran and honest teams, would use this to good effect
How the rest of the teams would use it, Im not to sure,
against new teams maybe too there advantage.
against veteran and honest teams, NO WaY

Re: CTF Bug
Posted: 18 Feb 2011, 21:47
by Remus
Lenny wrote:Remus wrote:I might declare a list with "the best camp owners":
Many veteran and honest teams, would use this to good effect
How the rest of the teams would use it, Im not to sure,
against new teams maybe too there advantage.
against veteran and honest teams, NO WaY
As I said before, this is probably the best approach if the teams are full of morons unable to decide who is the best session owner for their match.
But these teams should not be allowed to participate to any tournament.

Re: CTF Bug
Posted: 19 Feb 2011, 10:53
by Remus
Clear the browser cache (history) and reload
v2.23
Capture The Flag should work PERFECT now.
Even for those with bad connection.

Re: CTF Bug
Posted: 08 Mar 2011, 21:53
by Praveen
Remus Today Im wonder
Tanweer was Cant touch Yellow Flag in there base
He is Taking our flag in our base in CTF & He cant put Green flag in our Green base wow!
Credits Goes to juan507 team
that 1 flag is myn simply tried many times but .. he cannot put flags in our base see one of these ... Green Flag with Tanweer in our base he Cannot! Put there
Re: CTF Bug
Posted: 08 Mar 2011, 22:10
by Remus
Praveen wrote:Remus Today Im wonder
Tanweer was Cant touch Yellow Flag in there base
He is Taking our flag in our base in CTF & He cant put Green flag in our Green base wow!
Credits Goes to juan507 team
that 1 flag is myn simply tried many times but .. he cannot put flags in our base see one of these ... Green Flag with Tanweer in our base he Cannot! Put there
Connection glitches and/or buggy computers (messed up OS, RAM issues, etc).
I tried hundred of times to replicate a few of your "bugs" without any luck.
Try to explain me this one:
some players always have bugs, other players did not have a single one.

Re: CTF Bug
Posted: 09 Mar 2011, 06:29
by Praveen
We Dont Get Any Single. Problem With Play other team
while Playing with Turks. We have All problem i Think We know All What is Juan Connection

Re: CTF Bug
Posted: 09 Mar 2011, 08:11
by supreme
Praveen wrote:We Dont Get Any Single. Problem With Play other team
while Playing with Turks. We have All problem i Think We know All What is Juan Connection

haha juan is not turk!!!

Re: CTF Bug
Posted: 09 Mar 2011, 08:13
by supreme
Remus wrote:Praveen wrote:Remus Today Im wonder
Tanweer was Cant touch Yellow Flag in there base
He is Taking our flag in our base in CTF & He cant put Green flag in our Green base wow!
Credits Goes to juan507 team :
that 1 flag is myn simply tried many times but .. he cannot put flags in our base see one of these ... Green Flag with Tanweer in our base he Cannot! Put there
Connection glitches and/or buggy computers (messed up OS, RAM issues, etc).
I tried hundred of times to replicate a few of your "bugs" without any luck.
Try to explain me this one:
some players always have bugs, other players did not have a single one.

i will help you in replicating bug

, i didnt get time for this testing and replicating else i would have replicated all these way before :)
Re: CTF Bug
Posted: 09 Mar 2011, 08:16
by Praveen
supreme wrote:
haha juan is not turk!!!

So what welano Also Not Turk.

but Their both Connection too Sucks!
Re: CTF Bug
Posted: 09 Mar 2011, 08:43
by supreme
Praveen wrote:supreme wrote:
haha juan is not turk!!!

So what welano Also Not Turk.

but Their both Connection too Sucks!
but i like both of them :) and they feel the pain of not killing not like many who still think they are good but they look like unable to aim and get killed.. hehe
Re: CTF Bug
Posted: 09 Mar 2011, 08:53
by Praveen
ur Right They both are good. babys

Re: CTF Bug
Posted: 09 Mar 2011, 20:40
by juan507
Praveen wrote:Remus Today Im wonder
Tanweer was Cant touch Yellow Flag in there base
He is Taking our flag in our base in CTF & He cant put Green flag in our Green base wow!
Credits Goes to juan507 team
that 1 flag is myn simply tried many times but .. he cannot put flags in our base see one of these ... Green Flag with Tanweer in our base he Cannot! Put there
after the third point we couldn't capture the yellow flag of our base, my teammate neither
Re: CTF Bug
Posted: 09 Mar 2011, 20:49
by Remus
juan507 wrote:after the third point we couldn't capture the yellow flag of our base, my teammate neither
I just saw you today: 5 steps forward, 1 step backwards.
That's a sign of connection issues (delayed data packets).
In a CTF match, that issue might mess up the triggers.
But it's ok Juan.
You are a honest player and you are welcome here.
