Modalità Zombie (Zombie Mod)

Do you want a new feature? Let us know about it.
Post Reply
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Modalità Zombie (Zombie Mod)

Post by frezeerita »

salve sono frezeerita e ho notato che i miglioramenti dalla 1.80 alla 1.83 i migliramenti apparte quello dei giocatori guest non l'ho visto solo nuove jeep sparse un pò qua e un pò la.
Dicono che alla zombie mode è messa da parte per questi grandi migloramenti,
come facciamo a convicere Remus a mettere la zombie mode e smettere di mettere nuove jeep??? :help:
User avatar
Scrappitt
Posts: 656
Joined: 08 Oct 2009, 13:00
Location: UK

Re: Modalità Zombie (Zombie Mod)

Post by Scrappitt »

Remus ama jeep :mrgreen:
Gli piace anche asini in modo da non essere sorpreso di vedere una di quelle che figurano al più presto. :lol:

:shock:
Scrap


Officially Retired!
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

Scrappitt wrote:Remus ama jeep :mrgreen:
In fact, the jeep has been introduced because of many requests. :wink:
On the other hand, the "Zombie Mode" in the previous mercenarycamp was something silly
(and almost worthless).
I have to find a (much) better approach for these SF zombie-alien lovers
(not too many anyway).
:mrgreen:
bobthemoose
Posts: 10
Joined: 27 Apr 2010, 19:23

Re: Modalità Zombie (Zombie Mod)

Post by bobthemoose »

i liked the zombie mode
LT.DAN I GOT YOU SOME ICECREAM! ICECREAM LT.DAN! ICECREAM!
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

bobthemoose wrote:i liked the zombie mode
That's why you had so "many" frags and I didn't find any top player interested in that mode.
:wink:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

the old zombie mode is not good.

the new zombie have only the cowbar, 150hp and 50% regen mod

the human have all weapons and plus 30% ammo mod and no regen mod

in this mode the beginning of each game you start with just a zombie, and the rest of the players, but when
zombie kills a human, human becomes a zombie and so on.
the first zombie has 225hp because it is against 7 human die if the infection is over and the humans have won but if they all become zombies zombies win
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

frezeerita wrote:the new zombie have only the cowbar, 150hp and 50% regen mod

the human have all weapons and plus 30% ammo mod and no regen mod

in this mode the beginning of each game you start with just a zombie, and the rest of the players, but when
zombie kills a human, human becomes a zombie and so on.
the first zombie has 225hp because it is against 7 human die if the infection is over and the humans have won but if they all become zombies zombies win
That's nice but it's impossible to create a setup for something like that.
Simply because you don't start with full camp and you have no idea how many players will join your camp.
Also, the switch "human - zombie" at runtime means glitches and other troubles.
:wink:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

min 4 players in the camp for start the game

If you can do this, all you'll be a great programmer.
why are you doing this mod that no one else has done
sk8rjonny14
Posts: 210
Joined: 13 Nov 2009, 06:02

Re: Modalità Zombie (Zombie Mod)

Post by sk8rjonny14 »

please remus just try it :biggthumbsup:
i'll tell every1 i no
n tell 2 tell every1 they no
n so on :mrgreen:
User avatar
ZeronMan
Posts: 628
Joined: 17 Apr 2010, 21:53
Location: USA

Re: Modalità Zombie (Zombie Mod)

Post by ZeronMan »

COme on Remus, do it for your best poster-thingy-person (Me) :mrgreen: :worship: :agree: :party:
Target, 2 clicks out. Lock n’ load. Let’s look alive gentlemen.
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

I have to include the Monster/Zombie character first of all.
We'll reopen this subject after that.
:wink:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

thx remus!!!
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

the old zombie is good remus
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

frezeerita wrote:the old zombie is good remus
monster.jpg
:wink:
You do not have the required permissions to view the files attached to this post.
supreme
Posts: 2240
Joined: 10 Oct 2009, 13:23

Re: Modalità Zombie (Zombie Mod)

Post by supreme »

Remus wrote:
frezeerita wrote:the old zombie is good remus
monster.jpg
:wink:


nooooooooooooo!


i cant see this monster.. cant there be a cute zombie ???? :baby: :pompom:
:
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

supreme wrote:i cant see this monster.. cant there be a cute zombie ?
This handsome fellow is yours:
Kirens_boyfriend.jpg
:lol:
You do not have the required permissions to view the files attached to this post.
sk8rjonny14
Posts: 210
Joined: 13 Nov 2009, 06:02

Re: Modalità Zombie (Zombie Mod)

Post by sk8rjonny14 »

no go w/ da other 1 :pimp:
supreme
Posts: 2240
Joined: 10 Oct 2009, 13:23

Re: Modalità Zombie (Zombie Mod)

Post by supreme »

Remus wrote:
supreme wrote:i cant see this monster.. cant there be a cute zombie ?
This handsome fellow is yours:
Kirens_boyfriend.jpg
:lol:
nooooo noooooooooooo!

i am not planning to have this kind of bf..... plz grant this to some1 else .. may be tina would like this :P hehe
:
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

supreme wrote:nooooo noooooooooooo!

i am not planning to have this kind of bf..... plz grant this to some1 else .. may be tina would like this :P hehe
:lol:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

wow :shock: !!!! remus your models is very nice the moster are the first zombie, the guy are normal zombie :lol: !!! good job remus! :pompom:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

primary zombies have more than 25% damage beyond normal features zombies

sry for bad speak
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

the first moster is very nice and the second moster is very nice!!!
use them both

()
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

frezeerita wrote:the first moster is very nice and the second moster is very nice!!!
use them both
Really?
Sigourney Weaver asked me to include this one too:
Alien.jpg
:lol:
You do not have the required permissions to view the files attached to this post.
Matt
Posts: 138
Joined: 14 Mar 2010, 18:55

Re: Modalità Zombie (Zombie Mod)

Post by Matt »

Remus could you make a chuck norris guy please!!!!!.and nice zombies to by the way
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

wow wow wow wow wow wow

very nice work, the normal zombie is relased on 100 kills, the moster is relase on 500 kills, the alien is released on 1000 kills

the normal zombie have -15% of speed mod and 120 hp, the moster have a normal velocity and 150 hp, th alien have +35% of speed mod and 200 hp

the zombie mode is avviable on 100 frags
User avatar
yoxrock
Posts: 144
Joined: 10 Feb 2010, 15:08
Location: México

Re: Modalità Zombie (Zombie Mod)

Post by yoxrock »

Woo,,, excelente el último diseño, tal vez en el futuro podremos luchar HUMANOS VS MUTANTES.... :mrgreen:
User avatar
Remus
Posts: 7810
Joined: 08 Oct 2009, 12:45

Re: Modalità Zombie (Zombie Mod)

Post by Remus »

yoxrock wrote:Woo,,, excelente el último diseño, tal vez en el futuro podremos luchar HUMANOS VS MUTANTES.... :mrgreen:
It's not a "diseño", it's a 3D model.
Anyway, "Alien vs Predator" is not on my to do list.
:lol:
sk8rjonny14
Posts: 210
Joined: 13 Nov 2009, 06:02

Re: Modalità Zombie (Zombie Mod)

Post by sk8rjonny14 »

cum on guys he ain't God
n just giv u wat u want
even God don't
so stop
remus has worked hard on this game
n tat should be enough 4 u guy
sure alien vs. predator would be cool
but try da zonbie thing first
cum on cu t him sum slack
he prolly spends alot of his money n time on this
n he don't u guys doin this
kkkkkkkkkkkk :baby:
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

remus make the zombie mode :pompom: the new zombie mode is great, the new models is great, remus is great.
I don't use the italian slag you don't use the english slag
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

the moster have +15% of JumpMod the alien +35% of JumpMod.
the zombie have 25 hp of damage. :wink:
the moster have 50 hp of damage. :smile:
the alien have 75 hp of damage. :D

sry for bad speak
frezeerita
Posts: 22
Joined: 28 Apr 2010, 13:34
Contact:

Re: Modalità Zombie (Zombie Mod)

Post by frezeerita »

remus, you make the zombie mode??? :?: :?: :?:
sk8rjonny14
Posts: 210
Joined: 13 Nov 2009, 06:02

Re: Modalità Zombie (Zombie Mod)

Post by sk8rjonny14 »

just do it remus
so he'll leave u alone :baby:
ay no 1 aid u had 2 do a job of it :mrgreen:
Matt
Posts: 138
Joined: 14 Mar 2010, 18:55

Re: Modalità Zombie (Zombie Mod)

Post by Matt »

Remus wrote:
yoxrock wrote:Woo,,, excelente el último diseño, tal vez en el futuro podremos luchar HUMANOS VS MUTANTES.... :mrgreen:
It's not a "diseño", it's a 3D model.
Anyway, "Alien vs Predator" is not on my to do list.
:lol:
how about a starfox mod!!!!!!!!
Post Reply