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How's it Coming Along?
Posted: 18 Jun 2010, 14:11
by Timberwolf
How are my hi-bandwidth camps coming?
I just want to give an "I told you so" to everyone who SWEARS they have good connection. I'm sick of seeing people walk through walls and shooting me while walking away and then saying "no good i have connection timberwolf"

Re: How's it Coming Along?
Posted: 18 Jun 2010, 20:15
by Remus
Timberwolf wrote:I'm sick of seeing people walk through walls
In many cases that's due to your very low FPS value.

Re: How's it Coming Along?
Posted: 18 Jun 2010, 21:30
by Timberwolf
Yep.
All me.
Re: How's it Coming Along?
Posted: 18 Jun 2010, 22:08
by Remus
Timberwolf wrote:Yep.
All me.
I did not say that.
If you have 10 FPS, your computer can draw only one frame of 5.
Those 4 missing frames combined with their bad connection gives you a terrible result:
they seem to walk through walls, to flipping, to be almost invisible, etc.
But for the other players with decent FPS value, these "bad pingers" look ok.

Re: How's it Coming Along?
Posted: 18 Jun 2010, 22:25
by Timberwolf
Well, by now I can tell the difference a little bit better.
Like today in TFC DM COD (Supreme, Timberwolf) vs. WOH (Kurt, Ulu, Spartanoob), I was actually pulling 30-35 FPS for the first game and some of the second.
But their behaviors were off the charts bad. Sparta walked away from me but was shooting me. lmao
Then fast forward to this evening's SMC CTF with COD (Supreme, Timberwolf) vs. MOD (Distrug, Ovi), I was pulling 5/50 after an HOUR and knew the crap I was seeing was bogus.
Since I'm so used to playing like this, I can mostly tell the difference between skipped/missing frames and Kurt walking through a mini invisible teleporter to move 10 feet with every step.

Re: How's it Coming Along?
Posted: 18 Jun 2010, 23:09
by Remus
Timberwolf wrote:I can mostly tell the difference between skipped/missing frames and Kurt walking through a mini invisible teleporter to move 10 feet with every step.
