I did some experimenting with the packs bit.
I tested my connection for 20 minutes when I had 0 warnings and 78 ping, and then I decided to turn a bunch of "suckers" on.
I opened 4 browsers plus Limewire with 4 downloads.
I got 1/48 with 14 warnings.
But only for that time.
When I turned it all off. I could tell my connection had went back to normal.
So it registered me like that with a huge spike. Like a one time thing.
For the players who swear to god they only get 1 warning the entire day, but still look to me like they have horrible connection, I'm wondering if their connection is somehow so consistent in its sending/receiving that they only register as bad when they spike?
I'm thinking that the scale you have made might set everyone as equal and it has to spike in order to go outside of the norm. But maybe if there was no baseline there, and a person's connection has to set the __/__, then I think we'd see a lot more 20/36 16 warnings and have a better understand about what constitutes normal, glitchy, bad, SHOULDN'T EVEN PLAY.
Or am I misunderstanding something? Or is it pointless anyway?
